Player Matchup

Baron Samedi
Baron Samedi
Silver III
 
Baron Samedi
Silver III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Silver III
 
Xing Tian
Silver III
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Silver II
AboMartin
Ra
Silver II
Level 126
God Stats
24W - 28L
1,454 SR
Queue Stats
191W - 195L
1,091 MMR
Solo
Charybdis
Charybdis
Silver III
FreePoombot
Charybdis
Silver III
Level 118
God Stats
9W - 8L
1,493 SR
Queue Stats
366W - 412L
1,075 MMR
Solo
Hun Batz
Hun Batz
Silver III
bygabry_99
Hun Batz
Silver III
Level 134
God Stats
2W - 0L
1,791 SR
Queue Stats
48W - 66L
1,052 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 131
1,548 SR
1,243 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 113
1,470 SR
1,001 MMR
Arachne
Arachne
Bronze IV
Great_Rakuny
Arachne
Bronze IV
Level 35
God Stats
1W - 1L
1,569 SR
Queue Stats
3W - 14L
1,078 MMR
Solo
Ah Puch
Ah Puch
Silver II
LORD-EAotsen
Ah Puch
Silver II
Level 163
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 122L
1,116 MMR
Solo
Sol
Sol
Silver III
OscarBG14
Sol
Silver III
Level 153
God Stats
4W - 4L
1,125 SR
Queue Stats
58W - 79L
1,000 MMR
Solo
Cerberus
Cerberus
Silver III
Punn193
Cerberus
Silver III
Level 120
God Stats
175W - 182L
1,454 SR
Queue Stats
218W - 244L
964 MMR
Solo
Cupid
Cupid
Silver IV
the1major
Cupid
Silver IV
Level 96
God Stats
0W - 2L
1,701 SR
Queue Stats
59W - 87L
847 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
1 / 1 / 3
6,447
645
3,561
4,765
2,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xing Tian
 
Xing Tian
8
1 / 2 / 5
5,518
552
2,737
8,351
5,342
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

12
2 / 0 / 0
6,634
663
3,891
4,654
1,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
FreePoombot
Charybdis
10
4 / 1 / 2
6,761
676
6,046
5,792
1,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
bygabry_99
Hun Batz
11
4 / 0 / 3
6,185
619
4,193
6,703
2,274
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
PoseidonAo KuangThanatosVulcan

VS

Bans
CthulhuAresNu WaDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Great_Rakuny
Arachne
8
0 / 3 / 1
4,341
434
1,874
6,236
1,654
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Ah Puch
LORD-EAotsen
Ah Puch
11
1 / 4 / 0
5,861
586
2,828
7,685
3,275
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
1 / 1 / 0
5,273
527
4,113
5,368
1,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Punn193
Cerberus
8
1 / 4 / 2
5,143
514
3,063
8,167
4,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cupid
the1major
Cupid
10
1 / 0 / 1
4,957
496
2,491
4,648
1,392
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
12
Kills
4
4
Deaths
12
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
1
1
3
2.5
W
Xing Tian
 
Xing Tian
1
2
5
1.75
W
2
0
0
2
W
Charybdis
FreePoombot
Charybdis
4
1
2
5
L
Arachne
Great_Rakuny
Arachne
0
3
1
0.17
L
Ah Puch
LORD-EAotsen
Ah Puch
1
4
0
0.25
L
1
1
0
1
L
Cerberus
Punn193
Cerberus
1
4
2
0.5
W
Hun Batz
bygabry_99
Hun Batz
4
0
3
5.5
L
Cupid
the1major
Cupid
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,428
Damage
14,369
30,265
Taken
32,104
13,415
Mitigated
12,250
9,828
Healing
10,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
3,561
151
148
1,777
4,765
2,474
0
1,945
2,820
39,050
0
W
Xing Tian
 
Xing Tian
2,737
581
0
1,251
8,351
5,342
0
2,014
6,337
10,318
0
W
3,891
383
353
1,601
4,654
1,597
0
3,599
1,055
44,643
245
W
Charybdis
FreePoombot
Charybdis
6,046
3,892
0
3,299
5,792
1,728
878
854
4,938
0
44,823
L
Arachne
Great_Rakuny
Arachne
1,874
1,039
0
2,077
6,236
1,654
0
1,455
4,753
0
22,944
L
Ah Puch
LORD-EAotsen
Ah Puch
2,828
54
0
2,206
7,685
3,275
0
3,561
4,124
42,396
453
L
4,113
578
0
2,517
5,368
1,202
0
1,950
3,158
39,537
0
L
Cerberus
Punn193
Cerberus
3,063
394
0
1,762
8,167
4,727
0
2,725
5,320
16,261
1,718
W
Hun Batz
bygabry_99
Hun Batz
4,193
1,468
0
1,399
6,703
2,274
0
1,363
5,340
0
41,755
L
Cupid
the1major
Cupid
2,491
1,511
111
2,059
4,648
1,392
0
72
4,576
0
28,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,545
Gold Earned
25,575
362
Minions Killed
265
0
Camps Cleared
0
995,468
Distance Traveled
996,077
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,447
645
96
10
0
162,187
1
W
Xing Tian
5,518
552
14
1
0
201,603
4
W
Ra
6,634
663
104
10
0
226,322
0
W
Charybdis
6,761
676
78
8
0
175,589
0
L
Arachne
4,341
434
43
4
0
233,239
2
L
Ah Puch
5,861
586
75
8
0
163,928
0
L
Sol
5,273
527
71
7
0
184,797
0
L
Cerberus
5,143
514
25
3
0
223,575
4
W
Hun Batz
6,185
619
70
7
0
229,767
2
L
Cupid
4,957
496
51
5
0
190,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role