Player Matchup

Rama
Rama
Maefaer
Rama
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
138W - 165L
1,456 Elo+
Solo
Maui
Maui
ShinobiRico010
Maui
Level 172
God Stats
5W - 6L
1,520 SR
Queue Stats
459W - 480L
1,475 Elo+
Party 1
Da Ji
Da Ji
Sniqer1
Da Ji
Level 203
God Stats
3W - 3L
1,599 SR
Queue Stats
519W - 525L
1,569 Elo+
Solo
Ix Chel
Ix Chel
Tylîn
Ix Chel
Level 156
God Stats
1W - 2L
1,588 SR
Queue Stats
215W - 240L
1,529 Elo+
Party 1
Kukulkan
Kukulkan
vOrangeBox
Kukulkan
Level 153
God Stats
3W - 10L
1,291 SR
Queue Stats
521W - 537L
1,495 Elo+
Party 1
Team Averages
Level 144
1,499 SR
1,505 Elo+

VS

Team Averages
Level 160
1,522 SR
1,487 Elo+
Artemis
Artemis
Barsu
Artemis
Level 159
God Stats
2W - 2L
1,277 SR
Queue Stats
248W - 273L
1,455 Elo+
Solo
Hades
Hades
DerOswald
Hades
Level 215
God Stats
11W - 10L
1,396 SR
Queue Stats
708W - 711L
1,484 Elo+
Solo
Horus
Horus
FrostyMate
Horus
Level 154
God Stats
4W - 1L
1,904 SR
Queue Stats
225W - 231L
1,539 Elo+
Solo
Ares
Ares
PineappleCactus
Ares
Level 156
God Stats
1W - 0L
1,499 SR
Queue Stats
13W - 18L
1,450 Elo+
Solo
Thanatos
Thanatos
mac1to
Thanatos
Level 115
God Stats
2W - 1L
1,532 SR
Queue Stats
326W - 300L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Maefaer
Rama
13
1 / 6 / 4
7,389
739
9,451
10,061
3,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 4 / 5
7,471
747
4,106
12,508
10,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Da Ji
Sniqer1
Da Ji
14
3 / 4 / 4
7,832
783
9,156
10,692
8,428
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ix Chel
Tylîn
Ix Chel
13
1 / 4 / 4
7,763
776
6,502
10,618
5,318
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
vOrangeBox
Kukulkan
14
3 / 4 / 4
7,958
796
13,215
8,174
3,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Barsu
Artemis
16
2 / 1 / 18
8,776
878
18,949
8,605
4,936
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
DerOswald
Hades
15
4 / 2 / 13
9,004
900
11,783
9,393
5,684
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Horus
16
7 / 1 / 11
9,753
975
4,924
17,003
17,761
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
3 / 3 / 16
9,060
906
6,520
15,891
16,279
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Thanatos
mac1to
Thanatos
16
6 / 2 / 12
9,288
929
7,469
10,686
5,317
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
92
9
Kills
22
22
Deaths
9
21
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Artemis
Barsu
Artemis
2
1
18
11
W
Hades
DerOswald
Hades
4
2
13
5.25
W
Horus
7
1
11
12.5
L
Rama
Maefaer
Rama
1
6
4
0.5
W
3
3
16
3.67
L
1
4
5
0.88
L
Da Ji
Sniqer1
Da Ji
3
4
4
1.25
L
Ix Chel
Tylîn
Ix Chel
1
4
4
0.75
W
Thanatos
mac1to
Thanatos
6
2
12
6
L
Kukulkan
vOrangeBox
Kukulkan
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,430
Damage
49,645
52,053
Taken
61,578
31,231
Mitigated
49,977
13,285
Healing
29,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Barsu
Artemis
18,949
3,457
193
1,565
8,605
4,936
2,059
4,558
4,047
0
38,412
W
Hades
DerOswald
Hades
11,783
174
1,903
3,344
9,393
5,684
846
3,855
5,538
24,854
665
W
Horus
4,924
1,697
5,693
8,257
17,003
17,761
388
6,187
10,816
0
9,673
L
Rama
Maefaer
Rama
9,451
6,448
0
734
10,061
3,458
0
2,369
7,692
0
16,304
W
6,520
588
803
2,923
15,891
16,279
426
4,305
11,586
8,364
0
L
4,106
594
0
1,823
12,508
10,710
0
4,341
8,167
8,575
201
L
Da Ji
Sniqer1
Da Ji
9,156
838
330
453
10,692
8,428
0
4,707
5,985
1,807
13,093
L
Ix Chel
Tylîn
Ix Chel
6,502
804
4,957
4,127
10,618
5,318
0
3,946
6,672
16,372
645
W
Thanatos
mac1to
Thanatos
7,469
422
803
3,941
10,686
5,317
88
5,329
5,357
0
15,941
L
Kukulkan
vOrangeBox
Kukulkan
13,215
694
299
562
8,174
3,317
0
2,735
5,439
30,862
499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,413
Gold Earned
45,881
95
Minions Killed
116
0
Camps Cleared
0
851,646
Distance Traveled
958,313
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,776
878
32
3
0
186,961
0
W
Hades
9,004
900
43
4
0
166,823
0
W
Horus
9,753
975
13
1
0
215,920
0
L
Rama
7,389
739
16
2
0
172,995
0
W
Ares
9,060
906
5
1
0
187,848
0
L
Maui
7,471
747
3
0
0
177,026
0
L
Da Ji
7,832
783
13
1
0
159,667
0
L
Ix Chel
7,763
776
23
2
0
152,127
0
W
Thanatos
9,288
929
23
2
0
200,761
0
L
Kukulkan
7,958
796
40
4
0
189,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role