Player Matchup

Vamana
Vamana
 
Vamana
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
Heblor
Chang'e
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 53L
1,430 Elo+
Party 1
Janus
Janus
Krutrr
Janus
Level 102
God Stats
3W - 2L
1,720 SR
Queue Stats
133W - 126L
1,488 Elo+
Solo
Thoth
Thoth
L2__AiM
Thoth
Level 143
God Stats
12W - 12L
1,622 SR
Queue Stats
544W - 552L
1,569 Elo+
Solo
Nemesis
Nemesis
PoulpeMalade01
Nemesis
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
231W - 244L
1,541 Elo+
Solo
Team Averages
Level 132
1,568 SR
1,506 Elo+

VS

Team Averages
Level 168
1,473 SR
1,545 Elo+
Morgan Le Fay
Morgan Le Fay
Crocred
Morgan Le Fay
Level 221
God Stats
6W - 1L
1,604 SR
Queue Stats
236W - 217L
1,549 Elo+
Solo
Tyr
Tyr
Fawakaa
Tyr
Level 159
God Stats
11W - 15L
1,394 SR
Queue Stats
1,479W - 1,597L
1,548 Elo+
Solo
Terra
Terra
Veterenar1337
Terra
Level 145
God Stats
3W - 1L
1,500 SR
Queue Stats
243W - 231L
1,583 Elo+
Solo
Pele
Pele
i-spy00
Pele
Level 158
God Stats
2W - 1L
1,702 SR
Queue Stats
249W - 275L
1,545 Elo+
Solo
Freya
Freya
我希望鱼儿喜欢我
Freya
Level 157
God Stats
2W - 2L
1,168 SR
Queue Stats
275W - 220L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
13
2 / 4 / 2
7,532
753
8,908
12,892
13,008
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Chang'e
Heblor
Chang'e
12
0 / 4 / 0
6,690
669
3,148
10,989
3,273
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Janus
Krutrr
Janus
13
1 / 4 / 1
7,437
744
8,871
9,468
3,480
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Thoth
L2__AiM
Thoth
14
1 / 3 / 3
7,777
778
12,780
8,246
2,898
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 3 / 2
7,106
711
10,255
13,884
12,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Crocred
Morgan Le Fay
15
4 / 1 / 13
8,461
846
10,907
9,904
3,823
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyr
16
4 / 0 / 12
8,953
895
11,118
11,346
7,679
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
3 / 1 / 15
9,177
918
10,958
13,285
11,466
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Pele
i-spy00
Pele
15
6 / 2 / 10
8,858
886
13,322
12,587
4,407
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
1 / 1 / 13
7,994
799
5,351
7,060
2,343
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
81
5
Kills
18
18
Deaths
5
8
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
2
4
2
0.75
W
Morgan Le Fay
Crocred
Morgan Le Fay
4
1
13
10.5
W
Tyr
4
0
12
10
L
Chang'e
Heblor
Chang'e
0
4
0
0
L
Janus
Krutrr
Janus
1
4
1
0.38
L
Thoth
L2__AiM
Thoth
1
3
3
0.83
L
1
3
2
0.67
W
3
1
15
10.5
W
Pele
i-spy00
Pele
6
2
10
5.5
W
1
1
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,962
Damage
51,656
55,479
Taken
54,182
35,485
Mitigated
29,718
24,280
Healing
31,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
8,908
2,874
1,028
1,974
12,892
13,008
0
5,902
6,990
0
17,378
W
Morgan Le Fay
Crocred
Morgan Le Fay
10,907
1,879
561
2,653
9,904
3,823
49
5,569
4,015
21,204
620
W
Tyr
11,118
927
1,959
4,006
11,346
7,679
0
3,919
7,073
0
17,764
L
Chang'e
Heblor
Chang'e
3,148
188
8,204
4,807
10,989
3,273
0
5,079
5,910
8,296
0
L
Janus
Krutrr
Janus
8,871
29
755
1,937
9,468
3,480
0
3,989
5,479
26,963
0
L
Thoth
L2__AiM
Thoth
12,780
530
406
231
8,246
2,898
0
4,313
3,933
24,328
0
L
10,255
1,165
1,189
3,749
13,884
12,826
0
7,168
6,716
0
15,963
W
10,958
245
10,135
6,057
13,285
11,466
96
5,269
7,399
16,952
750
W
Pele
i-spy00
Pele
13,322
966
1,047
3,481
12,587
4,407
0
6,407
5,951
0
27,876
W
5,351
2,252
759
655
7,060
2,343
991
3,635
3,142
18,669
767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,542
Gold Earned
43,443
115
Minions Killed
118
0
Camps Cleared
0
1,035,028
Distance Traveled
1,054,724
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
7,532
753
14
1
0
226,737
0
W
Morgan Le Fay
8,461
846
25
3
0
189,530
0
W
Tyr
8,953
895
16
2
0
225,048
0
L
Chang'e
6,690
669
15
2
0
175,098
0
L
Janus
7,437
744
33
3
0
203,632
0
L
Thoth
7,777
778
36
4
0
204,324
0
L
Nemesis
7,106
711
17
2
0
225,237
0
W
Terra
9,177
918
14
1
0
228,737
0
W
Pele
8,858
886
33
3
0
227,418
0
W
Freya
7,994
799
30
3
0
183,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role