Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
Aoooo1
Hou Yi
Level 149
God Stats
2W - 0L
1,749 SR
Queue Stats
42W - 5L
1,866 Elo+
Party 1
Atlas
Atlas
不求人丶
Atlas
Level 160
God Stats
4W - 0L
1,884 SR
Queue Stats
501W - 76L
1,860 Elo+
Party 1
Vulcan
Vulcan
伊人未还水萧萧
Vulcan
Level 157
God Stats
6W - 0L
2,224 SR
Queue Stats
496W - 67L
2,002 Elo+
Party 1
Ah Puch
Ah Puch
大口吃小孩
Ah Puch
Level 274
God Stats
14W - 2L
1,917 SR
Queue Stats
1,072W - 116L
1,972 Elo+
Party 1
Team Averages
Level 173
1,855 SR
1,840 Elo+

VS

Team Averages
Level 178
1,656 SR
1,533 Elo+
Nut
Nut
I-AKD-I
Nut
Level 279
God Stats
8W - 7L
1,599 SR
Queue Stats
1,064W - 1,102L
1,523 Elo+
Solo
Hades
Hades
PapaFritaPF
Hades
Level 158
God Stats
6W - 4L
1,655 SR
Queue Stats
330W - 348L
1,501 Elo+
Solo
Bellona
Bellona
Veterenar1337
Bellona
Level 145
God Stats
1W - 2L
1,790 SR
Queue Stats
112W - 82L
1,588 Elo+
Solo
Guan Yu
Guan Yu
sadsnout
Guan Yu
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
311W - 350L
1,480 Elo+
Solo
Achilles
Achilles
skydog22292
Achilles
Level 159
God Stats
3W - 2L
1,737 SR
Queue Stats
233W - 145L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
10
0 / 0 / 5
5,727
1,145
2,263
4,330
3,442
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Earring

Mystical Earring

+15
Mp 5

Hou Yi
Aoooo1
Hou Yi
10
2 / 0 / 5
6,083
1,217
4,910
1,392
557
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
2 / 0 / 2
6,493
1,299
2,048
2,677
2,454
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

11
2 / 0 / 4
6,293
1,259
3,978
1,043
641
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

10
1 / 0 / 4
6,012
1,202
5,374
3,716
1,623
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
7
0 / 0 / 0
4,433
887
964
1,670
514
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mystical Earring

Mystical Earring

+15
Mp 5

10
0 / 1 / 0
4,722
944
1,544
2,566
1,312
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
8
0 / 3 / 0
4,487
897
2,430
5,253
3,008
Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Guan Yu
sadsnout
Guan Yu
9
0 / 1 / 0
4,690
938
750
5,755
4,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Achilles
skydog22292
Achilles
9
0 / 2 / 0
4,511
902
2,826
4,564
3,005
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
0
7
Kills
0
0
Deaths
7
20
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
0
0
5
2.5
W
Hou Yi
Aoooo1
Hou Yi
2
0
5
4.5
L
Nut
0
0
0
0
L
0
1
0
0
L
Bellona
0
3
0
0
L
Guan Yu
sadsnout
Guan Yu
0
1
0
0
L
Achilles
skydog22292
Achilles
0
2
0
0
W
2
0
2
3
W
2
0
4
4
W
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,573
Damage
8,514
13,158
Taken
19,808
8,717
Mitigated
11,996
6,202
Healing
6,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
2,263
224
2,988
1,417
4,330
3,442
989
487
3,532
4,871
0
W
Hou Yi
Aoooo1
Hou Yi
4,910
1,262
0
0
1,392
557
1,730
146
1,207
0
9,563
L
Nut
964
257
0
108
1,670
514
0
945
725
0
4,226
L
1,544
109
94
705
2,566
1,312
0
1,621
945
6,105
240
L
Bellona
2,430
459
263
207
5,253
3,008
0
4,122
1,131
0
2,497
L
Guan Yu
sadsnout
Guan Yu
750
0
1,546
2,395
5,755
4,157
0
3,620
2,135
0
2,067
L
Achilles
skydog22292
Achilles
2,826
48
139
979
4,564
3,005
0
2,962
1,602
0
9,383
W
2,048
639
254
357
2,677
2,454
187
469
2,061
4,216
0
W
3,978
185
0
80
1,043
641
697
0
1,043
14,839
459
W
5,374
31
482
624
3,716
1,623
533
428
3,288
11,335
446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,608
Gold Earned
22,843
60
Minions Killed
36
0
Camps Cleared
0
442,832
Distance Traveled
363,104
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
5,727
1,145
6
1
0
57,008
0
W
Hou Yi
6,083
1,217
10
2
0
78,854
0
L
Nut
4,433
887
7
1
0
62,334
0
L
Hades
4,722
944
13
3
0
71,323
0
L
Bellona
4,487
897
3
1
0
68,521
0
L
Guan Yu
4,690
938
6
1
0
91,670
0
L
Achilles
4,511
902
7
1
0
69,256
0
W
Atlas
6,493
1,299
2
0
0
95,516
0
W
Vulcan
6,293
1,259
23
5
0
97,435
0
W
Ah Puch
6,012
1,202
19
4
0
114,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role