Player Matchup

Osiris
Osiris
Bronze I
Masquerade7
Osiris
Bronze I
Level 231
God Stats
9W - 10L
1,513 SR
Queue Stats
236W - 341L
681 MMR
Solo
Chaac
Chaac
Bronze I
stereo-antacid89
Chaac
Bronze I
Level 80
God Stats
1W - 3L
1,506 SR
Queue Stats
25W - 56L
714 MMR
Solo
Janus
Janus
Silver III
turkdeter
Janus
Silver III
Level 119
God Stats
21W - 32L
1,426 SR
Queue Stats
121W - 191L
1,011 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 143
1,482 SR
802 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 108
1,503 SR
1,578 MMR
Scylla
Scylla
Silver II
Jozzers
Scylla
Silver II
Level 119
God Stats
3W - 0L
1,491 SR
Queue Stats
41W - 37L
1,513 MMR
Party 1
Fenrir
Fenrir
Silver II
RekoTHeTHai
Fenrir
Silver II
Level 118
God Stats
21W - 10L
1,484 SR
Queue Stats
58W - 52L
1,485 MMR
Party 1
Maui
Maui
Gold IV
tremko123
Maui
Gold IV
Level 88
God Stats
29W - 20L
1,534 SR
Queue Stats
46W - 35L
1,738 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
10
0 / 3 / 0
6,447
716
2,715
7,479
5,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 8 / 0
6,452
717
2,552
13,073
8,827
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Janus
turkdeter
Janus
11
0 / 8 / 0
6,886
765
3,761
8,343
2,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
AthenaCthulhuAchillesThothKuzenbo

VS

Bans
AresHou YiDanzaburouNe ZhaUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Jozzers
Scylla
16
6 / 0 / 13
9,850
1,094
9,865
3,829
1,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
15
12 / 0 / 7
10,369
1,152
10,433
5,336
2,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Maui
14
1 / 0 / 18
8,316
924
4,389
7,905
8,579
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
57
0
Kills
19
19
Deaths
0
0
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Scylla
Jozzers
Scylla
6
0
13
12.5
L
Osiris
0
3
0
0
W
Fenrir
12
0
7
15.5
L
0
8
0
0
W
Maui
1
0
18
10
L
Janus
turkdeter
Janus
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,028
Damage
24,687
28,895
Taken
17,070
16,122
Mitigated
12,547
1,939
Healing
7,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Jozzers
Scylla
9,865
823
0
2,064
3,829
1,190
1,467
1,444
2,129
36,583
164
L
Osiris
2,715
328
0
864
7,479
5,293
0
2,859
4,191
0
15,305
W
Fenrir
10,433
3,867
0
3,047
5,336
2,778
1,139
1,388
3,720
0
39,575
L
2,552
271
0
825
13,073
8,827
0
6,120
6,233
0
11,181
W
Maui
4,389
1,107
0
2,092
7,905
8,579
602
858
6,637
15,507
0
L
Janus
turkdeter
Janus
3,761
0
0
250
8,343
2,002
0
4,396
3,497
18,855
147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,785
Gold Earned
28,535
95
Minions Killed
136
0
Camps Cleared
0
464,964
Distance Traveled
612,953
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,850
1,094
77
9
0
204,844
3
L
Osiris
6,447
716
31
3
0
178,715
6
W
Fenrir
10,369
1,152
48
5
0
220,459
4
L
Chaac
6,452
717
20
2
0
158,996
0
W
Maui
8,316
924
11
1
0
187,650
5
L
Janus
6,886
765
44
5
0
127,253
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role