Player Matchup

Mulan
Mulan
MayuAndWanta
Mulan
Level 127
God Stats
0W - 1L
1,381 SR
Queue Stats
3W - 4L
1,178 Elo+
Party 1
Anhur
Anhur
Nelbel1996
Anhur
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,178 Elo+
Party 1
Chang'e
Chang'e
badrosko_tj
Chang'e
Level 155
God Stats
5W - 5L
1,699 SR
Queue Stats
222W - 218L
1,499 Elo+
Solo
Team Averages
Level 137
1,527 SR
1,285 Elo+

VS

Team Averages
Level 133
1,668 SR
1,519 Elo+
Danzaburou
Danzaburou
Aelrion
Danzaburou
Level 127
God Stats
3W - 2L
1,682 SR
Queue Stats
114W - 122L
1,552 Elo+
Solo
Lancelot
Lancelot
EazyE0302
Lancelot
Level 147
God Stats
8W - 2L
1,548 SR
Queue Stats
18W - 15L
1,586 Elo+
Solo
Hel
Hel
SummerGainz
Hel
Level 124
God Stats
1W - 0L
1,775 SR
Queue Stats
175W - 181L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 0
7,038
704
6,070
11,297
8,928
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mace

Mace

+10
Physical Power

Anhur
13
0 / 4 / 1
7,713
771
5,062
6,948
1,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
badrosko_tj
Chang'e
10
0 / 5 / 1
6,552
655
4,769
7,240
1,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Aelrion
Danzaburou
16
8 / 0 / 5
10,662
1,066
9,587
7,003
2,316
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Lancelot
EazyE0302
Lancelot
14
4 / 0 / 9
8,865
887
6,303
7,171
5,424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

13
0 / 1 / 12
7,917
792
3,280
6,512
1,997
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
38
1
Kills
12
13
Deaths
1
2
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Aelrion
Danzaburou
8
0
5
10.5
W
Lancelot
EazyE0302
Lancelot
4
0
9
8.5
L
1
4
0
0.25
L
Anhur
0
4
1
0.13
W
0
1
12
6
L
Chang'e
badrosko_tj
Chang'e
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,901
Damage
19,170
25,485
Taken
20,686
12,590
Mitigated
9,737
2,465
Healing
11,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Aelrion
Danzaburou
9,587
5,023
0
2,625
7,003
2,316
1,760
1,848
5,151
0
40,431
W
Lancelot
EazyE0302
Lancelot
6,303
809
0
2,721
7,171
5,424
1,108
1,744
5,427
0
21,542
L
6,070
700
0
271
11,297
8,928
0
1,941
8,919
324
15,623
L
Anhur
5,062
1,943
0
247
6,948
1,818
270
401
6,430
0
31,154
W
3,280
330
3,179
3,460
6,512
1,997
251
1,578
4,934
9,543
0
L
Chang'e
badrosko_tj
Chang'e
4,769
446
120
1,827
7,240
1,844
0
929
6,166
15,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,303
Gold Earned
27,444
103
Minions Killed
109
0
Camps Cleared
0
505,618
Distance Traveled
588,452
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,662
1,066
66
7
0
192,168
0
W
Lancelot
8,865
887
26
3
0
213,824
0
L
Mulan
7,038
704
15
2
0
196,711
2
L
Anhur
7,713
771
64
6
0
181,687
0
W
Hel
7,917
792
17
2
0
182,460
0
L
Chang'e
6,552
655
24
2
0
127,220
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role