Player Matchup

Nut
Nut
 
Nut
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
Atrocity_Prody
Maui
Level 164
God Stats
1W - 4L
1,313 SR
Queue Stats
200W - 211L
1,565 Elo+
Solo
Serqet
Serqet
KingDrew30
Serqet
Level 170
God Stats
0W - 1L
1,500 SR
Queue Stats
173W - 206L
1,435 Elo+
Solo
Janus
Janus
OSPYO_
Janus
Level 106
God Stats
12W - 16L
1,465 SR
Queue Stats
326W - 346L
1,504 Elo+
Solo
Achilles
Achilles
darkreaper3366
Achilles
Level 142
God Stats
30W - 25L
1,534 SR
Queue Stats
585W - 598L
1,509 Elo+
Solo
Team Averages
Level 140
1,462 SR
1,503 Elo+

VS

Team Averages
Level 131
1,702 SR
1,520 Elo+
Horus
Horus
Broken Berke
Horus
Level 147
God Stats
3W - 2L
1,500 SR
Queue Stats
90W - 98L
1,510 Elo+
Solo
Xing Tian
Xing Tian
SavageConfirmed
Xing Tian
Level 106
God Stats
60W - 45L
1,603 SR
Queue Stats
197W - 213L
1,498 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
THEGLOBAL
Ah Muzen Cab
Level 157
God Stats
35W - 7L
1,797 SR
Queue Stats
437W - 284L
1,531 Elo+
Party 1
Anubis
Anubis
keich0n
Anubis
Level 159
God Stats
21W - 4L
1,896 SR
Queue Stats
482W - 322L
1,509 Elo+
Party 1
Arachne
Arachne
siugamma
Arachne
Level 86
God Stats
13W - 9L
1,714 SR
Queue Stats
28W - 28L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
12
2 / 4 / 1
7,210
1,202
5,005
5,545
1,849
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

12
0 / 1 / 3
7,430
1,238
4,038
11,063
7,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Serqet
KingDrew30
Serqet
12
0 / 10 / 3
6,860
1,143
3,687
13,023
4,840
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Janus
OSPYO_
Janus
12
1 / 5 / 2
7,205
1,201
6,430
7,191
2,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
12
1 / 0 / 1
7,039
1,173
7,480
8,992
8,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

266

VS

Team 2 Tickets

349

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 10
8,643
1,441
9,027
6,345
5,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Xing Tian
SavageConfirmed
Xing Tian
13
1 / 0 / 17
8,151
1,359
4,366
7,649
5,063
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Ah Muzen Cab
THEGLOBAL
Ah Muzen Cab
14
5 / 0 / 9
8,371
1,395
12,134
4,028
1,641
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Anubis
keich0n
Anubis
13
6 / 4 / 8
8,423
1,404
13,651
8,277
3,874
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Arachne
siugamma
Arachne
13
2 / 0 / 7
7,573
1,262
2,787
4,628
1,894
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
71
4
Kills
20
20
Deaths
4
10
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
2
4
1
0.63
L
0
1
3
1.5
W
6
0
10
11
L
Serqet
KingDrew30
Serqet
0
10
3
0.15
L
Janus
OSPYO_
Janus
1
5
2
0.4
W
Xing Tian
SavageConfirmed
Xing Tian
1
0
17
9.5
W
Ah Muzen Cab
THEGLOBAL
Ah Muzen Cab
5
0
9
9.5
L
Achilles
1
0
1
1.5
W
Anubis
keich0n
Anubis
6
4
8
2.5
W
Arachne
siugamma
Arachne
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,640
Damage
41,965
45,814
Taken
30,927
26,241
Mitigated
18,372
5,390
Healing
11,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
5,005
3,019
0
243
5,545
1,849
0
1,627
3,860
0
18,210
L
4,038
987
0
2,233
11,063
7,897
0
4,406
6,490
10,408
0
W
9,027
3,506
1,494
2,864
6,345
5,900
0
2,089
3,964
476
11,088
L
Serqet
KingDrew30
Serqet
3,687
570
0
631
13,023
4,840
0
5,747
7,064
0
3,945
L
Janus
OSPYO_
Janus
6,430
246
0
0
7,191
2,774
0
2,805
4,275
28,141
0
W
Xing Tian
SavageConfirmed
Xing Tian
4,366
796
1,897
1,645
7,649
5,063
0
2,308
4,753
9,005
0
W
Ah Muzen Cab
THEGLOBAL
Ah Muzen Cab
12,134
2,814
0
1,183
4,028
1,641
0
1,281
2,499
0
33,082
L
Achilles
7,480
331
0
2,283
8,992
8,881
0
3,618
5,295
0
17,653
W
Anubis
keich0n
Anubis
13,651
242
0
2,317
8,277
3,874
0
2,326
5,381
29,963
732
W
Arachne
siugamma
Arachne
2,787
2,413
0
427
4,628
1,894
0
1,642
2,563
0
7,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,744
Gold Earned
41,161
141
Minions Killed
123
3
Camps Cleared
6
541,768
Distance Traveled
625,545
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
7,210
1,202
28
5
0
79,200
0
L
Maui
7,430
1,238
22
4
0
123,916
0
W
Horus
8,643
1,441
9
2
0
143,158
0
L
Serqet
6,860
1,143
4
1
0
112,025
0
L
Janus
7,205
1,201
60
10
2
86,168
0
W
Xing Tian
8,151
1,359
7
1
1
124,654
0
W
Ah Muzen Cab
8,371
1,395
45
8
0
133,351
0
L
Achilles
7,039
1,173
27
5
1
140,459
0
W
Anubis
8,423
1,404
49
8
2
103,371
0
W
Arachne
7,573
1,262
13
2
3
121,011
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role