Player Matchup

Chang'e
Chang'e
Ashingflames
Chang'e
Level 157
God Stats
5W - 2L
1,646 SR
Queue Stats
250W - 238L
1,491 Elo+
Solo
Neith
Neith
Mxrquise
Neith
Level 17
God Stats
5W - 8L
1,235 SR
Queue Stats
26W - 36L
1,306 Elo+
Party 1
Shiva
Shiva
SheLuvGattsu
Shiva
Level 128
God Stats
4W - 1L
1,905 SR
Queue Stats
168W - 173L
1,499 Elo+
Party 1
Team Averages
Level 101
1,595 SR
1,432 Elo+

VS

Team Averages
Level 88
1,537 SR
1,493 Elo+
Hachiman
Hachiman
Grizzlybeard8562
Hachiman
Level 75
God Stats
15W - 13L
1,461 SR
Queue Stats
210W - 233L
1,370 Elo+
Solo
Scylla
Scylla
Zuttochi
Scylla
Level 154
God Stats
0W - 1L
1,575 SR
Queue Stats
70W - 51L
1,603 Elo+
Solo
Geb
Geb
franco1215
Geb
Level 35
God Stats
6W - 5L
1,576 SR
Queue Stats
28W - 30L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Ashingflames
Chang'e
14
2 / 2 / 7
8,551
855
6,133
7,189
2,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Neith
Mxrquise
Neith
14
2 / 0 / 6
8,451
845
5,649
7,529
2,542
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

16
5 / 0 / 5
9,241
924
11,434
10,653
9,419
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 1
7,060
706
6,527
7,323
2,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Scylla
Zuttochi
Scylla
13
0 / 3 / 1
7,189
719
5,673
6,366
2,792
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
1 / 3 / 1
7,347
735
6,281
14,092
6,514
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
9
Kills
2
2
Deaths
10
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Ashingflames
Chang'e
2
2
7
2.75
L
1
4
1
0.38
W
Neith
Mxrquise
Neith
2
0
6
5
W
5
0
5
7.5
L
Scylla
Zuttochi
Scylla
0
3
1
0.17
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,216
Damage
18,481
25,371
Taken
27,781
14,247
Mitigated
11,583
11,068
Healing
6,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Ashingflames
Chang'e
6,133
712
3,905
3,954
7,189
2,286
216
3,284
3,905
20,582
414
L
6,527
2,342
0
1,293
7,323
2,277
12
1,832
5,424
0
19,279
W
Neith
Mxrquise
Neith
5,649
1,826
0
956
7,529
2,542
748
3,835
3,694
0
29,176
W
11,434
1,553
0
2,253
10,653
9,419
182
4,863
5,790
0
31,047
L
Scylla
Zuttochi
Scylla
5,673
238
0
1,119
6,366
2,792
0
982
5,322
26,394
0
L
6,281
462
0
4,323
14,092
6,514
0
3,405
10,579
17,732
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,243
Gold Earned
21,596
140
Minions Killed
94
0
Camps Cleared
0
568,285
Distance Traveled
539,033
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,551
855
40
4
0
189,621
0
L
Hachiman
7,060
706
21
2
0
163,971
1
W
Neith
8,451
845
66
7
0
182,686
0
W
Shiva
9,241
924
34
3
0
195,978
0
L
Scylla
7,189
719
47
5
0
171,458
0
L
Geb
7,347
735
26
3
0
203,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role