Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 214
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
achillesss9771
Achilles
Level 3
God Stats
6W - 1L
1,893 SR
Queue Stats
6W - 1L
1,866 Elo+
Party 2
Zeus
Zeus
whisperite
Zeus
Level 61
God Stats
2W - 4L
1,509 SR
Queue Stats
110W - 109L
1,371 Elo+
Solo
Team Averages
Level 93
1,634 SR
1,579 Elo+

VS

Team Averages
Level 74
1,550 SR
1,407 Elo+
Ah Puch
Ah Puch
C-M-S22
Ah Puch
Level 98
God Stats
540W - 399L
1,576 SR
Queue Stats
892W - 897L
1,420 Elo+
Solo
Ravana
Ravana
MrHeadache
Ravana
Level 17
God Stats
8W - 11L
1,459 SR
Queue Stats
10W - 13L
1,376 Elo+
Party 1
Sobek
Sobek
zikutomoto
Sobek
Level 107
God Stats
4W - 4L
1,614 SR
Queue Stats
21W - 26L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
15
1 / 1 / 11
8,745
875
5,002
8,139
6,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Achilles
16
11 / 0 / 2
10,036
1,004
17,702
15,057
16,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

13
1 / 2 / 7
7,877
788
4,590
5,106
1,615
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
C-M-S22
Ah Puch
14
2 / 2 / 0
7,471
747
8,495
8,011
3,917
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Ravana
MrHeadache
Ravana
11
0 / 5 / 1
6,585
659
3,800
9,019
2,911
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sobek
12
1 / 6 / 2
6,979
698
3,956
13,958
12,202
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
13
Kills
3
3
Deaths
13
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
1
1
11
6.5
L
Ah Puch
C-M-S22
Ah Puch
2
2
0
1
L
Ravana
MrHeadache
Ravana
0
5
1
0.1
W
Achilles
11
0
2
12
W
1
2
7
2.25
L
Sobek
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,294
Damage
16,251
28,302
Taken
30,988
23,906
Mitigated
19,030
14,282
Healing
5,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
5,002
528
6,326
5,459
8,139
6,184
662
5,605
2,534
28,417
0
L
Ah Puch
C-M-S22
Ah Puch
8,495
139
0
2,179
8,011
3,917
0
1,484
5,966
24,667
0
L
Ravana
MrHeadache
Ravana
3,800
847
0
466
9,019
2,911
0
2,358
6,234
0
17,888
W
Achilles
17,702
4,446
0
2,153
15,057
16,107
1,294
3,359
11,698
0
41,059
W
4,590
776
0
344
5,106
1,615
1,299
3,136
1,970
17,955
693
L
Sobek
3,956
218
218
2,843
13,958
12,202
0
5,756
7,769
10,060
1,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,658
Gold Earned
21,035
131
Minions Killed
78
0
Camps Cleared
0
578,083
Distance Traveled
468,654
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
8,745
875
65
7
0
185,197
5
L
Ah Puch
7,471
747
39
4
0
139,253
0
L
Ravana
6,585
659
27
3
0
176,171
0
W
Achilles
10,036
1,004
33
3
0
213,707
2
W
Zeus
7,877
788
33
3
0
179,179
0
L
Sobek
6,979
698
12
1
0
153,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role