Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maman Brigitte
Maman Brigitte
Petrichor物空的悟
Maman Brigitte
Level 164
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 39L
1,431 Elo+
Party 1
Geb
Geb
kev40
Geb
Level 74
God Stats
1W - 4L
1,245 SR
Queue Stats
196W - 202L
1,457 Elo+
Solo
Odin
Odin
wappati
Odin
Level 131
God Stats
1W - 2L
1,460 SR
Queue Stats
90W - 108L
1,457 Elo+
Solo
Sun Wukong
Sun Wukong
慈母守中xian
Sun Wukong
Level 126
God Stats
1W - 1L
1,547 SR
Queue Stats
139W - 166L
1,462 Elo+
Party 1
Team Averages
Level 120
1,450 SR
1,461 Elo+

VS

Team Averages
Level 124
1,535 SR
1,473 Elo+
Hel
Hel
Dridia
Hel
Level 142
God Stats
4W - 2L
1,475 SR
Queue Stats
250W - 239L
1,425 Elo+
Party 3
Hera
Hera
MianaTheBard
Hera
Level 122
God Stats
2W - 1L
1,636 SR
Queue Stats
107W - 104L
1,514 Elo+
Solo
Odin
Odin
Wannna
Odin
Level 154
God Stats
5W - 2L
1,630 SR
Queue Stats
257W - 252L
1,453 Elo+
Party 3
Cerberus
Cerberus
rtrindade4
Cerberus
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 20L
1,493 Elo+
Party 2
Raijin
Raijin
spiderze1906
Raijin
Level 139
God Stats
2W - 4L
1,432 SR
Queue Stats
158W - 170L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
13
0 / 3 / 4
7,631
694
2,700
12,916
8,954
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Maman Brigitte
Petrichor物空的悟
Maman Brigitte
15
3 / 5 / 4
8,234
749
9,312
11,042
5,130
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Geb
kev40
Geb
13
2 / 3 / 3
8,058
733
13,148
16,635
13,018
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Odin
wappati
Odin
13
2 / 4 / 4
8,088
735
6,728
14,875
19,088
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
慈母守中xian
Sun Wukong
15
2 / 3 / 5
8,406
764
11,434
11,693
16,898
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Dridia
Hel
15
4 / 3 / 9
8,861
806
11,176
10,293
5,591
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

14
2 / 2 / 8
8,654
787
11,365
6,783
3,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Odin
Wannna
Odin
15
3 / 2 / 13
9,046
822
9,682
11,298
11,157
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cerberus
rtrindade4
Cerberus
15
2 / 0 / 13
9,501
864
7,686
14,356
14,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Raijin
15
7 / 3 / 7
9,197
836
17,706
8,965
5,071
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
68
9
Kills
18
18
Deaths
10
20
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
3
4
0.67
W
Hel
Dridia
Hel
4
3
9
2.83
W
2
2
8
3
L
Maman Brigitte
Petrichor物空的悟
Maman Brigitte
3
5
4
1
W
Odin
Wannna
Odin
3
2
13
4.75
L
Geb
kev40
Geb
2
3
3
1.17
W
Cerberus
rtrindade4
Cerberus
2
0
13
8.5
W
Raijin
7
3
7
3.5
L
Odin
wappati
Odin
2
4
4
1
L
Sun Wukong
慈母守中xian
Sun Wukong
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,322
Damage
57,615
67,161
Taken
51,695
63,088
Mitigated
40,120
26,771
Healing
30,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
2,700
979
8,274
2,192
12,916
8,954
0
10,296
2,486
6,659
0
W
Hel
Dridia
Hel
11,176
1,143
8,747
5,782
10,293
5,591
395
4,883
5,410
18,903
0
W
11,365
3,182
808
633
6,783
3,576
1,340
3,563
3,220
18,823
436
L
Maman Brigitte
Petrichor物空的悟
Maman Brigitte
9,312
627
129
1,486
11,042
5,130
0
6,511
4,347
16,731
675
W
Odin
Wannna
Odin
9,682
1,502
1,311
2,534
11,298
11,157
216
5,733
5,565
0
14,876
L
Geb
kev40
Geb
13,148
381
2,149
4,364
16,635
13,018
0
11,908
4,613
24,774
0
W
Cerberus
rtrindade4
Cerberus
7,686
581
465
8,340
14,356
14,725
200
6,735
7,621
17,458
0
W
Raijin
17,706
1,574
463
1,269
8,965
5,071
552
4,212
4,753
35,630
0
L
Odin
wappati
Odin
6,728
1,083
1,072
2,811
14,875
19,088
15
10,616
3,901
0
15,002
L
Sun Wukong
慈母守中xian
Sun Wukong
11,434
1,061
1,599
2,695
11,693
16,898
0
8,257
3,316
920
28,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,417
Gold Earned
45,259
93
Minions Killed
121
0
Camps Cleared
0
1,008,903
Distance Traveled
1,084,216
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,631
694
10
1
0
183,507
0
W
Hel
8,861
806
16
1
0
212,359
0
W
Hera
8,654
787
29
3
0
214,452
0
L
Maman Brigitte
8,234
749
22
2
0
189,459
0
W
Odin
9,046
822
19
2
0
223,355
0
L
Geb
8,058
733
11
1
0
238,826
0
W
Cerberus
9,501
864
27
2
0
245,957
0
W
Raijin
9,197
836
30
3
0
188,093
0
L
Odin
8,088
735
15
1
0
178,744
0
L
Sun Wukong
8,406
764
35
3
0
218,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role