Player Matchup

Amaterasu
Amaterasu
Silver II
DrumStiix
Amaterasu
Silver II
Level 109
God Stats
1W - 0L
1,609 SR
Queue Stats
2W - 1L
1,500 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 109
1,609 SR
1,500 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 83
1,391 SR
844 MMR
Discordia
Discordia
Bronze I
JasNeko
Discordia
Bronze I
Level 83
God Stats
15W - 18L
1,391 SR
Queue Stats
710W - 1,022L
844 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DrumStiix
Amaterasu
20
9 / 4 / 0
20,423
973
17,607
41,449
30,363
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Bans
UllrBakasuraSkadiKaliPele

VS

Bans
He BoAnubisFreyaHachimanPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
JasNeko
Discordia
20
4 / 9 / 0
17,892
852
22,327
19,238
15,473
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
4
9
Kills
4
4
Deaths
9
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
DrumStiix
Amaterasu
9
4
0
2.25
L
Discordia
JasNeko
Discordia
4
9
0
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,607
Damage
22,327
41,449
Taken
19,238
30,363
Mitigated
15,473
18,412
Healing
250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
DrumStiix
Amaterasu
17,607
8,973
0
18,412
41,449
30,363
3,238
22,755
18,694
0
118,644
L
Discordia
JasNeko
Discordia
22,327
118
0
250
19,238
15,473
1,180
377
18,861
89,266
1,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,423
Gold Earned
17,892
163
Minions Killed
154
5
Camps Cleared
7
438,760
Distance Traveled
366,376
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
20,423
973
163
8
5
438,760
2
L
Discordia
17,892
852
154
7
7
366,376
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role