Player Matchup

Pele
Pele
AlRAD0
Pele
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 19L
1,432 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Caelid_Coomer
Ah Muzen Cab
Level 83
God Stats
2W - 1L
1,569 SR
Queue Stats
300W - 277L
1,479 Elo+
Solo
Terra
Terra
Errid
Terra
Level 128
God Stats
10W - 4L
1,709 SR
Queue Stats
269W - 277L
1,488 Elo+
Solo
Yu Huang
Yu Huang
Obito-UchihaBest
Yu Huang
Level 141
God Stats
3W - 4L
1,445 SR
Queue Stats
452W - 475L
1,460 Elo+
Solo
Mulan
Mulan
xMOCx9082
Mulan
Level 106
God Stats
13W - 13L
1,375 SR
Queue Stats
656W - 661L
1,429 Elo+
Solo
Team Averages
Level 112
1,519 SR
1,458 Elo+

VS

Team Averages
Level 121
1,481 SR
1,441 Elo+
Scylla
Scylla
AINO89
Scylla
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,325 Elo+
Solo
Charybdis
Charybdis
Night_Crawler_Jr
Charybdis
Level 173
God Stats
5W - 8L
1,347 SR
Queue Stats
456W - 488L
1,426 Elo+
Solo
Shiva
Shiva
R-A-Q-Y
Shiva
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
207W - 228L
1,432 Elo+
Solo
Horus
Horus
thewarg0d
Horus
Level 89
God Stats
1W - 1L
1,759 SR
Queue Stats
51W - 42L
1,536 Elo+
Solo
Tyr
Tyr
xXxkikibossxXx
Tyr
Level 131
God Stats
0W - 5L
1,296 SR
Queue Stats
194W - 190L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
AlRAD0
Pele
12
3 / 3 / 4
6,452
1,075
4,543
6,017
2,401
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Muzen Cab
Caelid_Coomer
Ah Muzen Cab
11
3 / 1 / 8
6,472
1,079
4,910
2,635
1,062
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Terra
Errid
Terra
11
1 / 1 / 9
6,400
1,067
2,760
7,529
6,596
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
4 / 2 / 8
6,790
1,132
6,440
4,776
1,788
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
xMOCx9082
Mulan
11
2 / 1 / 10
6,508
1,085
4,730
6,297
5,399
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AINO89
Scylla
12
1 / 2 / 3
5,836
973
5,194
3,727
1,127
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
12
3 / 4 / 3
6,318
1,053
4,295
6,681
2,210
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shiva
R-A-Q-Y
Shiva
10
0 / 3 / 6
5,568
928
5,737
7,594
5,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Horus
thewarg0d
Horus
5
0 / 1 / 0
4,476
746
182
1,378
958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
4 / 3 / 2
6,524
1,087
6,182
5,908
5,446
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
22
13
Kills
8
8
Deaths
13
39
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Scylla
AINO89
Scylla
1
2
3
1.25
W
Pele
AlRAD0
Pele
3
3
4
1.67
W
Ah Muzen Cab
Caelid_Coomer
Ah Muzen Cab
3
1
8
7
W
Terra
Errid
Terra
1
1
9
5.5
L
Charybdis
3
4
3
1.13
W
4
2
8
4
L
Shiva
R-A-Q-Y
Shiva
0
3
6
1
L
Horus
thewarg0d
Horus
0
1
0
0
W
Mulan
xMOCx9082
Mulan
2
1
10
7
L
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,383
Damage
21,590
27,254
Taken
25,288
17,246
Mitigated
15,658
8,977
Healing
4,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
AINO89
Scylla
5,194
245
155
517
3,727
1,127
0
1,153
2,574
15,669
0
W
Pele
AlRAD0
Pele
4,543
594
239
1,104
6,017
2,401
0
2,011
4,006
0
10,817
W
Ah Muzen Cab
Caelid_Coomer
Ah Muzen Cab
4,910
1,268
299
243
2,635
1,062
51
216
2,419
0
12,699
W
Terra
Errid
Terra
2,760
437
2,653
2,664
7,529
6,596
0
751
6,630
4,066
0
L
Charybdis
4,295
1,862
282
991
6,681
2,210
0
3,062
3,619
0
13,020
W
6,440
438
669
422
4,776
1,788
0
706
3,935
17,845
493
L
Shiva
R-A-Q-Y
Shiva
5,737
504
607
895
7,594
5,917
0
3,877
3,717
0
7,666
L
Horus
thewarg0d
Horus
182
135
30
0
1,378
958
0
523
855
0
182
W
Mulan
xMOCx9082
Mulan
4,730
122
153
531
6,297
5,399
0
1,510
4,558
1,979
6,673
L
6,182
246
0
681
5,908
5,446
0
2,105
3,803
0
9,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,622
Gold Earned
28,722
70
Minions Killed
64
0
Camps Cleared
0
610,475
Distance Traveled
500,473
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,836
973
26
4
0
121,633
0
W
Pele
6,452
1,075
29
5
0
105,545
0
W
Ah Muzen Cab
6,472
1,079
15
3
0
131,921
0
W
Terra
6,400
1,067
1
0
0
133,768
0
L
Charybdis
6,318
1,053
21
4
0
114,287
0
W
Yu Huang
6,790
1,132
11
2
0
109,579
0
L
Shiva
5,568
928
12
2
0
126,181
0
L
Horus
4,476
746
0
0
0
16,502
0
W
Mulan
6,508
1,085
14
2
0
129,662
0
L
Tyr
6,524
1,087
5
1
0
121,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role