Player Matchup

Ah Muzen Cab
Ah Muzen Cab
DivPrime
Ah Muzen Cab
Level 141
God Stats
7W - 2L
1,591 SR
Queue Stats
528W - 563L
1,553 Elo+
Solo
Izanami
Izanami
GrandpaGoky
Izanami
Level 137
God Stats
1W - 0L
1,868 SR
Queue Stats
29W - 9L
1,710 Elo+
Party 1
Freya
Freya
KamiOniiSan
Freya
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
229W - 232L
1,529 Elo+
Solo
Maui
Maui
NavyDegree
Maui
Level 165
God Stats
2W - 0L
2,217 SR
Queue Stats
59W - 6L
1,839 Elo+
Party 1
Tiamat
Tiamat
RevanHelloNoob
Tiamat
Level 159
God Stats
7W - 1L
2,000 SR
Queue Stats
77W - 14L
1,829 Elo+
Party 1
Team Averages
Level 146
1,835 SR
1,692 Elo+

VS

Team Averages
Level 108
1,559 SR
1,475 Elo+
Rama
Rama
 
Rama
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
 
Set
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
ShrekSwamp6420
Hercules
Level 62
God Stats
2W - 2L
1,613 SR
Queue Stats
109W - 115L
1,463 Elo+
Solo
Xing Tian
Xing Tian
Th4BUSHI
Xing Tian
Level 156
God Stats
19W - 16L
1,662 SR
Queue Stats
872W - 944L
1,468 Elo+
Solo
Raijin
Raijin
judeofalltrades
Raijin
Level 100
God Stats
9W - 9L
1,518 SR
Queue Stats
571W - 605L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DivPrime
Ah Muzen Cab
15
0 / 0 / 11
7,815
782
4,803
3,990
1,451
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Izanami
GrandpaGoky
Izanami
13
2 / 2 / 8
8,183
818
4,372
5,287
1,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
6 / 2 / 5
8,709
871
4,467
5,810
2,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
0 / 2 / 12
8,510
851
4,072
12,326
7,365
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
4 / 2 / 7
9,044
904
9,023
7,022
3,608
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
17
5 / 2 / 0
9,259
926
10,268
7,943
3,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Set
 
Set
15
2 / 4 / 2
8,192
819
6,464
9,368
4,092
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Mace

Mace

+10
Physical Power

Hercules
8
0 / 2 / 0
5,957
596
654
4,000
2,102
Xing Tian
Th4BUSHI
Xing Tian
11
0 / 1 / 2
7,056
706
855
4,190
2,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
1 / 3 / 3
7,981
798
6,098
4,735
1,440
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
15
12
Kills
8
8
Deaths
12
43
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
5
2
0
2.5
L
Set
 
Set
2
4
2
0.75
W
Ah Muzen Cab
DivPrime
Ah Muzen Cab
0
0
11
5.5
W
Izanami
GrandpaGoky
Izanami
2
2
8
3
W
6
2
5
4.25
W
0
2
12
3
W
4
2
7
3.75
L
Hercules
0
2
0
0
L
Xing Tian
Th4BUSHI
Xing Tian
0
1
2
1
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,737
Damage
24,339
34,435
Taken
30,236
16,460
Mitigated
13,583
11,906
Healing
8,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
10,268
5,383
1,299
3,231
7,943
3,003
408
3,743
4,200
0
30,806
L
Set
 
Set
6,464
1,491
0
1,783
9,368
4,092
136
5,973
3,395
0
12,815
W
Ah Muzen Cab
DivPrime
Ah Muzen Cab
4,803
969
0
532
3,990
1,451
425
911
3,079
0
20,252
W
Izanami
GrandpaGoky
Izanami
4,372
3,425
236
805
5,287
1,673
785
1,483
3,804
0
12,776
W
4,467
1,316
0
763
5,810
2,363
425
1,090
4,720
12,336
669
W
4,072
382
865
5,316
12,326
7,365
272
1,931
10,395
7,014
0
W
9,023
264
1,639
1,750
7,022
3,608
126
1,538
5,484
24,671
0
L
Hercules
654
0
0
954
4,000
2,102
0
2,536
1,464
0
2,775
L
Xing Tian
Th4BUSHI
Xing Tian
855
0
0
369
4,190
2,946
0
1,995
2,195
3,649
342
L
6,098
96
169
391
4,735
1,440
0
3,121
1,614
24,565
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,261
Gold Earned
38,445
118
Minions Killed
136
0
Camps Cleared
0
1,045,952
Distance Traveled
782,862
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,259
926
53
5
0
181,915
0
L
Set
8,192
819
22
2
0
198,070
0
W
Ah Muzen Cab
7,815
782
22
2
0
220,169
0
W
Izanami
8,183
818
27
3
0
186,558
0
W
Freya
8,709
871
18
2
0
186,396
0
W
Maui
8,510
851
8
1
0
219,850
0
W
Tiamat
9,044
904
43
4
0
232,979
0
L
Hercules
5,957
596
1
0
0
91,609
0
L
Xing Tian
7,056
706
18
2
0
167,102
0
L
Raijin
7,981
798
42
4
0
144,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role