Player Matchup

Fenrir
Fenrir
AStackOpancakes
Fenrir
Level 102
God Stats
1W - 1L
1,687 SR
Queue Stats
51W - 70L
1,436 Elo+
Solo
Medusa
Medusa
JazzyXYZ
Medusa
Level 145
God Stats
31W - 18L
1,645 SR
Queue Stats
761W - 721L
1,558 Elo+
Solo
Hou Yi
Hou Yi
Lahsakari
Hou Yi
Level 57
God Stats
2W - 7L
1,700 SR
Queue Stats
805W - 919L
1,484 Elo+
Solo
Neith
Neith
OffTomato145699
Neith
Level 161
God Stats
7W - 6L
1,737 SR
Queue Stats
543W - 610L
1,455 Elo+
Solo
Chaac
Chaac
Tarot_99
Chaac
Level 145
God Stats
3W - 1L
1,797 SR
Queue Stats
263W - 296L
1,460 Elo+
Solo
Team Averages
Level 122
1,713 SR
1,478 Elo+

VS

Team Averages
Level 113
1,768 SR
1,690 Elo+
Zeus
Zeus
 
Zeus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
Blibili丶DDD
Agni
Level 119
God Stats
13W - 7L
1,840 SR
Queue Stats
721W - 226L
1,941 Elo+
Party 1
Medusa
Medusa
m繁星一点点m
Medusa
Level 158
God Stats
13W - 1L
1,880 SR
Queue Stats
801W - 211L
1,823 Elo+
Party 1
Artemis
Artemis
m繁花一束束m
Artemis
Level 98
God Stats
8W - 4L
1,672 SR
Queue Stats
321W - 140L
1,626 Elo+
Party 1
Ares
Ares
是芬兰空军
Ares
Level 65
God Stats
2W - 0L
1,949 SR
Queue Stats
38W - 31L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
1,300
260
0
0
0
Medusa
JazzyXYZ
Medusa
13
4 / 3 / 2
6,447
1,289
5,136
4,101
1,424
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hou Yi
Lahsakari
Hou Yi
9
0 / 4 / 3
4,989
998
2,132
5,117
1,618
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 3 / 4
5,084
1,017
3,426
5,226
1,657
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Chaac
Tarot_99
Chaac
9
2 / 4 / 1
5,470
1,094
3,011
6,550
5,656
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
3 / 2 / 8
6,331
1,266
6,553
2,886
813
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

9
0 / 2 / 6
5,399
1,080
2,521
2,609
767
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
9 / 1 / 5
7,653
1,531
7,144
4,081
1,789
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 1 / 10
5,810
1,162
1,991
3,271
1,087
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

10
1 / 2 / 11
6,348
1,270
1,805
5,819
6,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
54
6
Kills
14
14
Deaths
8
10
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
3
2
8
3.5
L
0
0
0
0
W
0
2
6
1.5
L
Medusa
JazzyXYZ
Medusa
4
3
2
1.67
L
Hou Yi
Lahsakari
Hou Yi
0
4
3
0.38
L
0
3
4
0.67
L
Chaac
Tarot_99
Chaac
2
4
1
0.63
W
9
1
5
11.5
W
1
1
10
6
W
1
2
11
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,705
Damage
20,014
20,994
Taken
18,666
10,355
Mitigated
11,080
3,399
Healing
4,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
6,553
204
0
562
2,886
813
352
0
2,886
9,507
0
L
0
0
0
0
0
0
0
0
0
0
0
W
2,521
114
0
336
2,609
767
15
0
2,609
6,338
0
L
Medusa
JazzyXYZ
Medusa
5,136
1,457
0
193
4,101
1,424
0
2,599
1,502
0
14,625
L
Hou Yi
Lahsakari
Hou Yi
2,132
257
0
201
5,117
1,618
0
2,413
2,704
0
4,029
L
3,426
143
92
1,605
5,226
1,657
0
2,892
2,334
0
8,059
L
Chaac
Tarot_99
Chaac
3,011
159
0
1,308
6,550
5,656
0
2,975
3,575
0
7,367
W
7,144
2,980
221
1,503
4,081
1,789
300
0
4,081
0
24,475
W
1,991
156
526
1,232
3,271
1,087
340
0
3,271
0
4,865
W
1,805
165
0
414
5,819
6,624
0
0
5,819
3,254
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,290
Gold Earned
31,541
50
Minions Killed
62
0
Camps Cleared
0
374,148
Distance Traveled
555,578
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
6,331
1,266
10
2
0
92,691
0
L
Fenrir
1,300
260
0
0
0
0
0
W
Agni
5,399
1,080
12
2
0
123,262
0
L
Medusa
6,447
1,289
30
6
0
99,961
0
L
Hou Yi
4,989
998
5
1
0
78,632
0
L
Neith
5,084
1,017
7
1
0
103,147
0
L
Chaac
5,470
1,094
8
2
0
92,408
0
W
Medusa
7,653
1,531
28
6
0
138,388
0
W
Artemis
5,810
1,162
5
1
0
96,266
0
W
Ares
6,348
1,270
7
1
0
104,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role