Player Matchup

Eset
Eset
Bartjuh4u
Eset
Level 77
God Stats
65W - 50L
1,612 SR
Queue Stats
79W - 70L
1,526 Elo+
Solo
Hou Yi
Hou Yi
Kapserii
Hou Yi
Level 107
God Stats
5W - 9L
1,754 SR
Queue Stats
83W - 86L
1,539 Elo+
Solo
Ne Zha
Ne Zha
MadBombMagam
Ne Zha
Level 158
God Stats
5W - 4L
1,659 SR
Queue Stats
155W - 146L
1,524 Elo+
Solo
Ymir
Ymir
Splean
Ymir
Level 155
God Stats
6W - 2L
1,815 SR
Queue Stats
354W - 370L
1,535 Elo+
Solo
Nox
Nox
aialax
Nox
Level 130
God Stats
4W - 8L
1,262 SR
Queue Stats
146W - 173L
1,546 Elo+
Solo
Team Averages
Level 125
1,620 SR
1,534 Elo+

VS

Team Averages
Level 137
1,534 SR
1,488 Elo+
Ullr
Ullr
Enuntiatum
Ullr
Level 159
God Stats
3W - 2L
1,505 SR
Queue Stats
21W - 21L
1,554 Elo+
Solo
Nike
Nike
KilkennyCobbler
Nike
Level 122
God Stats
3W - 3L
1,470 SR
Queue Stats
222W - 218L
1,430 Elo+
Party 1
Bacchus
Bacchus
Super-hero-ds
Bacchus
Level 129
God Stats
28W - 29L
1,626 SR
Queue Stats
153W - 151L
1,496 Elo+
Solo
Loki
Loki
Tolja64
Loki
Level 138
God Stats
11W - 11L
1,581 SR
Queue Stats
191W - 188L
1,531 Elo+
Solo
Raijin
Raijin
Turtarian
Raijin
Level 139
God Stats
7W - 8L
1,488 SR
Queue Stats
255W - 251L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
9
3 / 5 / 1
6,658
476
5,347
8,644
1,390
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
Kapserii
Hou Yi
12
0 / 5 / 0
6,688
478
1,737
9,042
2,847
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ne Zha
13
2 / 5 / 2
7,504
536
4,790
12,242
4,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ymir
Splean
Ymir
10
1 / 4 / 2
6,943
496
4,239
12,102
7,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nox
aialax
Nox
14
3 / 4 / 0
7,749
554
4,017
8,721
2,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 4
8,878
634
5,608
5,400
1,944
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
4 / 4 / 0
8,797
628
7,489
11,124
6,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
11
5 / 0 / 8
7,935
567
5,482
9,960
9,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Loki
Tolja64
Loki
13
8 / 3 / 5
7,995
571
7,317
9,853
3,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Raijin
Turtarian
Raijin
14
3 / 2 / 4
8,804
629
7,618
7,235
2,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
44
9
Kills
23
23
Deaths
9
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Eset
3
5
1
0.7
W
3
0
4
5
L
Hou Yi
Kapserii
Hou Yi
0
5
0
0
W
4
4
0
1
L
Ne Zha
2
5
2
0.6
L
Ymir
Splean
Ymir
1
4
2
0.5
W
Bacchus
5
0
8
9
W
Loki
Tolja64
Loki
8
3
5
3.5
W
Raijin
Turtarian
Raijin
3
2
4
2.5
L
Nox
aialax
Nox
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,130
Damage
33,514
50,751
Taken
43,572
19,129
Mitigated
23,661
10,755
Healing
10,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
5,347
143
0
2,309
8,644
1,390
0
868
7,256
31,946
229
W
5,608
2,000
0
1,527
5,400
1,944
1,796
454
4,946
0
76,482
L
Hou Yi
Kapserii
Hou Yi
1,737
922
0
1,382
9,042
2,847
0
647
8,395
0
43,967
W
7,489
617
0
2,670
11,124
6,161
450
4,692
6,352
0
60,789
L
Ne Zha
4,790
1,326
0
4,640
12,242
4,165
0
1,126
11,116
0
48,411
L
Ymir
Splean
Ymir
4,239
1,246
0
1,465
12,102
7,845
0
5,346
6,714
16,551
0
W
Bacchus
5,482
904
0
1,557
9,960
9,992
0
2,676
7,273
15,518
1,696
W
Loki
Tolja64
Loki
7,317
2,173
0
4,475
9,853
3,092
0
1,696
8,077
0
49,813
W
Raijin
Turtarian
Raijin
7,618
968
0
625
7,235
2,472
26
3,609
3,448
62,698
1,121
L
Nox
aialax
Nox
4,017
455
0
959
8,721
2,882
0
4,681
3,962
52,625
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,542
Gold Earned
42,409
356
Minions Killed
466
0
Camps Cleared
0
1,288,517
Distance Traveled
1,314,604
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
6,658
476
60
4
0
204,663
0
W
Ullr
8,878
634
136
10
0
238,608
2
L
Hou Yi
6,688
478
79
6
0
253,305
0
W
Nike
8,797
628
105
8
0
260,935
3
L
Ne Zha
7,504
536
73
5
0
311,987
3
L
Ymir
6,943
496
22
2
0
265,533
5
W
Bacchus
7,935
567
23
2
0
288,459
0
W
Loki
7,995
571
71
5
0
266,140
2
W
Raijin
8,804
629
131
9
0
260,462
0
L
Nox
7,749
554
122
9
0
253,029
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role