Player Matchup

Zeus
Zeus
Aksumi
Zeus
Level 44
God Stats
4W - 3L
1,441 SR
Queue Stats
8W - 9L
1,346 Elo+
Solo
Medusa
Medusa
FYBPsycho
Medusa
Level 111
God Stats
101W - 15L
1,869 SR
Queue Stats
490W - 124L
1,834 Elo+
Party 2
Bellona
Bellona
PGOTurnedfriend
Bellona
Level 125
God Stats
13W - 0L
1,704 SR
Queue Stats
300W - 18L
1,896 Elo+
Party 2
Team Averages
Level 93
1,671 SR
1,692 Elo+

VS

Team Averages
Level 102
1,614 SR
1,430 Elo+
Set
Set
Rhongomniad
Set
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 39L
1,405 Elo+
Solo
Chaac
Chaac
bingus4evr
Chaac
Level 40
God Stats
34W - 19L
1,628 SR
Queue Stats
116W - 119L
1,375 Elo+
Party 1
Anubis
Anubis
hotshot liam
Anubis
Level 148
God Stats
40W - 24L
1,715 SR
Queue Stats
279W - 286L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Aksumi
Zeus
12
3 / 0 / 6
7,146
1,021
5,123
3,839
1,125
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
FYBPsycho
Medusa
13
6 / 0 / 4
7,696
1,099
8,122
5,430
1,931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 3 / 7
6,439
920
2,695
5,773
3,944
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 1
5,270
753
2,879
5,688
2,933
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chaac
11
2 / 4 / 0
5,973
853
5,394
11,447
11,277
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Anubis
7
0 / 2 / 0
4,919
703
911
1,887
650
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
10
Kills
2
3
Deaths
10
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Zeus
Aksumi
Zeus
3
0
6
6
W
Medusa
FYBPsycho
Medusa
6
0
4
8
W
1
3
7
1.5
L
0
4
1
0.13
L
Chaac
2
4
0
0.5
L
Anubis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,940
Damage
9,184
15,042
Taken
19,022
7,000
Mitigated
14,860
4,419
Healing
3,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
Aksumi
Zeus
5,123
1,026
0
1,520
3,839
1,125
124
125
3,714
20,537
403
W
Medusa
FYBPsycho
Medusa
8,122
3,708
0
1,765
5,430
1,931
1,016
467
4,963
0
32,148
W
2,695
1,054
314
820
5,773
3,944
259
291
5,482
0
9,101
L
2,879
779
0
203
5,688
2,933
0
1,609
4,071
0
8,366
L
Chaac
5,394
614
0
2,818
11,447
11,277
0
3,105
8,222
0
17,428
L
Anubis
911
0
0
259
1,887
650
0
381
1,478
4,487
88

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,281
Gold Earned
16,162
104
Minions Killed
36
0
Camps Cleared
0
443,250
Distance Traveled
254,357
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,146
1,021
38
5
0
150,872
0
W
Medusa
7,696
1,099
48
7
0
146,446
1
W
Bellona
6,439
920
18
3
0
145,932
0
L
Set
5,270
753
9
1
0
111,770
1
L
Chaac
5,973
853
17
2
0
123,191
0
L
Anubis
4,919
703
10
1
0
19,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role