Player Matchup

Vamana
Vamana
BAF1s
Vamana
Level 107
God Stats
5W - 2L
1,399 SR
Queue Stats
679W - 506L
1,591 Elo+
Party 1
Sobek
Sobek
Ironwolf343
Sobek
Level 135
God Stats
2W - 3L
1,293 SR
Queue Stats
474W - 222L
1,649 Elo+
Party 1
Fafnir
Fafnir
LoadMaster
Fafnir
Level 56
God Stats
10W - 2L
1,978 SR
Queue Stats
501W - 409L
1,558 Elo+
Party 1
He Bo
He Bo
MrAsian54
He Bo
Level 147
God Stats
5W - 0L
1,684 SR
Queue Stats
401W - 175L
1,683 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
iStarFire
Ah Muzen Cab
Level 161
God Stats
12W - 2L
1,809 SR
Queue Stats
883W - 407L
1,735 Elo+
Party 1
Team Averages
Level 121
1,633 SR
1,643 Elo+

VS

Team Averages
Level 141
1,504 SR
1,474 Elo+
Geb
Geb
LotLizardWizard
Geb
Level 157
God Stats
0W - 1L
1,417 SR
Queue Stats
23W - 26L
1,488 Elo+
Solo
Anubis
Anubis
OAMbdot
Anubis
Level 126
God Stats
8W - 9L
1,594 SR
Queue Stats
171W - 176L
1,507 Elo+
Party 2
Fenrir
Fenrir
SlayerRadiant
Fenrir
Level 159
God Stats
4W - 3L
1,651 SR
Queue Stats
283W - 283L
1,465 Elo+
Party 2
Chronos
Chronos
SoulxReaperxx
Chronos
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 50L
1,415 Elo+
Solo
Cerberus
Cerberus
descabeludo5ever
Cerberus
Level 145
God Stats
2W - 5L
1,360 SR
Queue Stats
569W - 597L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
BAF1s
Vamana
10
2 / 1 / 5
5,824
1,165
2,477
2,601
1,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
1 / 2 / 8
6,098
1,220
1,698
5,344
3,914
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Fafnir
LoadMaster
Fafnir
9
0 / 1 / 7
5,732
1,146
1,274
4,480
3,657
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

He Bo
MrAsian54
He Bo
10
4 / 1 / 4
6,415
1,283
4,369
2,888
889
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
iStarFire
Ah Muzen Cab
12
2 / 0 / 6
6,507
1,301
4,559
4,540
1,748
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 4
4,860
972
2,261
4,267
3,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
OAMbdot
Anubis
11
2 / 2 / 1
5,477
1,095
3,705
4,041
2,392
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

9
1 / 5 / 2
5,054
1,011
1,874
5,596
2,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Chronos
11
2 / 0 / 1
5,445
1,089
2,283
2,397
862
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

1
0 / 0 / 0
1,212
242
0
0
0

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
13
9
Kills
5
5
Deaths
9
30
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Vamana
BAF1s
Vamana
2
1
5
4.5
W
1
2
8
2.5
W
Fafnir
LoadMaster
Fafnir
0
1
7
3.5
L
0
2
4
1
W
He Bo
MrAsian54
He Bo
4
1
4
6
L
Anubis
OAMbdot
Anubis
2
2
1
1.25
L
1
5
2
0.4
L
Chronos
2
0
1
2.5
L
0
0
0
0
W
Ah Muzen Cab
iStarFire
Ah Muzen Cab
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,377
Damage
10,123
19,853
Taken
16,301
12,175
Mitigated
8,742
6,176
Healing
2,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
BAF1s
Vamana
2,477
1,388
1,134
820
2,601
1,967
306
1,057
1,510
0
4,721
W
1,698
100
634
1,002
5,344
3,914
338
2,556
2,640
3,601
0
W
Fafnir
LoadMaster
Fafnir
1,274
77
934
1,152
4,480
3,657
329
2,408
1,999
2,639
0
L
2,261
103
0
354
4,267
3,082
0
1,836
2,359
2,265
0
W
He Bo
MrAsian54
He Bo
4,369
137
0
0
2,888
889
415
1,120
1,697
7,375
296
L
Anubis
OAMbdot
Anubis
3,705
206
83
460
4,041
2,392
0
1,668
2,299
9,619
0
L
1,874
137
146
391
5,596
2,406
0
2,218
3,307
0
2,185
L
Chronos
2,283
538
237
510
2,397
862
0
1,417
980
8,899
487
L
0
0
0
0
0
0
0
0
0
0
0
W
Ah Muzen Cab
iStarFire
Ah Muzen Cab
4,559
1,255
0
500
4,540
1,748
802
740
3,730
0
21,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,576
Gold Earned
22,048
59
Minions Killed
34
0
Camps Cleared
0
429,093
Distance Traveled
336,796
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
5,824
1,165
3
1
0
77,099
0
W
Sobek
6,098
1,220
2
0
0
90,318
0
W
Fafnir
5,732
1,146
0
0
0
74,293
0
L
Geb
4,860
972
2
0
0
98,188
0
W
He Bo
6,415
1,283
12
2
0
91,715
0
L
Anubis
5,477
1,095
11
2
0
71,750
0
L
Fenrir
5,054
1,011
2
0
0
66,858
0
L
Chronos
5,445
1,089
19
4
0
100,000
0
L
Cerberus
1,212
242
0
0
0
0
0
W
Ah Muzen Cab
6,507
1,301
42
8
0
95,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role