Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
FluesternEmu599
Medusa
Level 127
God Stats
18W - 19L
1,503 SR
Queue Stats
160W - 149L
1,515 Elo+
Party 2
Ne Zha
Ne Zha
Julio7Gil
Ne Zha
Level 125
God Stats
7W - 3L
1,628 SR
Queue Stats
175W - 158L
1,452 Elo+
Solo
Poseidon
Poseidon
Kaulaire
Poseidon
Level 45
God Stats
1W - 2L
1,309 SR
Queue Stats
56W - 45L
1,575 Elo+
Solo
Tyr
Tyr
Schnabeltier133
Tyr
Level 107
God Stats
6W - 4L
1,537 SR
Queue Stats
183W - 176L
1,548 Elo+
Party 2
Team Averages
Level 105
1,495 SR
1,518 Elo+

VS

Team Averages
Level 109
1,605 SR
1,461 Elo+
Ullr
Ullr
Black_Fafnir_
Ullr
Level 56
God Stats
7W - 5L
1,667 SR
Queue Stats
212W - 200L
1,456 Elo+
Party 1
Olorun
Olorun
Emperor_Lucian
Olorun
Level 129
God Stats
8W - 9L
1,626 SR
Queue Stats
361W - 363L
1,453 Elo+
Party 1
Susano
Susano
R77777777777240
Susano
Level 66
God Stats
2W - 8L
1,284 SR
Queue Stats
27W - 41L
1,255 Elo+
Solo
Chang'e
Chang'e
mrnayr
Chang'e
Level 154
God Stats
1W - 1L
1,728 SR
Queue Stats
214W - 208L
1,555 Elo+
Solo
Sun Wukong
Sun Wukong
proto_wolfleeda0
Sun Wukong
Level 138
God Stats
0W - 5L
1,722 SR
Queue Stats
199W - 158L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
1 / 1 / 8
8,004
572
5,365
12,757
9,060
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
6 / 0 / 4
9,006
643
9,350
9,171
3,189
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ne Zha
Julio7Gil
Ne Zha
15
4 / 0 / 6
8,479
606
7,979
10,951
4,261
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poseidon
Kaulaire
Poseidon
15
5 / 2 / 3
8,997
643
6,348
6,176
1,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 3 / 0
8,447
603
4,040
14,116
7,189
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 1
6,751
482
3,456
9,021
2,351
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 1 / 0
6,825
488
5,057
5,148
1,642
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
3 / 7 / 0
6,542
467
5,760
11,728
3,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chang'e
mrnayr
Chang'e
13
1 / 2 / 2
8,014
572
10,170
11,535
3,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
proto_wolfleeda0
Sun Wukong
11
0 / 2 / 2
7,041
503
8,269
13,348
6,957
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
16
Kills
6
6
Deaths
16
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
1
1
8
5
L
1
4
1
0.38
L
1
1
0
1
W
6
0
4
8
W
Ne Zha
Julio7Gil
Ne Zha
4
0
6
7
W
Poseidon
Kaulaire
Poseidon
5
2
3
3.25
L
3
7
0
0.43
W
0
3
0
0
L
Chang'e
mrnayr
Chang'e
1
2
2
1
L
Sun Wukong
proto_wolfleeda0
Sun Wukong
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,082
Damage
32,712
53,171
Taken
50,780
25,259
Mitigated
17,966
20,366
Healing
13,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
5,365
459
0
3,282
12,757
9,060
52
3,265
9,492
28,991
2,327
L
3,456
1,033
0
1,227
9,021
2,351
0
2,909
6,112
0
43,415
L
5,057
2,582
0
1,542
5,148
1,642
0
1,040
4,108
45,092
10,422
W
9,350
3,266
0
4,015
9,171
3,189
2,897
1,327
7,844
0
67,110
W
Ne Zha
Julio7Gil
Ne Zha
7,979
1,427
0
4,962
10,951
4,261
911
1,863
9,088
0
70,712
W
Poseidon
Kaulaire
Poseidon
6,348
743
0
992
6,176
1,560
614
116
6,060
60,623
1,216
L
5,760
1,594
0
2,574
11,728
3,480
0
1,579
10,149
0
29,757
W
4,040
566
0
7,115
14,116
7,189
0
8,312
5,804
0
61,194
L
Chang'e
mrnayr
Chang'e
10,170
885
155
5,619
11,535
3,536
417
1,189
10,346
56,280
2,839
L
Sun Wukong
proto_wolfleeda0
Sun Wukong
8,269
1,294
0
2,828
13,348
6,957
0
4,402
8,946
0
32,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,933
Gold Earned
35,173
491
Minions Killed
366
0
Camps Cleared
0
1,466,114
Distance Traveled
1,276,822
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,004
572
71
5
0
296,964
2
L
Ullr
6,751
482
82
6
0
208,736
1
L
Olorun
6,825
488
95
7
0
210,551
0
W
Medusa
9,006
643
111
8
0
274,577
0
W
Ne Zha
8,479
606
98
7
0
323,397
0
W
Poseidon
8,997
643
103
7
0
297,565
0
L
Susano
6,542
467
44
3
0
301,846
0
W
Tyr
8,447
603
108
8
0
273,611
0
L
Chang'e
8,014
572
107
8
0
260,967
0
L
Sun Wukong
7,041
503
38
3
0
294,722
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role