Player Matchup

Kali
Kali
AmericanTangents
Kali
Level 196
God Stats
10W - 4L
1,849 SR
Queue Stats
576W - 447L
1,656 Elo+
Party 1
Hou Yi
Hou Yi
FreakItself
Hou Yi
Level 167
God Stats
3W - 0L
1,786 SR
Queue Stats
216W - 159L
1,595 Elo+
Party 1
Maui
Maui
Johnboi27
Maui
Level 155
God Stats
4W - 2L
1,900 SR
Queue Stats
37W - 16L
1,719 Elo+
Party 1
Kukulkan
Kukulkan
godisdiaomao
Kukulkan
Level 49
God Stats
3W - 1L
1,261 SR
Queue Stats
116W - 124L
1,393 Elo+
Solo
Nike
Nike
rajonline38
Nike
Level 126
God Stats
4W - 6L
1,255 SR
Queue Stats
120W - 120L
1,374 Elo+
Solo
Team Averages
Level 139
1,610 SR
1,547 Elo+

VS

Team Averages
Level 144
1,421 SR
1,542 Elo+
Chang'e
Chang'e
Genova69
Chang'e
Level 147
God Stats
0W - 9L
1,075 SR
Queue Stats
317W - 306L
1,540 Elo+
Solo
Apollo
Apollo
MiNosQC
Apollo
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 151L
1,526 Elo+
Solo
Serqet
Serqet
miello
Serqet
Level 137
God Stats
23W - 19L
1,550 SR
Queue Stats
177W - 158L
1,532 Elo+
Solo
Cabrakan
Cabrakan
wolfgamer772
Cabrakan
Level 109
God Stats
59W - 63L
1,653 SR
Queue Stats
705W - 647L
1,551 Elo+
Solo
Chaac
Chaac
ÅżèÍfŅèóş
Chaac
Level 203
God Stats
1W - 4L
1,327 SR
Queue Stats
357W - 357L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 0 / 4
9,766
610
12,379
15,517
7,972
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Hou Yi
17
10 / 0 / 5
10,369
648
14,523
5,084
2,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Maui
13
3 / 1 / 9
9,024
564
10,088
12,766
11,458
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
godisdiaomao
Kukulkan
14
0 / 3 / 4
8,214
513
5,428
5,922
1,909
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 1 / 4
8,596
537
6,273
9,264
5,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Genova69
Chang'e
14
2 / 4 / 1
8,327
520
8,438
13,196
4,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
MiNosQC
Apollo
13
0 / 6 / 0
7,739
484
1,962
10,155
2,978
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Serqet
miello
Serqet
14
3 / 4 / 1
7,879
492
5,030
15,142
4,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
wolfgamer772
Cabrakan
16
0 / 1 / 2
9,086
568
5,347
12,224
12,841
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

10
0 / 8 / 2
6,455
403
5,081
17,888
13,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
11
22
Kills
5
5
Deaths
23
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
8
0
4
10
W
Hou Yi
10
0
5
12.5
L
Chang'e
Genova69
Chang'e
2
4
1
0.63
W
Maui
3
1
9
7.5
L
Apollo
MiNosQC
Apollo
0
6
0
0
W
Kukulkan
godisdiaomao
Kukulkan
0
3
4
0.67
L
Serqet
miello
Serqet
3
4
1
0.88
W
1
1
4
3
L
Cabrakan
wolfgamer772
Cabrakan
0
1
2
1
L
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,691
Damage
25,858
48,553
Taken
68,605
28,903
Mitigated
37,946
18,390
Healing
23,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,379
6,658
0
5,452
15,517
7,972
389
4,087
10,924
0
86,152
W
Hou Yi
14,523
6,644
0
3,374
5,084
2,021
209
176
4,752
0
89,130
L
Chang'e
Genova69
Chang'e
8,438
281
1,777
5,509
13,196
4,073
0
5,032
8,075
56,547
1,010
W
Maui
10,088
3,313
2,559
2,968
12,766
11,458
40
3,533
8,993
32,686
4,133
L
Apollo
MiNosQC
Apollo
1,962
1,046
0
1,896
10,155
2,978
0
684
9,471
0
56,208
W
Kukulkan
godisdiaomao
Kukulkan
5,428
101
0
1,334
5,922
1,909
190
2,630
3,037
58,392
1,606
L
Serqet
miello
Serqet
5,030
1,415
0
5,821
15,142
4,848
0
1,135
14,007
0
68,027
W
6,273
323
0
2,703
9,264
5,543
0
3,392
5,872
0
52,984
L
Cabrakan
wolfgamer772
Cabrakan
5,347
587
0
4,360
12,224
12,841
0
1,800
9,926
70,657
1,496
L
5,081
645
0
4,570
17,888
13,206
0
5,358
12,487
0
21,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,969
Gold Earned
39,486
524
Minions Killed
499
0
Camps Cleared
0
1,638,177
Distance Traveled
1,593,865
3
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
9,766
610
112
7
0
347,649
0
W
Hou Yi
10,369
648
126
8
0
326,857
0
L
Chang'e
8,327
520
110
7
0
328,388
1
W
Maui
9,024
564
46
3
0
333,184
2
L
Apollo
7,739
484
102
6
0
303,668
0
W
Kukulkan
8,214
513
123
8
0
329,270
1
L
Serqet
7,879
492
114
7
0
379,421
9
W
Nike
8,596
537
117
7
0
301,217
0
L
Cabrakan
9,086
568
141
9
0
263,517
3
L
Chaac
6,455
403
32
2
0
318,871
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role