Player Matchup

Raijin
Raijin
 
Raijin
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
 
Hades
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
DeViLlIkECooKIE
Cerberus
Level 158
God Stats
4W - 2L
1,447 SR
Queue Stats
307W - 318L
1,472 Elo+
Solo
Skadi
Skadi
Ecolan
Skadi
Level 145
God Stats
8W - 7L
1,350 SR
Queue Stats
418W - 424L
1,481 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
uCkr
Ah Muzen Cab
Level 129
God Stats
13W - 7L
1,672 SR
Queue Stats
435W - 458L
1,505 Elo+
Solo
Team Averages
Level 156
1,494 SR
1,492 Elo+

VS

Team Averages
Level 140
1,506 SR
1,490 Elo+
Hercules
Hercules
EvilKiller40
Hercules
Level 125
God Stats
0W - 2L
1,325 SR
Queue Stats
159W - 146L
1,459 Elo+
Solo
Chiron
Chiron
MZEN_AL_AMAZING
Chiron
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 30L
1,553 Elo+
Solo
Maui
Maui
campanos
Maui
Level 107
God Stats
0W - 2L
1,544 SR
Queue Stats
28W - 31L
1,473 Elo+
Solo
Awilix
Awilix
gmihal1
Awilix
Level 154
God Stats
1W - 1L
1,549 SR
Queue Stats
40W - 46L
1,463 Elo+
Solo
Raijin
Raijin
génesis
Raijin
Level 157
God Stats
11W - 10L
1,610 SR
Queue Stats
535W - 518L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
19
3 / 0 / 15
11,599
892
13,847
7,634
3,564
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Hades
 
Hades
16
4 / 3 / 10
9,951
765
6,634
14,286
19,465
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Cerberus
15
5 / 4 / 11
10,502
808
6,217
17,453
21,393
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Skadi
Ecolan
Skadi
15
3 / 4 / 8
9,329
718
11,419
10,173
4,413
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Muzen Cab
uCkr
Ah Muzen Cab
18
6 / 2 / 10
11,059
851
18,902
7,631
2,922
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
EvilKiller40
Hercules
16
2 / 3 / 7
9,105
700
8,722
15,906
16,979
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

19
6 / 3 / 5
10,611
816
10,248
11,524
4,587
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Maui
11
0 / 7 / 6
8,020
617
2,898
15,645
12,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Awilix
gmihal1
Awilix
16
3 / 4 / 4
8,687
668
5,299
10,845
4,537
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Raijin
génesis
Raijin
15
2 / 4 / 6
8,908
685
12,377
7,292
2,537
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
41
21
Kills
13
13
Deaths
21
54
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
3
0
15
10.5
W
Hades
 
Hades
4
3
10
3
W
Cerberus
5
4
11
2.63
W
Skadi
Ecolan
Skadi
3
4
8
1.75
L
Hercules
EvilKiller40
Hercules
2
3
7
1.83
L
6
3
5
2.83
L
Maui
0
7
6
0.43
L
Awilix
gmihal1
Awilix
3
4
4
1.25
L
Raijin
génesis
Raijin
2
4
6
1.25
W
Ah Muzen Cab
uCkr
Ah Muzen Cab
6
2
10
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,019
Damage
39,544
57,177
Taken
61,212
51,757
Mitigated
41,499
16,454
Healing
19,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
13,847
603
485
2,263
7,634
3,564
910
1,554
6,080
34,853
154
W
Hades
 
Hades
6,634
616
1,814
3,812
14,286
19,465
336
3,653
10,633
15,596
666
W
Cerberus
6,217
155
370
3,457
17,453
21,393
105
3,433
14,020
12,384
56
W
Skadi
Ecolan
Skadi
11,419
4,161
1,578
872
10,173
4,413
375
3,741
6,432
0
25,008
L
Hercules
EvilKiller40
Hercules
8,722
1,493
782
7,782
15,906
16,979
0
6,415
9,491
0
17,026
L
10,248
2,550
1,412
4,780
11,524
4,587
0
5,463
6,061
0
33,613
L
Maui
2,898
432
252
845
15,645
12,859
0
5,422
10,223
5,554
0
L
Awilix
gmihal1
Awilix
5,299
1,427
680
1,456
10,845
4,537
0
5,149
5,696
0
13,018
L
Raijin
génesis
Raijin
12,377
1,013
1,051
806
7,292
2,537
0
3,728
3,564
26,444
720
W
Ah Muzen Cab
uCkr
Ah Muzen Cab
18,902
3,150
885
918
7,631
2,922
1,500
2,607
5,024
0
36,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,440
Gold Earned
45,331
174
Minions Killed
151
0
Camps Cleared
0
1,174,285
Distance Traveled
1,180,044
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
11,599
892
53
4
0
277,823
0
W
Hades
9,951
765
20
2
0
207,137
0
W
Cerberus
10,502
808
22
2
0
214,070
0
W
Skadi
9,329
718
33
3
0
219,267
0
L
Hercules
9,105
700
30
2
0
257,081
0
L
Chiron
10,611
816
66
5
0
241,706
0
L
Maui
8,020
617
6
0
0
196,060
0
L
Awilix
8,687
668
15
1
0
257,609
0
L
Raijin
8,908
685
34
3
0
227,588
0
W
Ah Muzen Cab
11,059
851
46
4
0
255,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role