Player Matchup

Ymir
Ymir
Silver I
Pavlos_Greek
Ymir
Silver I
Level 144
God Stats
41W - 23L
1,650 SR
Queue Stats
200W - 215L
1,197 MMR
Solo
Nox
Nox
Gold III
XxJulianSkillzxX
Nox
Gold III
Level 143
God Stats
12W - 17L
1,481 SR
Queue Stats
177W - 173L
1,518 MMR
Solo
Mulan
Mulan
Gold V
kingofsnipers
Mulan
Gold V
Level 158
God Stats
35W - 31L
1,539 SR
Queue Stats
141W - 143L
1,362 MMR
Solo
Thanatos
Thanatos
Gold V
missdio
Thanatos
Gold V
Level 129
God Stats
1W - 1L
1,662 SR
Queue Stats
25W - 32L
1,444 MMR
Solo
Apollo
Apollo
Gold V
ribulos
Apollo
Gold V
Level 142
God Stats
3W - 0L
1,427 SR
Queue Stats
87W - 85L
1,304 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 143
1,552 SR
1,365 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 104
1,515 SR
1,369 MMR
Yu Huang
Yu Huang
Gold III
 
Yu Huang
Gold III
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Silver II
Lumpa2000
Tyr
Silver II
Level 63
God Stats
0W - 2L
1,273 SR
Queue Stats
66W - 82L
1,172 MMR
Party 1
Arachne
Arachne
Bronze III
Mr Jackibon
Arachne
Bronze III
Level 94
God Stats
6W - 6L
1,666 SR
Queue Stats
11W - 23L
1,554 MMR
Solo
Rama
Rama
Gold IV
javierencio66
Rama
Gold IV
Level 138
God Stats
3W - 7L
1,419 SR
Queue Stats
66W - 73L
1,450 MMR
Party 1
Terra
Terra
Silver IV
zeyad123
Terra
Silver IV
Level 120
God Stats
1W - 1L
1,717 SR
Queue Stats
37W - 55L
1,168 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 8
6,601
600
3,481
10,047
8,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
2 / 0 / 2
6,382
580
2,397
4,045
1,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
4 / 0 / 3
7,366
670
8,671
6,904
5,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
missdio
Thanatos
12
5 / 1 / 5
6,672
607
3,717
7,796
2,706
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
ribulos
Apollo
11
2 / 0 / 1
6,807
619
6,128
7,214
3,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
KaliPersephoneSusano

VS

Bans
Ne ZhaPoseidonJormungandr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
11
0 / 2 / 0
5,855
532
4,976
4,147
1,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 5 / 0
4,884
444
2,903
10,260
6,676
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Arachne
Mr Jackibon
Arachne
9
0 / 3 / 1
5,165
470
2,794
7,403
1,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

9
1 / 3 / 0
5,482
498
4,839
7,953
1,970
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Terra
zeyad123
Terra
9
0 / 1 / 0
5,378
489
2,917
7,533
3,482
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
2
14
Kills
1
1
Deaths
14
19
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
0
2
0
0
L
0
5
0
0
L
Arachne
Mr Jackibon
Arachne
0
3
1
0.17
W
1
0
8
5
W
2
0
2
3
L
1
3
0
0.33
W
4
0
3
5.5
W
Thanatos
missdio
Thanatos
5
1
5
7.5
W
Apollo
ribulos
Apollo
2
0
1
2.5
L
Terra
zeyad123
Terra
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,394
Damage
18,429
36,006
Taken
37,296
21,138
Mitigated
15,409
16,201
Healing
11,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
4,976
135
0
805
4,147
1,357
0
378
3,687
42,163
1,483
L
2,903
209
0
1,030
10,260
6,676
0
1,235
8,572
0
20,212
L
Arachne
Mr Jackibon
Arachne
2,794
1,824
0
2,655
7,403
1,924
0
1,198
6,061
0
24,321
W
3,481
833
0
3,387
10,047
8,096
0
2,294
7,575
20,430
0
W
2,397
123
0
998
4,045
1,383
0
1,989
1,902
37,781
988
L
4,839
3,967
0
2,114
7,953
1,970
938
1,862
6,051
0
30,078
W
8,671
1,130
0
2,600
6,904
5,949
214
58
6,822
0
48,122
W
Thanatos
missdio
Thanatos
3,717
288
0
5,556
7,796
2,706
0
1,838
5,802
0
45,454
W
Apollo
ribulos
Apollo
6,128
4,182
0
3,660
7,214
3,004
305
1,853
5,315
0
47,446
L
Terra
zeyad123
Terra
2,917
260
1,746
2,815
7,533
3,482
180
880
6,609
20,867
661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,828
Gold Earned
26,764
358
Minions Killed
263
0
Camps Cleared
0
1,106,530
Distance Traveled
1,090,415
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
5,855
532
89
8
0
196,399
2
L
Tyr
4,884
444
29
3
0
225,694
0
L
Arachne
5,165
470
57
5
0
263,367
2
W
Ymir
6,601
600
26
2
0
192,360
0
W
Nox
6,382
580
88
8
0
241,680
0
L
Rama
5,482
498
60
5
0
181,455
2
W
Mulan
7,366
670
79
7
0
219,815
0
W
Thanatos
6,672
607
67
6
0
246,533
2
W
Apollo
6,807
619
98
9
0
206,142
1
L
Terra
5,378
489
28
3
0
223,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role