Player Matchup

Ix Chel
Ix Chel
Silver II
LeHMantovanic
Ix Chel
Silver II
Level 158
God Stats
7W - 5L
1,355 SR
Queue Stats
525W - 571L
845 MMR
Solo
Athena
Athena
Silver I
Yaiqab7
Athena
Silver I
Level 152
God Stats
3W - 4L
1,579 SR
Queue Stats
417W - 498L
1,018 MMR
Solo
Medusa
Medusa
Silver III
iturri00
Medusa
Silver III
Level 68
God Stats
1W - 1L
1,293 SR
Queue Stats
49W - 78L
1,051 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 126
1,409 SR
971 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 88
1,520 SR
959 MMR
Cthulhu
Cthulhu
Silver III
M4T1AS18
Cthulhu
Silver III
Level 82
God Stats
29W - 16L
1,562 SR
Queue Stats
166W - 210L
1,076 MMR
Solo
Chiron
Chiron
Silver V
Supersamio0912
Chiron
Silver V
Level 66
God Stats
1W - 6L
1,421 SR
Queue Stats
36W - 73L
1,109 MMR
Solo
Ao Kuang
Ao Kuang
Bronze II
insane123timmy
Ao Kuang
Bronze II
Level 117
God Stats
12W - 16L
1,577 SR
Queue Stats
86W - 152L
693 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
19
7 / 2 / 10
12,965
864
19,003
11,739
4,275
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Athena
Yaiqab7
Athena
19
8 / 0 / 10
13,123
875
11,992
21,925
24,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Medusa
iturri00
Medusa
17
3 / 4 / 14
12,111
807
13,612
17,795
6,407
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
Ah Muzen CabFafnirKuzenboNu WaThoth

VS

Bans
CerberusAnubisHorusHe BoVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
M4T1AS18
Cthulhu
16
2 / 7 / 2
10,841
723
14,407
17,813
15,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

17
2 / 3 / 0
10,796
720
12,375
15,042
4,303
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ao Kuang
15
1 / 9 / 0
10,288
686
9,717
20,953
14,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
7
18
Kills
5
6
Deaths
19
34
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
7
2
10
6
L
Cthulhu
M4T1AS18
Cthulhu
2
7
2
0.43
L
2
3
0
0.67
W
Athena
Yaiqab7
Athena
8
0
10
13
L
Ao Kuang
1
9
0
0.11
W
Medusa
iturri00
Medusa
3
4
14
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,607
Damage
36,499
51,459
Taken
53,808
35,461
Mitigated
34,402
15,299
Healing
11,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
19,003
3,489
2,302
3,140
11,739
4,275
1,429
4,187
7,108
50,255
0
L
Cthulhu
M4T1AS18
Cthulhu
14,407
700
182
2,102
17,813
15,231
0
11,646
5,774
35,885
1,757
L
12,375
2,166
596
3,595
15,042
4,303
102
9,111
5,614
0
39,310
W
Athena
Yaiqab7
Athena
11,992
2,031
0
3,164
21,925
24,779
816
9,545
11,554
24,041
1,641
L
Ao Kuang
9,717
3,928
389
4,137
20,953
14,868
0
7,839
12,619
38,205
0
W
Medusa
iturri00
Medusa
13,612
6,389
0
6,693
17,795
6,407
2,784
7,832
9,378
0
55,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,199
Gold Earned
31,925
177
Minions Killed
146
0
Camps Cleared
0
855,153
Distance Traveled
742,857
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
12,965
864
75
5
0
275,286
0
L
Cthulhu
10,841
723
57
4
0
243,625
0
L
Chiron
10,796
720
44
3
0
283,733
0
W
Athena
13,123
875
28
2
0
325,492
0
L
Ao Kuang
10,288
686
45
3
0
215,499
0
W
Medusa
12,111
807
74
5
0
254,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role