Player Matchup

Sun Wukong
Sun Wukong
Arkenisen
Sun Wukong
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,287 Elo+
Solo
Arachne
Arachne
DylanP1
Arachne
Level 89
God Stats
15W - 14L
1,502 SR
Queue Stats
388W - 366L
1,509 Elo+
Party 2
Cernunnos
Cernunnos
Fine5608
Cernunnos
Level 68
God Stats
17W - 16L
1,462 SR
Queue Stats
367W - 364L
1,477 Elo+
Party 2
Horus
Horus
Luzifer
Horus
Level 153
God Stats
9W - 7L
1,583 SR
Queue Stats
223W - 184L
1,516 Elo+
Solo
Scylla
Scylla
bEAst135
Scylla
Level 115
God Stats
2W - 4L
1,494 SR
Queue Stats
105W - 97L
1,467 Elo+
Solo
Team Averages
Level 99
1,508 SR
1,451 Elo+

VS

Team Averages
Level 100
1,440 SR
1,457 Elo+
Zeus
Zeus
JohnWaits
Zeus
Level 148
God Stats
15W - 17L
1,445 SR
Queue Stats
403W - 392L
1,459 Elo+
Solo
Nox
Nox
Noxordia
Nox
Level 152
God Stats
4W - 4L
1,443 SR
Queue Stats
20W - 18L
1,451 Elo+
Solo
Zhong Kui
Zhong Kui
XxSpiderxX5074
Zhong Kui
Level 31
God Stats
5W - 5L
1,517 SR
Queue Stats
58W - 67L
1,598 Elo+
Solo
Ravana
Ravana
cerditos444
Ravana
Level 64
God Stats
3W - 3L
1,575 SR
Queue Stats
36W - 41L
1,393 Elo+
Party 1
Neith
Neith
jonsa08
Neith
Level 106
God Stats
7W - 7L
1,218 SR
Queue Stats
128W - 112L
1,383 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Arkenisen
Sun Wukong
8
0 / 1 / 0
4,395
488
1,694
5,262
3,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
DylanP1
Arachne
9
1 / 5 / 0
4,871
541
2,562
8,905
2,874
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cernunnos
Fine5608
Cernunnos
8
0 / 3 / 0
4,395
488
5,322
5,529
1,714
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
Luzifer
Horus
6
0 / 3 / 0
4,429
492
1,822
8,858
3,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
bEAst135
Scylla
8
0 / 0 / 1
4,650
517
477
1,775
516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
11
4 / 0 / 0
6,659
740
3,052
2,549
601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
1 / 0 / 4
5,496
611
2,295
6,302
3,538
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
XxSpiderxX5074
Zhong Kui
11
1 / 1 / 0
6,148
683
2,348
4,794
2,735
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ravana
10
3 / 0 / 4
5,684
632
3,056
3,262
1,175
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Neith
jonsa08
Neith
9
3 / 0 / 3
5,620
624
5,017
4,993
1,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
23
1
Kills
12
12
Deaths
1
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Arkenisen
Sun Wukong
0
1
0
0
L
Arachne
DylanP1
Arachne
1
5
0
0.2
L
Cernunnos
Fine5608
Cernunnos
0
3
0
0
W
Zeus
4
0
0
4
L
Horus
Luzifer
Horus
0
3
0
0
W
1
0
4
3
W
Zhong Kui
XxSpiderxX5074
Zhong Kui
1
1
0
1
L
Scylla
bEAst135
Scylla
0
0
1
0.5
W
Ravana
3
0
4
5
W
Neith
jonsa08
Neith
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,877
Damage
15,768
30,329
Taken
21,900
12,280
Mitigated
9,463
8,581
Healing
10,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Arkenisen
Sun Wukong
1,694
473
0
835
5,262
3,185
0
2,309
2,953
0
19,830
L
Arachne
DylanP1
Arachne
2,562
1,365
0
3,222
8,905
2,874
0
2,220
6,685
0
30,298
L
Cernunnos
Fine5608
Cernunnos
5,322
2,300
0
1,132
5,529
1,714
0
677
4,852
0
32,609
W
Zeus
3,052
300
0
1,064
2,549
601
0
312
2,166
35,938
351
L
Horus
Luzifer
Horus
1,822
1,273
480
2,662
8,858
3,991
0
1,345
7,513
0
12,032
W
2,295
401
176
2,440
6,302
3,538
82
0
6,302
18,241
0
W
Zhong Kui
XxSpiderxX5074
Zhong Kui
2,348
585
0
2,751
4,794
2,735
190
109
4,514
40,083
1,282
L
Scylla
bEAst135
Scylla
477
0
0
250
1,775
516
0
1,105
670
16,659
538
W
Ravana
3,056
1,017
0
830
3,262
1,175
0
0
3,239
0
29,659
W
Neith
jonsa08
Neith
5,017
1,812
0
2,793
4,993
1,414
195
0
4,993
0
33,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,740
Gold Earned
29,607
193
Minions Killed
315
0
Camps Cleared
0
886,679
Distance Traveled
929,823
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
4,395
488
44
5
0
196,591
2
L
Arachne
4,871
541
44
5
0
208,845
0
L
Cernunnos
4,395
488
47
5
0
170,025
3
W
Zeus
6,659
740
80
9
0
177,545
4
L
Horus
4,429
492
15
2
0
181,026
2
W
Nox
5,496
611
36
4
0
174,567
0
W
Zhong Kui
6,148
683
82
9
0
169,370
2
L
Scylla
4,650
517
43
5
0
130,192
0
W
Ravana
5,684
632
57
6
0
238,572
0
W
Neith
5,620
624
60
7
0
169,769
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role