Player Matchup

Cabrakan
Cabrakan
Ariboku
Cabrakan
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 34L
1,570 Elo+
Party 1
Nemesis
Nemesis
TheS3xySnake
Nemesis
Level 66
God Stats
3W - 3L
1,551 SR
Queue Stats
37W - 43L
1,429 Elo+
Party 1
Ah Puch
Ah Puch
bowchicabowwow3
Ah Puch
Level 102
God Stats
2W - 2L
1,831 SR
Queue Stats
83W - 87L
1,478 Elo+
Party 1
Team Averages
Level 92
1,627 SR
1,492 Elo+

VS

Team Averages
Level 130
1,511 SR
1,498 Elo+
Artio
Artio
Aranrion
Artio
Level 53
God Stats
0W - 2L
1,497 SR
Queue Stats
2W - 4L
1,448 Elo+
Solo
Heimdallr
Heimdallr
Geros666 one
Heimdallr
Level 229
God Stats
10W - 14L
1,494 SR
Queue Stats
393W - 406L
1,486 Elo+
Solo
Chang'e
Chang'e
SabreM9
Chang'e
Level 108
God Stats
10W - 5L
1,544 SR
Queue Stats
37W - 33L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Ariboku
Cabrakan
16
6 / 0 / 3
9,437
944
7,653
13,564
15,041
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Nemesis
TheS3xySnake
Nemesis
14
2 / 1 / 4
8,364
836
9,222
11,799
5,092
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 3 / 6
9,015
902
10,224
7,641
2,411
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Aranrion
Artio
13
1 / 4 / 1
7,641
764
6,744
14,402
10,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Heimdallr
Geros666 one
Heimdallr
13
3 / 5 / 1
8,103
810
8,973
10,914
3,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
SabreM9
Chang'e
14
0 / 1 / 2
7,711
771
8,327
8,081
2,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
10
Kills
4
4
Deaths
10
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Artio
Aranrion
Artio
1
4
1
0.38
W
Cabrakan
Ariboku
Cabrakan
6
0
3
7.5
L
Heimdallr
Geros666 one
Heimdallr
3
5
1
0.7
L
Chang'e
SabreM9
Chang'e
0
1
2
1
W
Nemesis
TheS3xySnake
Nemesis
2
1
4
4
W
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,099
Damage
24,044
33,004
Taken
33,397
22,544
Mitigated
16,238
7,288
Healing
9,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Aranrion
Artio
6,744
188
1,050
4,207
14,402
10,091
0
7,779
6,603
17,389
0
W
Cabrakan
Ariboku
Cabrakan
7,653
1,750
170
4,068
13,564
15,041
31
5,491
7,111
14,512
0
L
Heimdallr
Geros666 one
Heimdallr
8,973
3,455
0
1,017
10,914
3,535
22
5,741
5,139
0
21,960
L
Chang'e
SabreM9
Chang'e
8,327
543
945
2,165
8,081
2,612
0
4,659
3,422
22,730
507
W
Nemesis
TheS3xySnake
Nemesis
9,222
3,466
0
1,136
11,799
5,092
936
5,103
5,923
178
25,070
W
10,224
539
336
1,578
7,641
2,411
91
2,447
4,864
34,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,816
Gold Earned
23,455
104
Minions Killed
107
0
Camps Cleared
0
675,018
Distance Traveled
522,294
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,641
764
20
2
0
170,749
0
W
Cabrakan
9,437
944
20
2
0
276,149
3
L
Heimdallr
8,103
810
29
3
0
159,322
0
L
Chang'e
7,711
771
58
6
0
192,223
0
W
Nemesis
8,364
836
34
3
0
195,578
0
W
Ah Puch
9,015
902
50
5
0
203,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role