Player Matchup

Pele
Pele
 
Pele
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
Ba6mbik9
Kukulkan
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,446 Elo+
Party 3
Nike
Nike
Witness Heroism
Nike
Level 108
God Stats
61W - 43L
1,676 SR
Queue Stats
161W - 124L
1,650 Elo+
Solo
Medusa
Medusa
billy871201
Medusa
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 68L
1,479 Elo+
Party 1
Cthulhu
Cthulhu
rogers94008
Cthulhu
Level 103
God Stats
23W - 13L
1,651 SR
Queue Stats
208W - 193L
1,477 Elo+
Party 1
Team Averages
Level 91
1,565 SR
1,510 Elo+

VS

Team Averages
Level 142
1,525 SR
1,519 Elo+
King Arthur
King Arthur
AlbaAlice_Vll
King Arthur
Level 117
God Stats
7W - 5L
1,545 SR
Queue Stats
115W - 96L
1,566 Elo+
Party 2
Anubis
Anubis
Móhamedd
Anubis
Level 156
God Stats
7W - 5L
1,388 SR
Queue Stats
116W - 126L
1,490 Elo+
Solo
Arachne
Arachne
kjtnaiai
Arachne
Level 147
God Stats
76W - 58L
1,599 SR
Queue Stats
137W - 130L
1,564 Elo+
Party 2
Cerberus
Cerberus
ryutaro043
Cerberus
Level 149
God Stats
3W - 3L
1,676 SR
Queue Stats
49W - 47L
1,512 Elo+
Party 2
Bake Kujira
Bake Kujira
zaheer19
Bake Kujira
Level 139
God Stats
4W - 4L
1,419 SR
Queue Stats
135W - 145L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
14
1 / 3 / 1
6,975
498
4,665
11,105
3,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Kukulkan
Ba6mbik9
Kukulkan
12
0 / 7 / 3
6,527
466
3,531
9,176
1,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
6 / 1 / 0
9,061
647
14,586
13,854
9,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Medusa
9
0 / 9 / 0
5,870
419
7,324
10,736
2,979
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cthulhu
rogers94008
Cthulhu
10
1 / 6 / 2
6,592
471
5,554
13,726
8,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AlbaAlice_Vll
King Arthur
13
0 / 1 / 1
7,581
542
3,581
10,614
5,902
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Anubis
Móhamedd
Anubis
14
5 / 4 / 4
8,664
619
10,294
10,497
5,154
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
kjtnaiai
Arachne
15
8 / 2 / 3
8,551
611
9,756
13,783
5,077
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Cerberus
ryutaro043
Cerberus
13
6 / 2 / 8
8,273
591
9,449
8,777
3,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bake Kujira
zaheer19
Bake Kujira
12
7 / 2 / 7
7,848
561
8,696
12,682
13,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
49
8
Kills
26
26
Deaths
11
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
1
3
1
0.5
W
King Arthur
AlbaAlice_Vll
King Arthur
0
1
1
0.5
L
Kukulkan
Ba6mbik9
Kukulkan
0
7
3
0.21
W
Anubis
Móhamedd
Anubis
5
4
4
1.75
L
6
1
0
6
L
Medusa
0
9
0
0
W
Arachne
kjtnaiai
Arachne
8
2
3
4.75
L
Cthulhu
rogers94008
Cthulhu
1
6
2
0.33
W
Cerberus
ryutaro043
Cerberus
6
2
8
5
W
Bake Kujira
zaheer19
Bake Kujira
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,660
Damage
41,776
58,597
Taken
56,353
26,438
Mitigated
33,482
16,287
Healing
17,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
4,665
644
0
6,034
11,105
3,229
0
2,947
8,116
0
60,691
W
King Arthur
AlbaAlice_Vll
King Arthur
3,581
125
0
2,400
10,614
5,902
0
545
9,547
0
54,480
L
Kukulkan
Ba6mbik9
Kukulkan
3,531
556
0
676
9,176
1,657
0
6,493
2,621
31,775
0
W
Anubis
Móhamedd
Anubis
10,294
232
0
5,197
10,497
5,154
159
2,668
7,829
66,649
160
L
14,586
2,678
0
7,381
13,854
9,701
0
2,801
10,843
1,654
73,457
L
Medusa
7,324
3,419
0
562
10,736
2,979
0
6,814
3,457
0
36,584
W
Arachne
kjtnaiai
Arachne
9,756
7,337
0
5,898
13,783
5,077
595
1,777
11,782
0
60,985
L
Cthulhu
rogers94008
Cthulhu
5,554
999
48
1,586
13,726
8,872
0
7,739
5,410
21,335
0
W
Cerberus
ryutaro043
Cerberus
9,449
864
0
3,074
8,777
3,610
390
2,124
6,653
49,518
829
W
Bake Kujira
zaheer19
Bake Kujira
8,696
5,816
0
495
12,682
13,739
272
3,312
9,104
27,498
1,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,025
Gold Earned
40,917
400
Minions Killed
433
0
Camps Cleared
0
1,391,286
Distance Traveled
1,413,828
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,975
498
118
8
0
309,091
0
W
King Arthur
7,581
542
97
7
0
280,176
1
L
Kukulkan
6,527
466
66
5
0
254,843
0
W
Anubis
8,664
619
104
7
0
244,157
5
L
Nike
9,061
647
136
10
0
304,581
0
L
Medusa
5,870
419
60
4
0
246,339
0
W
Arachne
8,551
611
91
7
0
347,271
0
L
Cthulhu
6,592
471
20
1
0
276,432
2
W
Cerberus
8,273
591
102
7
0
268,730
3
W
Bake Kujira
7,848
561
39
3
0
273,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role