Player Matchup

Chaac
Chaac
Aitorsito_Crack
Chaac
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 25L
1,297 Elo+
Party 2
Xbalanque
Xbalanque
BiiTeR_7
Xbalanque
Level 26
God Stats
34W - 30L
1,453 SR
Queue Stats
40W - 46L
1,272 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Mammoy-29
Cu Chulainn
Level 127
God Stats
10W - 6L
1,599 SR
Queue Stats
96W - 106L
1,490 Elo+
Solo
Fenrir
Fenrir
giovadiazz_
Fenrir
Level 62
God Stats
10W - 14L
1,166 SR
Queue Stats
73W - 76L
1,332 Elo+
Party 2
Anubis
Anubis
leixoesTheMan
Anubis
Level 96
God Stats
80W - 68L
1,627 SR
Queue Stats
376W - 369L
1,523 Elo+
Solo
Team Averages
Level 76
1,469 SR
1,383 Elo+

VS

Team Averages
Level 85
1,538 SR
1,465 Elo+
Surtr
Surtr
 
Surtr
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Gianboss99k
Achilles
Level 77
God Stats
92W - 83L
1,472 SR
Queue Stats
130W - 117L
1,447 Elo+
Party 1
Nu Wa
Nu Wa
Jakeybbe123
Nu Wa
Level 125
God Stats
15W - 17L
1,511 SR
Queue Stats
163W - 170L
1,472 Elo+
Solo
Neith
Neith
King_Mason1212
Neith
Level 68
God Stats
16W - 13L
1,559 SR
Queue Stats
262W - 257L
1,419 Elo+
Solo
Kali
Kali
Sambucone96
Kali
Level 67
God Stats
38W - 25L
1,650 SR
Queue Stats
193W - 197L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 5
8,890
593
10,312
12,924
9,743
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
BiiTeR_7
Xbalanque
15
4 / 2 / 4
8,468
565
9,239
9,248
3,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cu Chulainn
Mammoy-29
Cu Chulainn
12
1 / 2 / 9
6,969
465
8,851
13,688
10,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
14
4 / 3 / 6
7,970
531
5,293
11,951
4,590
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
4 / 2 / 4
8,272
551
7,741
9,763
3,271
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
11
1 / 7 / 0
6,725
448
7,298
13,771
8,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Achilles
Gianboss99k
Achilles
12
3 / 2 / 2
7,563
504
5,709
16,334
13,251
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

13
3 / 4 / 1
7,078
472
11,398
8,198
1,939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

12
0 / 2 / 2
6,727
448
7,907
8,596
2,474
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 4 / 1
7,233
482
7,662
13,294
5,151
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
15
19
Kills
9
9
Deaths
19
28
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
1
7
0
0.14
W
6
0
5
8.5
W
Xbalanque
BiiTeR_7
Xbalanque
4
2
4
3
L
Achilles
Gianboss99k
Achilles
3
2
2
2
L
3
4
1
0.88
L
0
2
2
0.5
W
Cu Chulainn
Mammoy-29
Cu Chulainn
1
2
9
2.75
L
2
4
1
0.63
W
Fenrir
4
3
6
2.33
W
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,436
Damage
39,974
57,574
Taken
60,193
31,047
Mitigated
31,413
22,187
Healing
17,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
7,298
3,068
0
3,594
13,771
8,598
0
192
13,539
1,355
32,091
W
10,312
1,996
0
4,849
12,924
9,743
75
2,100
10,173
0
56,180
W
Xbalanque
BiiTeR_7
Xbalanque
9,239
4,386
0
5,077
9,248
3,234
621
830
8,274
0
64,659
L
Achilles
Gianboss99k
Achilles
5,709
962
0
3,510
16,334
13,251
0
2,111
13,859
0
32,835
L
11,398
2,477
0
1,193
8,198
1,939
0
3,173
4,903
47,886
0
L
7,907
2,499
0
2,812
8,596
2,474
0
93
8,368
0
52,211
W
Cu Chulainn
Mammoy-29
Cu Chulainn
8,851
929
335
4,863
13,688
10,209
0
3,044
10,198
0
42,852
L
7,662
2,954
0
5,970
13,294
5,151
0
2,050
11,083
0
61,276
W
Fenrir
5,293
788
0
2,364
11,951
4,590
0
1,439
10,174
0
46,597
W
7,741
465
0
4,699
9,763
3,271
0
3,684
5,728
54,865
1,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,569
Gold Earned
35,326
441
Minions Killed
354
0
Camps Cleared
0
1,435,348
Distance Traveled
1,438,997
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,725
448
48
3
0
273,000
0
W
Chaac
8,890
593
100
7
0
305,364
1
W
Xbalanque
8,468
565
120
8
0
261,502
0
L
Achilles
7,563
504
48
3
0
289,624
0
L
Nu Wa
7,078
472
92
6
0
256,187
0
L
Neith
6,727
448
83
6
0
290,327
7
W
Cu Chulainn
6,969
465
52
3
0
307,085
0
L
Kali
7,233
482
83
6
0
329,859
1
W
Fenrir
7,970
531
65
4
0
337,687
0
W
Anubis
8,272
551
104
7
0
223,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role