Player Matchup

Fenrir
Fenrir
Fernanditokitkah
Fenrir
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,570 Elo+
Party 1
Vulcan
Vulcan
Morgonmusik
Vulcan
Level 69
God Stats
375W - 391L
1,483 SR
Queue Stats
438W - 462L
1,428 Elo+
Solo
Cernunnos
Cernunnos
Samuguin089
Cernunnos
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 27L
1,490 Elo+
Party 1
Team Averages
Level 84
1,494 SR
1,496 Elo+

VS

Team Averages
Level 104
1,443 SR
1,443 Elo+
Ra
Ra
Flowerpowerdad
Ra
Level 120
God Stats
5W - 4L
1,141 SR
Queue Stats
322W - 335L
1,502 Elo+
Solo
Cabrakan
Cabrakan
Pripijat
Cabrakan
Level 68
God Stats
2W - 0L
1,651 SR
Queue Stats
8W - 4L
1,414 Elo+
Solo
Medusa
Medusa
RicoZoldyck
Medusa
Level 125
God Stats
1W - 0L
1,536 SR
Queue Stats
7W - 8L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 4
8,309
755
8,800
11,737
4,124
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Vulcan
16
1 / 2 / 4
8,944
813
9,659
7,311
2,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
Samuguin089
Cernunnos
14
3 / 2 / 2
9,156
832
10,882
9,552
3,054
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 4
9,855
896
11,135
7,165
3,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cabrakan
Pripijat
Cabrakan
14
0 / 2 / 9
8,428
766
3,556
15,382
17,131
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Medusa
14
4 / 3 / 2
9,087
826
9,112
11,619
5,072
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
24
5
Kills
9
9
Deaths
6
10
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
5
4
0.6
W
5
1
4
7
L
Vulcan
1
2
4
1.5
W
Cabrakan
Pripijat
Cabrakan
0
2
9
2.25
W
Medusa
4
3
2
1.67
L
Cernunnos
Samuguin089
Cernunnos
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,341
Damage
23,803
28,600
Taken
34,166
9,611
Mitigated
25,428
6,302
Healing
9,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,800
1,383
0
1,313
11,737
4,124
0
5,616
5,678
0
32,081
W
11,135
407
1,423
1,770
7,165
3,225
0
686
6,448
38,355
721
L
Vulcan
9,659
291
306
2,354
7,311
2,433
0
2,764
4,072
34,228
0
W
Cabrakan
Pripijat
Cabrakan
3,556
158
0
4,187
15,382
17,131
56
5,581
9,791
9,424
0
W
Medusa
9,112
4,114
93
1,913
11,619
5,072
402
3,409
8,200
0
41,571
L
Cernunnos
Samuguin089
Cernunnos
10,882
4,659
0
2,329
9,552
3,054
0
4,523
4,264
0
33,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,409
Gold Earned
27,370
154
Minions Killed
149
0
Camps Cleared
0
673,182
Distance Traveled
650,063
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,309
755
43
4
0
213,743
0
W
Ra
9,855
896
70
6
0
234,846
0
L
Vulcan
8,944
813
46
4
0
248,760
6
W
Cabrakan
8,428
766
14
1
0
203,368
0
W
Medusa
9,087
826
65
6
0
211,849
1
L
Cernunnos
9,156
832
65
6
0
210,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role