Player Matchup

Maui
Maui
 
Maui
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Blacknokia
Danzaburou
Level 174
God Stats
258W - 190L
1,594 SR
Queue Stats
344W - 316L
1,590 Elo+
Solo
Cu Chulainn
Cu Chulainn
CheekPeek
Cu Chulainn
Level 121
God Stats
52W - 28L
1,775 SR
Queue Stats
195W - 170L
1,580 Elo+
Solo
Thor
Thor
ReallyALokiSupp
Thor
Level 156
God Stats
4W - 6L
1,610 SR
Queue Stats
266W - 245L
1,548 Elo+
Solo
Poseidon
Poseidon
rehan820
Poseidon
Level 117
God Stats
37W - 19L
1,656 SR
Queue Stats
175W - 173L
1,457 Elo+
Solo
Team Averages
Level 129
1,627 SR
1,535 Elo+

VS

Team Averages
Level 119
1,566 SR
1,536 Elo+
Geb
Geb
BIGGY 0 BOY
Geb
Level 267
God Stats
4W - 4L
1,557 SR
Queue Stats
803W - 751L
1,586 Elo+
Solo
Tsukuyomi
Tsukuyomi
Diiaboli
Tsukuyomi
Level 145
God Stats
17W - 12L
1,571 SR
Queue Stats
382W - 356L
1,483 Elo+
Solo
Danzaburou
Danzaburou
bebopia
Danzaburou
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 77L
1,576 Elo+
Party 1
Loki
Loki
bloosiy
Loki
Level 67
God Stats
16W - 8L
1,683 SR
Queue Stats
163W - 129L
1,543 Elo+
Party 1
Anubis
Anubis
l_SurfY_l
Anubis
Level 78
God Stats
27W - 24L
1,520 SR
Queue Stats
366W - 371L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
9
2 / 2 / 2
5,428
543
3,049
8,849
4,364
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
Blacknokia
Danzaburou
11
1 / 1 / 2
6,192
619
6,609
7,358
2,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
CheekPeek
Cu Chulainn
11
0 / 2 / 0
6,042
604
4,465
8,385
4,815
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
4 / 2 / 2
5,925
593
4,834
6,183
1,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
rehan820
Poseidon
9
1 / 4 / 3
5,046
505
2,810
6,605
1,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 5
5,241
524
2,529
5,584
2,454
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
Diiaboli
Tsukuyomi
12
1 / 0 / 3
5,982
598
3,043
7,529
4,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Danzaburou
bebopia
Danzaburou
9
0 / 4 / 2
5,167
517
4,477
9,155
2,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
bloosiy
Loki
10
8 / 0 / 1
6,271
627
6,578
7,345
1,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
l_SurfY_l
Anubis
11
2 / 4 / 2
6,285
629
5,674
8,232
3,417
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
24
8
Kills
11
11
Deaths
8
9
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
2
2
2
1.5
W
0
0
5
2.5
L
Danzaburou
Blacknokia
Danzaburou
1
1
2
2
L
Cu Chulainn
CheekPeek
Cu Chulainn
0
2
0
0
W
Tsukuyomi
Diiaboli
Tsukuyomi
1
0
3
2.5
L
4
2
2
2.5
W
Danzaburou
bebopia
Danzaburou
0
4
2
0.25
W
Loki
bloosiy
Loki
8
0
1
8.5
W
Anubis
l_SurfY_l
Anubis
2
4
2
0.75
L
Poseidon
rehan820
Poseidon
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,767
Damage
22,301
37,380
Taken
37,845
14,284
Mitigated
14,857
11,906
Healing
15,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
3,049
446
0
1,384
8,849
4,364
0
2,004
6,766
19,707
0
W
2,529
691
0
1,983
5,584
2,454
0
1,205
4,379
11,123
0
L
Danzaburou
Blacknokia
Danzaburou
6,609
1,839
0
3,629
7,358
2,432
0
856
6,502
0
44,830
L
Cu Chulainn
CheekPeek
Cu Chulainn
4,465
620
0
1,955
8,385
4,815
0
64
7,935
0
45,171
W
Tsukuyomi
Diiaboli
Tsukuyomi
3,043
607
0
3,597
7,529
4,326
0
467
7,062
0
38,979
L
4,834
1,008
0
2,788
6,183
1,550
0
1,264
4,880
0
29,420
W
Danzaburou
bebopia
Danzaburou
4,477
1,214
0
3,361
9,155
2,766
0
1,739
7,416
0
34,304
W
Loki
bloosiy
Loki
6,578
2,172
0
3,182
7,345
1,894
0
779
6,566
0
32,947
W
Anubis
l_SurfY_l
Anubis
5,674
295
0
3,352
8,232
3,417
0
1,669
6,563
48,748
1,107
L
Poseidon
rehan820
Poseidon
2,810
271
0
2,150
6,605
1,123
28
3,903
2,702
25,220
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,633
Gold Earned
28,946
281
Minions Killed
299
0
Camps Cleared
0
962,171
Distance Traveled
1,071,887
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
5,428
543
37
4
0
206,091
5
W
Geb
5,241
524
11
1
0
234,681
3
L
Danzaburou
6,192
619
65
7
0
175,758
2
L
Cu Chulainn
6,042
604
81
8
0
189,368
4
W
Tsukuyomi
5,982
598
80
8
0
196,891
2
L
Thor
5,925
593
64
6
0
226,831
0
W
Danzaburou
5,167
517
60
6
0
194,876
0
W
Loki
6,271
627
42
4
0
250,488
4
W
Anubis
6,285
629
106
11
0
194,951
0
L
Poseidon
5,046
505
34
3
0
164,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role