Player Matchup

Ganesha
Ganesha
PuntoKill
Ganesha
Level 95
God Stats
4W - 2L
1,578 SR
Queue Stats
198W - 201L
1,444 Elo+
Solo
Medusa
Medusa
SkulllReaaper
Medusa
Level 112
God Stats
15W - 18L
1,441 SR
Queue Stats
176W - 204L
1,450 Elo+
Solo
Raijin
Raijin
ToadxThexHorny
Raijin
Level 159
God Stats
7W - 13L
1,431 SR
Queue Stats
171W - 179L
1,457 Elo+
Solo
Ymir
Ymir
kingjam90
Ymir
Level 142
God Stats
36W - 32L
1,515 SR
Queue Stats
259W - 269L
1,375 Elo+
Solo
Nu Wa
Nu Wa
寡人东方不败
Nu Wa
Level 116
God Stats
13W - 8L
1,500 SR
Queue Stats
71W - 61L
1,450 Elo+
Solo
Team Averages
Level 125
1,493 SR
1,435 Elo+

VS

Team Averages
Level 78
1,517 SR
1,473 Elo+
Yemoja
Yemoja
 
Yemoja
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
CrimsonXellos
Terra
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 107L
1,458 Elo+
Party 1
Sun Wukong
Sun Wukong
KrizTdj
Sun Wukong
Level 63
God Stats
14W - 8L
1,531 SR
Queue Stats
89W - 105L
1,433 Elo+
Solo
Hercules
Hercules
deluxe_scullion2
Hercules
Level 68
God Stats
21W - 20L
1,551 SR
Queue Stats
333W - 342L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
PuntoKill
Ganesha
9
0 / 0 / 0
5,130
1,026
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
0 / 3 / 0
5,436
1,087
4,709
3,903
633
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 0 / 0
5,771
1,154
6,072
2,418
613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
10
0 / 4 / 0
5,564
1,113
1,656
7,418
4,626
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

11
0 / 0 / 0
5,750
1,150
4,214
468
168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Team 1 Tickets

355

VS

Team 2 Tickets

390

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
11
0 / 0 / 5
6,383
1,277
760
3,416
1,671
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Anubis
 
Anubis
11
3 / 0 / 4
6,276
1,255
3,973
4,701
2,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

11
1 / 0 / 6
6,129
1,226
1,813
3,714
1,602
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
KrizTdj
Sun Wukong
11
0 / 0 / 6
5,846
1,169
1,940
4,137
2,421
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
3 / 0 / 4
6,639
1,328
5,096
4,350
1,955
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
32
0
Kills
7
7
Deaths
0
0
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
0
0
5
2.5
W
Anubis
 
Anubis
3
0
4
5
W
1
0
6
4
W
Sun Wukong
KrizTdj
Sun Wukong
0
0
6
3
L
Ganesha
PuntoKill
Ganesha
0
0
0
0
L
0
3
0
0
L
0
0
0
0
W
3
0
4
5
L
Ymir
0
4
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,651
Damage
13,582
14,207
Taken
20,318
6,040
Mitigated
10,034
793
Healing
10,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
760
123
5,400
1,911
3,416
1,671
0
1,784
1,632
5,189
2,116
W
Anubis
 
Anubis
3,973
645
0
535
4,701
2,385
0
2,337
2,364
17,588
0
W
1,813
276
454
884
3,714
1,602
0
2,680
1,034
7,888
0
W
Sun Wukong
KrizTdj
Sun Wukong
1,940
127
0
0
4,137
2,421
0
2,788
1,349
0
14,541
L
Ganesha
PuntoKill
Ganesha
0
0
0
0
0
0
0
0
0
0
0
L
4,709
2,018
0
212
3,903
633
0
1,726
2,177
0
9,091
L
6,072
464
17
564
2,418
613
0
1,030
1,388
20,577
0
W
5,096
848
0
1,110
4,350
1,955
0
2,310
2,040
0
13,022
L
Ymir
1,656
0
0
0
7,418
4,626
0
3,589
3,829
4,280
68
L
4,214
563
0
0
468
168
0
114
354
18,287
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,651
Gold Earned
31,273
84
Minions Killed
110
2
Camps Cleared
4
369,933
Distance Traveled
495,685
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
6,383
1,277
14
3
1
84,360
0
W
Anubis
6,276
1,255
47
9
0
94,491
0
W
Terra
6,129
1,226
6
1
1
101,569
0
W
Sun Wukong
5,846
1,169
26
5
0
97,861
0
L
Ganesha
5,130
1,026
0
0
0
0
0
L
Medusa
5,436
1,087
7
1
1
95,609
0
L
Raijin
5,771
1,154
37
7
1
82,488
0
W
Hercules
6,639
1,328
17
3
2
117,404
0
L
Ymir
5,564
1,113
13
3
0
86,132
0
L
Nu Wa
5,750
1,150
27
5
0
105,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role