Player Matchup

Zeus
Zeus
 
Zeus
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Pointless_Boy
Surtr
Level 105
God Stats
10W - 3L
1,626 SR
Queue Stats
24W - 18L
1,512 Elo+
Party 2
Artemis
Artemis
mzaquine
Artemis
Level 265
God Stats
20W - 9L
1,671 SR
Queue Stats
111W - 120L
1,472 Elo+
Party 2
Team Averages
Level 145
1,599 SR
1,495 Elo+

VS

Team Averages
Level 137
1,399 SR
1,500 Elo+
Ah Muzen Cab
Ah Muzen Cab
KhameltohOG
Ah Muzen Cab
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 112L
1,485 Elo+
Party 1
King Arthur
King Arthur
Rhongomniad
King Arthur
Level 119
God Stats
0W - 5L
1,174 SR
Queue Stats
39W - 31L
1,410 Elo+
Solo
Ix Chel
Ix Chel
trycode
Ix Chel
Level 150
God Stats
0W - 1L
1,523 SR
Queue Stats
88W - 68L
1,604 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
4 / 0 / 3
8,931
893
8,055
3,712
1,237
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 1 / 5
9,119
912
9,287
13,070
15,707
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artemis
mzaquine
Artemis
13
2 / 3 / 5
8,562
856
6,772
7,959
2,908
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
KhameltohOG
Ah Muzen Cab
14
3 / 1 / 1
7,871
787
8,215
5,981
2,320
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

King Arthur
Rhongomniad
King Arthur
11
1 / 5 / 2
7,046
705
4,176
11,894
6,737
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Ix Chel
trycode
Ix Chel
12
0 / 4 / 1
6,861
686
4,744
9,163
3,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
10
Kills
4
4
Deaths
10
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
4
0
3
5.5
L
Ah Muzen Cab
KhameltohOG
Ah Muzen Cab
3
1
1
3.5
W
4
1
5
6.5
L
King Arthur
Rhongomniad
King Arthur
1
5
2
0.4
W
Artemis
mzaquine
Artemis
2
3
5
1.5
L
Ix Chel
trycode
Ix Chel
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,114
Damage
17,135
24,741
Taken
27,038
19,852
Mitigated
12,244
5,580
Healing
4,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
8,055
600
0
1,413
3,712
1,237
796
709
3,003
38,439
683
L
Ah Muzen Cab
KhameltohOG
Ah Muzen Cab
8,215
1,316
0
500
5,981
2,320
0
1,262
4,693
0
21,392
W
9,287
2,674
0
3,027
13,070
15,707
864
3,411
9,659
1,951
21,879
L
King Arthur
Rhongomniad
King Arthur
4,176
0
0
908
11,894
6,737
0
3,147
8,632
0
18,279
W
Artemis
mzaquine
Artemis
6,772
2,052
0
1,140
7,959
2,908
1,983
695
7,264
0
21,884
L
Ix Chel
trycode
Ix Chel
4,744
1,061
1,094
1,918
9,163
3,187
0
4,462
4,548
23,911
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,612
Gold Earned
21,778
159
Minions Killed
110
0
Camps Cleared
0
542,283
Distance Traveled
537,411
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,931
893
86
9
0
193,989
4
L
Ah Muzen Cab
7,871
787
28
3
0
195,393
0
W
Surtr
9,119
912
37
4
0
193,951
2
L
King Arthur
7,046
705
26
3
0
165,822
2
W
Artemis
8,562
856
36
4
0
154,343
1
L
Ix Chel
6,861
686
56
6
0
176,196
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role