Player Matchup

Arachne
Arachne
 
Arachne
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Cris_Neizan_05
Danzaburou
Level 139
God Stats
2W - 1L
1,583 SR
Queue Stats
154W - 165L
1,450 Elo+
Party 1
Nut
Nut
FelipeSeldry
Nut
Level 138
God Stats
26W - 28L
1,499 SR
Queue Stats
181W - 167L
1,455 Elo+
Solo
Cerberus
Cerberus
el_Kalo_g4mer
Cerberus
Level 180
God Stats
2W - 2L
1,543 SR
Queue Stats
181W - 188L
1,465 Elo+
Party 1
Odin
Odin
godisdiaomao
Odin
Level 50
God Stats
2W - 0L
1,722 SR
Queue Stats
231W - 229L
1,432 Elo+
Solo
Team Averages
Level 131
1,570 SR
1,460 Elo+

VS

Team Averages
Level 97
1,577 SR
1,464 Elo+
Ne Zha
Ne Zha
MargicMakers
Ne Zha
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 31L
1,407 Elo+
Solo
Chiron
Chiron
Rowley265
Chiron
Level 58
God Stats
1W - 1L
1,727 SR
Queue Stats
142W - 158L
1,439 Elo+
Solo
Atlas
Atlas
Stoeglets Pizza
Atlas
Level 158
God Stats
17W - 7L
1,701 SR
Queue Stats
216W - 227L
1,551 Elo+
Solo
Zeus
Zeus
inuyachaXxprxX
Zeus
Level 38
God Stats
1W - 3L
1,417 SR
Queue Stats
38W - 54L
1,346 Elo+
Solo
Bellona
Bellona
mickeyvue
Bellona
Level 104
God Stats
120W - 106L
1,542 SR
Queue Stats
487W - 443L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
9 / 2 / 2
7,963
724
9,798
11,834
3,868
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Danzaburou
Cris_Neizan_05
Danzaburou
11
2 / 1 / 5
7,112
647
6,936
6,879
2,158
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 0 / 1
6,202
564
2,936
6,588
2,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
el_Kalo_g4mer
Cerberus
10
3 / 2 / 5
6,467
588
5,075
8,281
3,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

10
0 / 4 / 5
6,236
567
4,378
8,370
6,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
12
3 / 3 / 2
6,485
590
9,451
10,374
4,748
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chiron
Rowley265
Chiron
11
0 / 5 / 2
5,820
529
4,719
9,104
2,402
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

10
2 / 3 / 1
6,127
557
6,868
12,463
5,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

1
0 / 0 / 0
3,639
331
0
0
0
Bellona
mickeyvue
Bellona
11
3 / 4 / 1
6,781
616
5,840
12,188
11,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
14
15
Kills
8
9
Deaths
15
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
9
2
2
5
W
Danzaburou
Cris_Neizan_05
Danzaburou
2
1
5
4.5
W
1
0
1
1.5
L
Ne Zha
3
3
2
1.33
L
Chiron
Rowley265
Chiron
0
5
2
0.2
L
2
3
1
0.83
W
Cerberus
el_Kalo_g4mer
Cerberus
3
2
5
2.75
W
0
4
5
0.63
L
0
0
0
0
L
Bellona
mickeyvue
Bellona
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,123
Damage
26,878
41,952
Taken
44,129
17,760
Mitigated
23,887
10,882
Healing
11,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
9,798
6,941
0
3,800
11,834
3,868
432
532
11,302
0
41,570
W
Danzaburou
Cris_Neizan_05
Danzaburou
6,936
2,430
0
1,080
6,879
2,158
1,311
3,151
3,710
0
48,535
W
2,936
1,438
0
1,704
6,588
2,161
435
976
5,599
0
40,286
L
Ne Zha
9,451
3,566
0
2,298
10,374
4,748
0
273
10,062
0
57,130
L
Chiron
Rowley265
Chiron
4,719
1,450
91
1,968
9,104
2,402
0
1,960
7,144
0
43,916
L
6,868
1,814
168
2,826
12,463
5,369
0
2,829
9,634
32,797
0
W
Cerberus
el_Kalo_g4mer
Cerberus
5,075
124
0
1,964
8,281
3,285
224
1,901
6,324
19,304
892
W
4,378
884
0
2,334
8,370
6,288
228
210
8,149
0
26,558
L
0
0
0
0
0
0
0
0
0
0
0
L
Bellona
mickeyvue
Bellona
5,840
1,442
0
4,150
12,188
11,368
0
0
11,534
0
42,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,980
Gold Earned
28,852
300
Minions Killed
282
0
Camps Cleared
0
1,116,790
Distance Traveled
871,100
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,963
724
56
5
0
243,861
0
W
Danzaburou
7,112
647
89
8
0
212,433
0
W
Nut
6,202
564
77
7
0
197,230
0
L
Ne Zha
6,485
590
98
9
0
231,400
1
L
Chiron
5,820
529
61
6
0
210,780
0
L
Atlas
6,127
557
48
4
0
229,221
2
W
Cerberus
6,467
588
32
3
0
252,035
0
W
Odin
6,236
567
46
4
0
211,231
0
L
Zeus
3,639
331
0
0
0
0
0
L
Bellona
6,781
616
75
7
0
199,699
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role