Player Matchup

Nu Wa
Nu Wa
Silver I
 
Nu Wa
Silver I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Gold V
AzureSparkle
Arachne
Gold V
Level 155
God Stats
1W - 5L
1,711 SR
Queue Stats
103W - 110L
1,317 MMR
Solo
Skadi
Skadi
Silver II
gankedbyMUC
Skadi
Silver II
Level 110
God Stats
21W - 10L
1,701 SR
Queue Stats
790W - 825L
1,126 MMR
Solo
Xing Tian
Xing Tian
Silver II
menu-merecido4
Xing Tian
Silver II
Level 67
God Stats
4W - 7L
1,378 SR
Queue Stats
57W - 65L
1,208 MMR
Solo
Bacchus
Bacchus
Silver III
the1major
Bacchus
Silver III
Level 95
God Stats
26W - 28L
1,401 SR
Queue Stats
59W - 87L
986 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 116
1,538 SR
1,227 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 136
1,526 SR
1,283 MMR
Shiva
Shiva
Silver III
 
Shiva
Silver III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Bronze III
Albertinni20
Janus
Bronze III
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 14L
1,290 MMR
Solo
Medusa
Medusa
Silver I
Ferraldino95
Medusa
Silver I
Level 151
God Stats
19W - 22L
1,499 SR
Queue Stats
367W - 379L
1,277 MMR
Solo
Hercules
Hercules
Gold III
hadouchdanlegame
Hercules
Gold III
Level 171
God Stats
36W - 31L
1,424 SR
Queue Stats
908W - 938L
1,221 MMR
Solo
Aphrodite
Aphrodite
Silver I
maskedbananastv
Aphrodite
Silver I
Level 77
God Stats
2W - 0L
1,705 SR
Queue Stats
53W - 79L
1,129 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
1 / 5 / 2
6,121
510
6,130
7,161
1,753
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Arachne
AzureSparkle
Arachne
12
0 / 0 / 1
5,921
493
1,449
9,970
3,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
0 / 3 / 0
5,714
476
1,640
7,263
1,995
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
menu-merecido4
Xing Tian
11
2 / 2 / 1
6,334
528
6,389
11,562
7,242
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bacchus
the1major
Bacchus
10
2 / 1 / 0
5,911
493
2,145
5,294
5,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
MulanAo KuangThothCthulhu

VS

Bans
AthenaAnubisPeleAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
11
0 / 0 / 4
5,920
493
2,169
6,630
5,042
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
3 / 2 / 1
7,410
618
3,490
3,940
1,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
13
4 / 0 / 0
7,342
612
6,037
5,763
1,848
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
3 / 0 / 4
7,402
617
4,848
8,839
3,929
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
maskedbananastv
Aphrodite
11
1 / 3 / 1
6,694
558
6,216
9,931
5,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
21
5
Kills
11
11
Deaths
5
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
5
2
0.4
W
Shiva
 
Shiva
0
0
4
2
W
3
2
1
1.75
L
Arachne
AzureSparkle
Arachne
0
0
1
0.5
W
Medusa
4
0
0
4
L
0
3
0
0
W
3
0
4
5
W
Aphrodite
maskedbananastv
Aphrodite
1
3
1
0.5
L
Xing Tian
menu-merecido4
Xing Tian
2
2
1
1.25
L
Bacchus
the1major
Bacchus
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,753
Damage
22,760
41,250
Taken
35,103
19,257
Mitigated
17,792
14,417
Healing
14,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
6,130
1,189
0
1,425
7,161
1,753
204
2,828
4,087
41,435
1,733
W
Shiva
 
Shiva
2,169
111
567
2,718
6,630
5,042
0
1,888
4,742
0
23,874
W
3,490
88
0
500
3,940
1,024
0
2,917
1,023
55,736
0
L
Arachne
AzureSparkle
Arachne
1,449
915
0
7,719
9,970
3,055
0
233
9,697
0
44,252
W
Medusa
6,037
1,836
0
1,325
5,763
1,848
1,542
751
5,012
0
56,900
L
1,640
254
0
1,038
7,263
1,995
0
0
7,263
0
44,321
W
4,848
2,165
0
2,935
8,839
3,929
0
3,021
5,818
0
60,509
W
Aphrodite
maskedbananastv
Aphrodite
6,216
1,280
140
6,220
9,931
5,949
0
6,519
3,412
30,847
1,095
L
Xing Tian
menu-merecido4
Xing Tian
6,389
432
0
2,475
11,562
7,242
0
4,683
5,916
34,694
1,189
L
Bacchus
the1major
Bacchus
2,145
209
0
1,760
5,294
5,212
0
504
4,686
14,211
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,001
Gold Earned
34,768
323
Minions Killed
405
0
Camps Cleared
0
1,167,693
Distance Traveled
1,247,942
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,121
510
72
6
0
215,732
2
W
Shiva
5,920
493
44
4
0
284,574
4
W
Janus
7,410
618
114
10
0
234,213
2
L
Arachne
5,921
493
91
8
0
266,775
1
W
Medusa
7,342
612
82
7
0
255,873
2
L
Skadi
5,714
476
76
6
0
187,521
0
W
Hercules
7,402
617
98
8
0
278,159
1
W
Aphrodite
6,694
558
67
6
0
195,123
0
L
Xing Tian
6,334
528
62
5
0
248,307
3
L
Bacchus
5,911
493
22
2
0
249,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role