Player Matchup

Ra
Ra
 
Ra
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
ChriZb
Bacchus
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,803 Elo+
Party 2
Nemesis
Nemesis
Shärd
Nemesis
Level 149
God Stats
4W - 0L
1,883 SR
Queue Stats
293W - 92L
1,884 Elo+
Party 2
Team Averages
Level 111
1,628 SR
1,729 Elo+

VS

Team Averages
Level 39
1,540 SR
1,310 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
EL-DONO31
Ymir
Level 39
God Stats
1W - 1L
1,620 SR
Queue Stats
3W - 9L
1,147 Elo+
Party 1
Loki
Loki
pistemoimec
Loki
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,284 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
8 / 0 / 7
8,970
1,121
10,867
4,186
1,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
ChriZb
Bacchus
13
3 / 0 / 9
7,642
955
3,617
6,694
6,266
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Nemesis
Shärd
Nemesis
13
5 / 2 / 10
8,033
1,004
11,475
8,879
4,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
11
2 / 6 / 0
6,632
829
1,617
10,419
5,097
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ymir
8
0 / 4 / 0
5,387
673
3,276
9,309
4,856
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

9
0 / 6 / 0
5,401
675
1,455
8,937
2,325
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
2
16
Kills
2
2
Deaths
16
26
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
8
0
7
11.5
L
Aphrodite
 
Aphrodite
2
6
0
0.33
W
Bacchus
ChriZb
Bacchus
3
0
9
7.5
L
Ymir
0
4
0
0
W
Nemesis
Shärd
Nemesis
5
2
10
5
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,959
Damage
6,348
19,759
Taken
28,665
12,416
Mitigated
12,278
8,326
Healing
1,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
10,867
840
3,638
2,310
4,186
1,713
1,177
1,760
2,426
46,622
0
L
Aphrodite
 
Aphrodite
1,617
186
454
947
10,419
5,097
0
5,425
4,544
7,690
0
W
Bacchus
ChriZb
Bacchus
3,617
469
0
732
6,694
6,266
554
1,136
5,324
10,811
525
L
Ymir
3,276
394
0
0
9,309
4,856
0
4,760
4,156
10,377
0
W
Nemesis
Shärd
Nemesis
11,475
4,507
0
1,646
8,879
4,437
229
2,027
6,642
0
18,541
L
1,455
232
0
72
8,937
2,325
0
3,961
4,732
0
7,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,645
Gold Earned
17,420
119
Minions Killed
25
0
Camps Cleared
0
481,171
Distance Traveled
301,382
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,970
1,121
78
10
0
154,022
0
L
Aphrodite
6,632
829
5
1
0
132,404
0
W
Bacchus
7,642
955
20
3
0
155,787
0
L
Ymir
5,387
673
7
1
0
79,546
0
W
Nemesis
8,033
1,004
21
3
0
171,362
0
L
Loki
5,401
675
13
2
0
89,432
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role