Player Matchup

Ao Kuang
Ao Kuang
DIAZGOIS
Ao Kuang
Level 62
God Stats
5W - 4L
1,474 SR
Queue Stats
58W - 57L
1,456 Elo+
Solo
Agni
Agni
MHen OTBC
Agni
Level 81
God Stats
0W - 3L
1,500 SR
Queue Stats
27W - 33L
1,048 Elo+
Solo
Hachiman
Hachiman
SuginSoul
Hachiman
Level 128
God Stats
2W - 1L
1,815 SR
Queue Stats
84W - 85L
1,462 Elo+
Solo
Kuzenbo
Kuzenbo
ToxicLEC
Kuzenbo
Level 127
God Stats
0W - 1L
1,983 SR
Queue Stats
12W - 10L
1,556 Elo+
Party 2
Loki
Loki
Twin_Wolf22
Loki
Level 155
God Stats
0W - 1L
1,396 SR
Queue Stats
5W - 11L
1,352 Elo+
Party 2
Team Averages
Level 111
1,634 SR
1,375 Elo+

VS

Team Averages
Level 79
1,427 SR
1,476 Elo+
Izanami
Izanami
 
Izanami
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
 
Ah Puch
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
GaiusBoNuS2017
Sylvanus
Level 119
God Stats
14W - 15L
1,418 SR
Queue Stats
392W - 369L
1,473 Elo+
Party 1
Janus
Janus
KimBO923944
Janus
Level 122
God Stats
24W - 22L
1,414 SR
Queue Stats
466W - 457L
1,446 Elo+
Party 1
Ne Zha
Ne Zha
sasha159ru
Ne Zha
Level 68
God Stats
3W - 5L
1,304 SR
Queue Stats
35W - 37L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DIAZGOIS
Ao Kuang
12
1 / 5 / 2
6,807
454
5,523
15,167
3,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Agni
11
1 / 6 / 0
6,794
453
2,162
8,463
1,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
SuginSoul
Hachiman
12
2 / 8 / 1
7,269
485
5,605
12,145
2,892
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
ToxicLEC
Kuzenbo
9
1 / 7 / 0
6,234
416
3,830
12,706
9,636
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
4 / 3 / 1
7,571
505
5,415
11,442
6,486
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
12 / 2 / 6
10,227
682
13,676
8,133
2,899
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
 
Ah Puch
14
1 / 4 / 1
8,576
572
4,048
9,202
3,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
14
5 / 2 / 13
8,420
561
7,100
11,996
7,513
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
2 / 1 / 8
8,060
537
10,452
5,459
1,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
sasha159ru
Ne Zha
14
9 / 0 / 6
8,717
581
8,220
11,485
4,425
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
63
9
Kills
29
29
Deaths
9
4
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
12
2
6
7.5
W
Ah Puch
 
Ah Puch
1
4
1
0.38
L
Ao Kuang
DIAZGOIS
Ao Kuang
1
5
2
0.4
W
Sylvanus
5
2
13
5.75
W
2
1
8
6
L
Agni
1
6
0
0.17
L
Hachiman
SuginSoul
Hachiman
2
8
1
0.31
L
Kuzenbo
ToxicLEC
Kuzenbo
1
7
0
0.14
L
4
3
1
1.5
W
Ne Zha
sasha159ru
Ne Zha
9
0
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,535
Damage
43,496
59,923
Taken
46,275
24,649
Mitigated
19,623
11,288
Healing
14,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
13,676
10,350
0
1,924
8,133
2,899
5,106
1,449
6,684
0
89,203
W
Ah Puch
 
Ah Puch
4,048
304
0
2,910
9,202
3,095
1,208
83
9,119
54,040
552
L
Ao Kuang
DIAZGOIS
Ao Kuang
5,523
1,406
0
6,600
15,167
3,814
0
5,566
9,295
49,222
0
W
Sylvanus
7,100
2,914
1,286
4,786
11,996
7,513
61
4,107
7,889
26,510
9,594
W
10,452
571
0
650
5,459
1,691
0
2,602
2,857
45,199
1,065
L
Agni
2,162
104
0
1,070
8,463
1,821
0
3,436
4,744
35,245
106
L
Hachiman
SuginSoul
Hachiman
5,605
3,702
0
2,160
12,145
2,892
1
2,721
9,382
0
45,689
L
Kuzenbo
ToxicLEC
Kuzenbo
3,830
1,431
0
780
12,706
9,636
0
4,400
8,090
12,085
0
L
5,415
886
0
678
11,442
6,486
0
3,659
7,783
0
46,792
W
Ne Zha
sasha159ru
Ne Zha
8,220
2,836
0
3,186
11,485
4,425
0
3,251
8,234
0
46,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,675
Gold Earned
44,000
302
Minions Killed
477
0
Camps Cleared
0
1,428,986
Distance Traveled
1,426,935
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,227
682
159
11
0
274,181
6
W
Ah Puch
8,576
572
110
7
0
262,845
0
L
Ao Kuang
6,807
454
81
5
0
313,792
0
W
Sylvanus
8,420
561
53
4
0
250,630
0
W
Janus
8,060
537
89
6
0
296,414
0
L
Agni
6,794
453
70
5
0
267,545
0
L
Hachiman
7,269
485
78
5
0
255,828
4
L
Kuzenbo
6,234
416
16
1
0
304,017
1
L
Loki
7,571
505
57
4
0
287,804
4
W
Ne Zha
8,717
581
66
4
0
342,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role