Player Matchup

Awilix
Awilix
AIG Fear
Awilix
Level 190
God Stats
11W - 13L
1,466 SR
Queue Stats
455W - 443L
1,478 Elo+
Party 1
Ganesha
Ganesha
Aviaria
Ganesha
Level 156
God Stats
1W - 0L
1,715 SR
Queue Stats
26W - 25L
1,449 Elo+
Party 1
Nike
Nike
EvilestSnow3
Nike
Level 144
God Stats
4W - 8L
1,196 SR
Queue Stats
634W - 616L
1,498 Elo+
Solo
Hera
Hera
GrimGrimaces
Hera
Level 144
God Stats
3W - 1L
1,545 SR
Queue Stats
137W - 140L
1,503 Elo+
Party 1
Ullr
Ullr
SuspectSquid
Ullr
Level 69
God Stats
12W - 10L
1,656 SR
Queue Stats
13W - 11L
1,566 Elo+
Solo
Team Averages
Level 141
1,516 SR
1,499 Elo+

VS

Team Averages
Level 168
1,618 SR
1,562 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Duffinator
Sun Wukong
Level 254
God Stats
20W - 6L
1,866 SR
Queue Stats
487W - 289L
1,755 Elo+
Solo
Chronos
Chronos
JinnyJin
Chronos
Level 159
God Stats
18W - 16L
1,542 SR
Queue Stats
149W - 127L
1,583 Elo+
Solo
Nemesis
Nemesis
Pikabut
Nemesis
Level 145
God Stats
6W - 7L
1,582 SR
Queue Stats
147W - 129L
1,507 Elo+
Solo
Cernunnos
Cernunnos
chubbzzx12
Cernunnos
Level 128
God Stats
7W - 6L
1,598 SR
Queue Stats
140W - 149L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
AIG Fear
Awilix
6
2 / 2 / 2
3,448
690
2,272
4,423
1,320
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ganesha
Aviaria
Ganesha
6
0 / 1 / 6
3,796
759
1,110
3,235
1,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

5
0 / 2 / 0
3,204
641
2,313
4,389
1,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 0 / 1
3,747
749
1,276
871
204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

7
5 / 0 / 1
4,113
823
3,216
2,296
616
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
7
0 / 1 / 1
3,442
688
300
2,978
699
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Sun Wukong
Duffinator
Sun Wukong
7
2 / 0 / 0
4,098
820
1,982
4,500
1,706
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chronos
JinnyJin
Chronos
7
2 / 1 / 0
3,682
736
2,051
2,844
649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nemesis
Pikabut
Nemesis
2
0 / 1 / 0
2,561
512
534
1,257
218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
chubbzzx12
Cernunnos
4
0 / 4 / 1
2,904
581
1,649
3,659
825
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
6
7
Kills
4
5
Deaths
7
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
0
1
1
0.5
W
Awilix
AIG Fear
Awilix
2
2
2
1.5
W
Ganesha
Aviaria
Ganesha
0
1
6
3
L
Sun Wukong
Duffinator
Sun Wukong
2
0
0
2
W
0
2
0
0
W
0
0
1
0.5
L
Chronos
JinnyJin
Chronos
2
1
0
2
L
Nemesis
Pikabut
Nemesis
0
1
0
0
W
5
0
1
5.5
L
Cernunnos
chubbzzx12
Cernunnos
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,187
Damage
6,516
15,214
Taken
15,238
5,073
Mitigated
4,097
4,410
Healing
5,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
300
44
86
1,724
2,978
699
0
1,081
1,709
15,960
397
W
Awilix
AIG Fear
Awilix
2,272
1,025
0
537
4,423
1,320
0
357
4,066
0
16,504
W
Ganesha
Aviaria
Ganesha
1,110
191
160
1,116
3,235
1,421
0
589
2,646
5,677
226
L
Sun Wukong
Duffinator
Sun Wukong
1,982
444
0
2,093
4,500
1,706
0
0
4,265
0
18,908
W
2,313
380
0
1,668
4,389
1,512
0
412
3,977
0
14,877
W
1,276
124
0
295
871
204
39
293
578
18,037
496
L
Chronos
JinnyJin
Chronos
2,051
691
0
910
2,844
649
0
253
2,558
17,370
373
L
Nemesis
Pikabut
Nemesis
534
337
0
375
1,257
218
0
63
1,194
0
2,712
W
3,216
1,465
0
634
2,296
616
0
669
1,627
0
23,820
L
Cernunnos
chubbzzx12
Cernunnos
1,649
699
0
492
3,659
825
0
718
2,941
0
8,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,308
Gold Earned
16,687
153
Minions Killed
117
0
Camps Cleared
0
502,211
Distance Traveled
448,628
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
3,442
688
28
6
0
94,061
0
W
Awilix
3,448
690
29
6
0
115,805
0
W
Ganesha
3,796
759
1
0
0
105,249
0
L
Sun Wukong
4,098
820
37
7
0
111,456
0
W
Nike
3,204
641
27
5
0
95,287
0
W
Hera
3,747
749
45
9
0
97,164
0
L
Chronos
3,682
736
39
8
0
103,806
0
L
Nemesis
2,561
512
7
1
0
35,846
0
W
Ullr
4,113
823
51
10
0
88,706
0
L
Cernunnos
2,904
581
6
1
0
103,459
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role