Player Matchup

Ganesha
Ganesha
Platinum II
 
Ganesha
Platinum II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Platinum III
Durumgandr
Merlin
Platinum III
Level 123
God Stats
5W - 3L
1,554 SR
Queue Stats
231W - 207L
1,811 MMR
Party 1
Neith
Neith
Platinum II
McMellany
Neith
Platinum II
Level 157
God Stats
1W - 0L
1,650 SR
Queue Stats
55W - 43L
1,858 MMR
Party 2
Cerberus
Cerberus
Platinum III
MrKεporro
Cerberus
Platinum III
Level 79
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 10L
1,894 MMR
Party 1
Loki
Loki
Diamond V
Radarloft
Loki
Diamond V
Level 128
God Stats
5W - 3L
1,671 SR
Queue Stats
117W - 104L
1,903 MMR
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 127
1,575 SR
1,793 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 144
1,495 SR
1,742 MMR
Maui
Maui
Platinum III
 
Maui
Platinum III
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Platinum V
 
Danzaburou
Platinum V
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Diamond IV
NilfHeimCris
Ne Zha
Diamond IV
Level 133
God Stats
22W - 34L
1,509 SR
Queue Stats
376W - 361L
1,859 MMR
Solo
Anubis
Anubis
Diamond II
Snusmakaren
Anubis
Diamond II
Level 221
God Stats
9W - 10L
1,506 SR
Queue Stats
431W - 406L
1,934 MMR
Solo
Tiamat
Tiamat
Platinum II
Zeqhoo
Tiamat
Platinum II
Level 108
God Stats
2W - 5L
1,459 SR
Queue Stats
126W - 112L
1,919 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
9
0 / 1 / 7
5,535
554
2,285
6,038
3,269
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
Durumgandr
Merlin
12
3 / 0 / 5
6,322
632
4,072
2,762
822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Neith
McMellany
Neith
11
4 / 2 / 5
6,118
612
9,397
6,720
1,930
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
MrKεporro
Cerberus
12
4 / 1 / 4
6,518
652
5,921
11,481
5,713
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Loki
12
7 / 2 / 7
6,586
659
6,405
8,156
2,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
ThothAo KuangHe BoNu Wa

VS

Bans
SusanoKumbhakarnaBacchusCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
9
1 / 1 / 2
5,462
546
2,433
8,421
4,871
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
 
Danzaburou
10
0 / 5 / 0
4,842
484
5,096
8,181
2,350
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
9
2 / 6 / 1
5,106
511
5,482
10,813
3,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Anubis
10
1 / 5 / 1
5,995
600
6,890
8,880
3,515
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiamat
Zeqhoo
Tiamat
11
1 / 1 / 0
5,813
581
2,197
3,707
1,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
9
18
Kills
5
6
Deaths
18
28
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
1
7
3.5
L
Maui
 
Maui
1
1
2
2
L
Danzaburou
 
Danzaburou
0
5
0
0
W
Merlin
Durumgandr
Merlin
3
0
5
5.5
W
Neith
McMellany
Neith
4
2
5
3.25
W
Cerberus
MrKεporro
Cerberus
4
1
4
6
L
Ne Zha
2
6
1
0.42
W
Loki
7
2
7
5.25
L
Anubis
1
5
1
0.3
L
Tiamat
Zeqhoo
Tiamat
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,080
Damage
22,098
35,157
Taken
40,002
14,027
Mitigated
15,898
14,128
Healing
15,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
2,285
573
0
1,716
6,038
3,269
0
1,818
3,873
12,358
1,904
L
Maui
 
Maui
2,433
805
1,413
2,572
8,421
4,871
0
1,112
7,309
18,534
0
L
Danzaburou
 
Danzaburou
5,096
2,044
0
1,825
8,181
2,350
0
1,457
6,724
0
34,537
W
Merlin
Durumgandr
Merlin
4,072
516
0
431
2,762
822
0
646
1,970
50,296
0
W
Neith
McMellany
Neith
9,397
4,906
0
2,775
6,720
1,930
0
1,158
5,562
0
40,889
W
Cerberus
MrKεporro
Cerberus
5,921
406
0
6,271
11,481
5,713
0
6,254
5,165
44,009
0
L
Ne Zha
5,482
1,682
0
4,029
10,813
3,739
0
2,486
8,327
0
32,137
W
Loki
6,405
2,142
0
2,935
8,156
2,293
0
1,020
7,136
0
41,941
L
Anubis
6,890
1,448
0
3,205
8,880
3,515
0
4,507
4,373
43,667
1,307
L
Tiamat
Zeqhoo
Tiamat
2,197
162
0
1,983
3,707
1,423
0
2,271
1,436
34,069
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,079
Gold Earned
27,218
360
Minions Killed
324
0
Camps Cleared
0
1,035,749
Distance Traveled
932,488
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
5,535
554
7
1
0
196,276
0
L
Maui
5,462
546
28
3
0
211,459
2
L
Danzaburou
4,842
484
74
7
0
168,914
0
W
Merlin
6,322
632
106
11
0
210,262
2
W
Neith
6,118
612
77
8
0
205,337
2
W
Cerberus
6,518
652
99
10
0
198,746
2
L
Ne Zha
5,106
511
53
5
0
197,504
0
W
Loki
6,586
659
71
7
0
225,128
2
L
Anubis
5,995
600
79
8
0
159,820
2
L
Tiamat
5,813
581
90
9
0
194,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role