Player Matchup

Hun Batz
Hun Batz
Crumnch
Hun Batz
Level 28
God Stats
1W - 1L
1,709 SR
Queue Stats
51W - 58L
1,449 Elo+
Party 1
Gilgamesh
Gilgamesh
Mrloek69
Gilgamesh
Level 117
God Stats
7W - 6L
1,821 SR
Queue Stats
113W - 111L
1,478 Elo+
Solo
Kukulkan
Kukulkan
Sammyboy951
Kukulkan
Level 113
God Stats
8W - 7L
1,633 SR
Queue Stats
200W - 191L
1,511 Elo+
Solo
Kuzenbo
Kuzenbo
Welllingtonn
Kuzenbo
Level 124
God Stats
1W - 2L
1,453 SR
Queue Stats
92W - 87L
1,516 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
woahyeahyeah
Ah Muzen Cab
Level 28
God Stats
19W - 9L
1,652 SR
Queue Stats
59W - 53L
1,501 Elo+
Party 1
Team Averages
Level 82
1,654 SR
1,491 Elo+

VS

Team Averages
Level 121
1,560 SR
1,461 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
 
Xbalanque
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Abrarogar99
Xing Tian
Level 106
God Stats
1W - 0L
1,880 SR
Queue Stats
57W - 64L
1,430 Elo+
Party 2
Discordia
Discordia
JosePetax
Discordia
Level 128
God Stats
3W - 2L
1,485 SR
Queue Stats
49W - 52L
1,451 Elo+
Party 2
Ratatoskr
Ratatoskr
iSinyz
Ratatoskr
Level 129
God Stats
10W - 11L
1,437 SR
Queue Stats
394W - 406L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Crumnch
Hun Batz
8
0 / 5 / 1
5,527
395
2,176
7,814
2,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
Mrloek69
Gilgamesh
13
2 / 1 / 0
7,401
529
7,847
18,809
14,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
Sammyboy951
Kukulkan
13
1 / 3 / 0
7,390
528
4,276
6,310
2,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kuzenbo
Welllingtonn
Kuzenbo
10
1 / 4 / 0
6,896
493
3,581
12,691
13,967
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Muzen Cab
woahyeahyeah
Ah Muzen Cab
10
0 / 5 / 0
6,136
438
7,826
10,677
3,450
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
15
1 / 0 / 0
8,670
619
12,173
10,930
8,182
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Xbalanque
 
Xbalanque
14
6 / 0 / 5
8,287
592
12,442
10,099
3,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xing Tian
Abrarogar99
Xing Tian
12
2 / 0 / 7
6,810
486
4,877
8,996
7,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
JosePetax
Discordia
14
2 / 0 / 2
8,543
610
2,801
5,205
1,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Ratatoskr
iSinyz
Ratatoskr
15
7 / 4 / 4
8,487
606
8,726
10,235
4,013
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
36
4
Kills
18
18
Deaths
4
1
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
1
0
0
1
W
Xbalanque
 
Xbalanque
6
0
5
8.5
W
Xing Tian
Abrarogar99
Xing Tian
2
0
7
5.5
L
Hun Batz
Crumnch
Hun Batz
0
5
1
0.1
W
Discordia
JosePetax
Discordia
2
0
2
3
L
Gilgamesh
Mrloek69
Gilgamesh
2
1
0
2
L
Kukulkan
Sammyboy951
Kukulkan
1
3
0
0.33
L
Kuzenbo
Welllingtonn
Kuzenbo
1
4
0
0.25
W
Ratatoskr
iSinyz
Ratatoskr
7
4
4
2.25
L
Ah Muzen Cab
woahyeahyeah
Ah Muzen Cab
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,706
Damage
41,019
56,301
Taken
45,465
36,233
Mitigated
25,635
12,979
Healing
11,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
12,173
1,661
0
2,637
10,930
8,182
0
0
10,930
10,908
57,783
W
Xbalanque
 
Xbalanque
12,442
3,249
0
6,501
10,099
3,863
0
2,271
7,828
0
71,213
W
Xing Tian
Abrarogar99
Xing Tian
4,877
443
0
520
8,996
7,959
405
997
7,999
24,403
0
L
Hun Batz
Crumnch
Hun Batz
2,176
470
0
2,082
7,814
2,127
0
638
7,100
0
24,973
W
Discordia
JosePetax
Discordia
2,801
254
0
742
5,205
1,618
360
2,566
2,639
52,257
2,268
L
Gilgamesh
Mrloek69
Gilgamesh
7,847
2,885
0
5,852
18,809
14,203
0
2,866
15,943
0
56,824
L
Kukulkan
Sammyboy951
Kukulkan
4,276
838
0
467
6,310
2,486
144
1,454
4,856
56,348
0
L
Kuzenbo
Welllingtonn
Kuzenbo
3,581
827
0
3,771
12,691
13,967
168
2,848
9,496
20,857
0
W
Ratatoskr
iSinyz
Ratatoskr
8,726
2,984
0
1,117
10,235
4,013
0
2,023
8,212
0
67,591
L
Ah Muzen Cab
woahyeahyeah
Ah Muzen Cab
7,826
4,187
0
807
10,677
3,450
540
1,651
8,930
0
51,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,350
Gold Earned
40,797
366
Minions Killed
497
0
Camps Cleared
0
1,254,297
Distance Traveled
1,462,051
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
8,670
619
114
8
0
309,046
0
W
Xbalanque
8,287
592
130
9
0
265,917
0
W
Xing Tian
6,810
486
33
2
0
290,727
0
L
Hun Batz
5,527
395
47
3
0
217,590
3
W
Discordia
8,543
610
123
9
0
276,864
0
L
Gilgamesh
7,401
529
101
7
0
267,204
0
L
Kukulkan
7,390
528
106
8
0
237,726
0
L
Kuzenbo
6,896
493
28
2
0
274,290
0
W
Ratatoskr
8,487
606
97
7
0
319,497
0
L
Ah Muzen Cab
6,136
438
84
6
0
257,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role