Player Matchup

Sylvanus
Sylvanus
Platinum III
Durumgandr
Sylvanus
Platinum III
Level 123
God Stats
4W - 2L
1,570 SR
Queue Stats
226W - 202L
1,811 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Platinum II
Hephγ
Ah Muzen Cab
Platinum II
Level 162
God Stats
2W - 1L
1,912 SR
Queue Stats
51W - 50L
1,889 MMR
Solo
Janus
Janus
Platinum II
Knight to S4
Janus
Platinum II
Level 120
God Stats
18W - 25L
1,425 SR
Queue Stats
439W - 437L
1,885 MMR
Party 2
Loki
Loki
Platinum III
MrKεporro
Loki
Platinum III
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 8L
1,893 MMR
Party 1
Ratatoskr
Ratatoskr
Platinum I
Pilzzy GK
Ratatoskr
Platinum I
Level 120
God Stats
16W - 9L
1,648 SR
Queue Stats
584W - 588L
1,967 MMR
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 121
1,611 SR
1,889 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 152
1,584 SR
1,822 MMR
Anubis
Anubis
Platinum II
 
Anubis
Platinum II
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Surtr
Surtr
Diamond III
Anandamide
Surtr
Diamond III
Level 164
God Stats
31W - 29L
1,598 SR
Queue Stats
383W - 357L
1,947 MMR
Solo
Ne Zha
Ne Zha
Diamond IV
NilfHeimCris
Ne Zha
Diamond IV
Level 133
God Stats
21W - 33L
1,521 SR
Queue Stats
352W - 342L
1,859 MMR
Solo
Anhur
Anhur
Platinum I
Nígel
Anhur
Platinum I
Level 158
God Stats
4W - 5L
1,565 SR
Queue Stats
321W - 314L
1,839 MMR
Solo
Zeus
Zeus
Platinum II
samu1502
Zeus
Platinum II
Level 143
God Stats
3W - 2L
1,737 SR
Queue Stats
101W - 91L
1,967 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Durumgandr
Sylvanus
10
3 / 0 / 2
5,904
590
1,765
5,176
3,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ah Muzen Cab
Hephγ
Ah Muzen Cab
11
1 / 0 / 1
6,200
620
1,844
3,586
830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

12
3 / 1 / 3
6,355
636
2,983
3,303
710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 2 / 1
6,202
620
2,868
7,133
1,782
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Ratatoskr
Pilzzy GK
Ratatoskr
12
3 / 0 / 2
6,183
618
2,602
5,481
1,754
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
CthulhuKumbhakarnaAo KuangThanatos

VS

Bans
KuzenboArachneAgniSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
2 / 6 / 0
5,545
555
2,518
7,275
2,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Surtr
11
1 / 1 / 1
6,045
605
4,710
5,894
3,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ne Zha
3
0 / 0 / 0
3,679
368
405
1,343
234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anhur
Nígel
Anhur
8
0 / 1 / 0
4,774
477
1,774
3,750
1,050
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Zeus
9
0 / 3 / 0
5,304
530
3,929
4,343
984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
4
11
Kills
3
3
Deaths
11
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
2
6
0
0.33
L
Surtr
1
1
1
1.5
W
Sylvanus
Durumgandr
Sylvanus
3
0
2
4
W
Ah Muzen Cab
Hephγ
Ah Muzen Cab
1
0
1
1.5
W
3
1
3
4.5
W
1
2
1
0.75
L
Ne Zha
0
0
0
0
L
Anhur
Nígel
Anhur
0
1
0
0
W
Ratatoskr
Pilzzy GK
Ratatoskr
3
0
2
4
L
Zeus
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,062
Damage
13,336
24,679
Taken
22,605
8,127
Mitigated
7,871
9,514
Healing
6,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
2,518
93
0
1,784
7,275
2,321
0
1,785
5,319
34,783
700
L
Surtr
4,710
1,250
0
2,152
5,894
3,282
0
513
5,381
1,655
41,552
W
Sylvanus
Durumgandr
Sylvanus
1,765
580
1,218
2,546
5,176
3,051
0
1,657
3,430
14,710
0
W
Ah Muzen Cab
Hephγ
Ah Muzen Cab
1,844
536
0
1,498
3,586
830
758
562
3,024
0
44,751
W
2,983
0
0
952
3,303
710
0
2,400
675
40,768
0
W
2,868
519
0
2,486
7,133
1,782
0
674
6,017
0
46,462
L
Ne Zha
405
118
0
902
1,343
234
0
0
1,343
0
4,275
L
Anhur
Nígel
Anhur
1,774
1,015
0
1,600
3,750
1,050
0
333
3,417
0
27,640
W
Ratatoskr
Pilzzy GK
Ratatoskr
2,602
622
0
814
5,481
1,754
0
948
4,447
0
47,054
L
Zeus
3,929
374
0
440
4,343
984
0
1,830
2,397
26,744
1,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,844
Gold Earned
25,347
392
Minions Killed
281
0
Camps Cleared
0
1,050,187
Distance Traveled
737,449
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,545
555
62
6
0
178,669
0
L
Surtr
6,045
605
75
8
0
207,467
1
W
Sylvanus
5,904
590
28
3
0
207,160
2
W
Ah Muzen Cab
6,200
620
78
8
0
191,457
0
W
Janus
6,355
636
102
10
0
201,638
0
W
Loki
6,202
620
106
11
0
217,255
0
L
Ne Zha
3,679
368
6
1
0
80,093
0
L
Anhur
4,774
477
62
6
0
102,474
0
W
Ratatoskr
6,183
618
78
8
0
232,677
0
L
Zeus
5,304
530
76
8
0
168,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role