Player Matchup

Danzaburou
Danzaburou
Bronze I
 
Danzaburou
Bronze I
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Silver V
 
Thanatos
Silver V
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Silver I
KaXzumi
Chronos
Silver I
Level 154
God Stats
0W - 5L
1,332 SR
Queue Stats
82W - 96L
1,282 MMR
Solo
Amaterasu
Amaterasu
Silver II
LORD-EAotsen
Amaterasu
Silver II
Level 163
God Stats
2W - 2L
1,664 SR
Queue Stats
100W - 122L
1,018 MMR
Solo
Neith
Neith
Silver III
MwSmite
Neith
Silver III
Level 104
God Stats
11W - 8L
1,802 SR
Queue Stats
86W - 84L
1,180 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 120
1,560 SR
1,296 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 101
1,626 SR
1,219 MMR
Nu Wa
Nu Wa
Silver I
 
Nu Wa
Silver I
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Bronze I
JayM_M16
Medusa
Bronze I
Level 149
God Stats
1W - 0L
1,470 SR
Queue Stats
82W - 95L
1,112 MMR
Solo
Gilgamesh
Gilgamesh
Silver II
TheMorriganWitch
Gilgamesh
Silver II
Level 126
God Stats
7W - 0L
1,758 SR
Queue Stats
441W - 467L
1,065 MMR
Solo
Susano
Susano
Gold V
爱吃西瓜De小菠萝
Susano
Gold V
Level 63
God Stats
2W - 1L
1,705 SR
Queue Stats
114W - 141L
1,326 MMR
Solo
Ymir
Ymir
Silver II
睡不着打一炮
Ymir
Silver II
Level 47
God Stats
3W - 1L
1,696 SR
Queue Stats
45W - 73L
1,093 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
8
1 / 4 / 1
4,843
440
2,904
7,592
2,232
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thanatos
 
Thanatos
6
0 / 4 / 0
4,353
396
2,074
5,711
1,720
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chronos
KaXzumi
Chronos
12
1 / 1 / 0
6,594
599
2,834
4,127
1,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Amaterasu
LORD-EAotsen
Amaterasu
13
1 / 0 / 0
7,233
658
8,506
14,027
11,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Neith
MwSmite
Neith
10
1 / 3 / 1
5,507
501
5,357
8,182
2,417
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
BellonaVulcanAo KuangCharybdis

VS

Bans
BastetAthenaCthulhuAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
0 / 0 / 2
6,629
603
2,357
3,823
976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
JayM_M16
Medusa
10
2 / 2 / 4
5,988
544
5,633
7,632
2,472
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Gilgamesh
10
0 / 1 / 0
5,765
524
7,904
11,398
9,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

11
6 / 1 / 1
6,314
574
5,489
9,100
2,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
4 / 0 / 4
6,861
624
5,639
8,392
6,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
4
Kills
12
12
Deaths
4
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
4
1
0.38
L
Thanatos
 
Thanatos
0
4
0
0
W
Nu Wa
 
Nu Wa
0
0
2
1
W
Medusa
JayM_M16
Medusa
2
2
4
2
L
Chronos
KaXzumi
Chronos
1
1
0
1
L
Amaterasu
LORD-EAotsen
Amaterasu
1
0
0
1
L
Neith
MwSmite
Neith
1
3
1
0.5
W
Gilgamesh
0
1
0
0
W
6
1
1
6.5
W
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,675
Damage
27,022
39,639
Taken
40,345
19,248
Mitigated
22,444
18,090
Healing
13,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
2,904
1,119
0
1,520
7,592
2,232
0
2,267
5,325
0
16,279
L
Thanatos
 
Thanatos
2,074
476
0
2,308
5,711
1,720
0
992
4,719
0
15,551
W
Nu Wa
 
Nu Wa
2,357
711
0
1,017
3,823
976
48
1,512
2,139
51,526
0
W
Medusa
JayM_M16
Medusa
5,633
2,296
0
2,208
7,632
2,472
543
0
7,632
0
39,905
L
Chronos
KaXzumi
Chronos
2,834
499
0
1,671
4,127
1,161
0
1,696
2,431
48,409
1,729
L
Amaterasu
LORD-EAotsen
Amaterasu
8,506
5,135
0
9,914
14,027
11,718
0
98
13,116
0
60,785
L
Neith
MwSmite
Neith
5,357
1,815
0
2,677
8,182
2,417
0
2,896
5,286
0
29,922
W
Gilgamesh
7,904
2,874
0
3,242
11,398
9,506
0
0
11,398
0
36,003
W
5,489
1,541
0
4,886
9,100
2,849
0
976
7,978
0
36,874
W
5,639
1,281
0
2,579
8,392
6,641
168
0
8,392
22,875
404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,530
Gold Earned
31,557
322
Minions Killed
346
0
Camps Cleared
0
995,516
Distance Traveled
1,102,468
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,843
440
25
2
0
209,456
0
L
Thanatos
4,353
396
26
2
0
147,292
0
W
Nu Wa
6,629
603
98
9
0
211,325
0
W
Medusa
5,988
544
71
6
0
228,635
3
L
Chronos
6,594
599
111
10
0
218,505
3
L
Amaterasu
7,233
658
108
10
0
208,475
0
L
Neith
5,507
501
52
5
0
211,788
0
W
Gilgamesh
5,765
524
70
6
0
202,781
0
W
Susano
6,314
574
64
6
0
246,269
1
W
Ymir
6,861
624
43
4
0
213,458
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role