Player Matchup

Lancelot
Lancelot
Gold II
III-lII-IlI-III
Lancelot
Gold II
Level 138
God Stats
7W - 4L
1,739 SR
Queue Stats
297W - 296L
1,566 MMR
Solo
Ra
Ra
Gold IV
MITSANA
Ra
Gold IV
Level 146
God Stats
5W - 7L
1,282 SR
Queue Stats
114W - 121L
1,456 MMR
Solo
Hachiman
Hachiman
Bronze III
PhoneixEdo
Hachiman
Bronze III
Level 101
God Stats
2W - 2L
1,266 SR
Queue Stats
5W - 13L
1,500 MMR
Solo
Hercules
Hercules
Gold IV
TheFirstInDaZone
Hercules
Gold IV
Level 122
God Stats
2W - 1L
1,601 SR
Queue Stats
158W - 167L
1,449 MMR
Solo
King Arthur
King Arthur
Gold II
leafy_mystic2
King Arthur
Gold II
Level 108
God Stats
48W - 43L
1,573 SR
Queue Stats
526W - 534L
1,577 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 123
1,492 SR
1,509 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 114
1,541 SR
1,506 MMR
Anubis
Anubis
Gold III
IFartInMouth
Anubis
Gold III
Level 82
God Stats
16W - 9L
1,542 SR
Queue Stats
192W - 195L
1,494 MMR
Party 1
Baron Samedi
Baron Samedi
Gold I
LIVAE
Baron Samedi
Gold I
Level 186
God Stats
13W - 9L
1,571 SR
Queue Stats
132W - 134L
1,692 MMR
Solo
Cerberus
Cerberus
Gold IV
STEELbabie
Cerberus
Gold IV
Level 68
God Stats
3W - 3L
1,525 SR
Queue Stats
104W - 110L
1,442 MMR
Party 1
Medusa
Medusa
Gold IV
bougyman69
Medusa
Gold IV
Level 102
God Stats
29W - 28L
1,583 SR
Queue Stats
133W - 143L
1,496 MMR
Solo
Neith
Neith
Gold V
tjfearon
Neith
Gold V
Level 134
God Stats
9W - 15L
1,481 SR
Queue Stats
33W - 40L
1,404 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
12
8 / 0 / 1
6,737
674
5,337
4,715
1,845
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
6 / 1 / 1
6,776
678
5,699
5,410
1,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
PhoneixEdo
Hachiman
9
0 / 3 / 3
5,314
531
2,854
5,995
1,534
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 1 / 6
5,814
581
3,591
7,679
3,880
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
leafy_mystic2
King Arthur
12
0 / 0 / 1
6,490
649
1,698
6,134
4,160
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
FreyaAgniKuzenboArachneDanzaburou

VS

Bans
CthulhuSerqetMulanSurtrChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
11
2 / 5 / 0
5,625
563
4,770
8,565
3,199
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Baron Samedi
LIVAE
Baron Samedi
7
0 / 7 / 1
4,565
457
973
5,567
1,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
STEELbabie
Cerberus
6
0 / 1 / 1
4,825
483
802
5,415
2,100
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
bougyman69
Medusa
10
2 / 2 / 2
5,770
577
4,855
5,599
1,673
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
tjfearon
Neith
10
1 / 0 / 0
5,747
575
4,056
3,568
934
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
15
Kills
5
5
Deaths
15
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Anubis
2
5
0
0.4
W
Lancelot
8
0
1
8.5
L
Baron Samedi
LIVAE
Baron Samedi
0
7
1
0.07
W
6
1
1
6.5
W
Hachiman
PhoneixEdo
Hachiman
0
3
3
0.5
L
Cerberus
STEELbabie
Cerberus
0
1
1
0.5
W
1
1
6
4
L
Medusa
bougyman69
Medusa
2
2
2
1.5
W
King Arthur
leafy_mystic2
King Arthur
0
0
1
0.5
L
Neith
tjfearon
Neith
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,179
Damage
15,456
29,933
Taken
28,714
12,898
Mitigated
9,330
9,802
Healing
9,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
4,770
329
0
3,295
8,565
3,199
0
1,542
7,020
41,341
0
W
Lancelot
5,337
1,314
0
468
4,715
1,845
0
756
3,959
0
48,980
L
Baron Samedi
LIVAE
Baron Samedi
973
85
0
334
5,567
1,424
0
3,873
1,661
15,612
1,210
W
5,699
793
312
1,104
5,410
1,479
194
2,663
2,673
40,944
880
W
Hachiman
PhoneixEdo
Hachiman
2,854
1,434
0
1,453
5,995
1,534
0
588
5,407
0
28,995
L
Cerberus
STEELbabie
Cerberus
802
95
0
2,376
5,415
2,100
0
0
5,415
11,117
0
W
3,591
1,356
1,204
3,342
7,679
3,880
0
2,474
5,163
0
14,424
L
Medusa
bougyman69
Medusa
4,855
1,832
0
1,307
5,599
1,673
0
0
5,599
0
39,638
W
King Arthur
leafy_mystic2
King Arthur
1,698
102
0
1,919
6,134
4,160
0
0
6,134
0
43,301
L
Neith
tjfearon
Neith
4,056
1,121
0
1,955
3,568
934
0
0
3,568
0
38,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,131
Gold Earned
26,532
309
Minions Killed
287
0
Camps Cleared
0
1,038,572
Distance Traveled
882,942
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,625
563
77
8
0
186,776
0
W
Lancelot
6,737
674
80
8
0
255,906
0
L
Baron Samedi
4,565
457
40
4
0
133,617
0
W
Ra
6,776
678
71
7
0
198,543
2
W
Hachiman
5,314
531
53
5
0
177,485
1
L
Cerberus
4,825
483
16
2
0
205,843
0
W
Hercules
5,814
581
16
2
0
213,155
3
L
Medusa
5,770
577
67
7
0
172,274
0
W
King Arthur
6,490
649
89
9
0
193,483
1
L
Neith
5,747
575
87
9
0
184,432
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role