Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Allanon642
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,437 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Critical_Mass000
Kumbhakarna
Level 109
God Stats
5W - 7L
1,453 SR
Queue Stats
169W - 148L
1,500 Elo+
Solo
Heimdallr
Heimdallr
DicedUpMeatWadd
Heimdallr
Level 75
God Stats
29W - 18L
1,586 SR
Queue Stats
123W - 111L
1,453 Elo+
Party 2
Loki
Loki
OvertCoder2501
Loki
Level 66
God Stats
42W - 32L
1,490 SR
Queue Stats
118W - 106L
1,454 Elo+
Party 2
Team Averages
Level 61
1,506 SR
1,469 Elo+

VS

Team Averages
Level 98
1,553 SR
1,502 Elo+
Bellona
Bellona
Lcorona27
Bellona
Level 114
God Stats
4W - 3L
1,535 SR
Queue Stats
222W - 226L
1,542 Elo+
Party 1
Ao Kuang
Ao Kuang
SpookyOP
Ao Kuang
Level 67
God Stats
8W - 9L
1,500 SR
Queue Stats
75W - 73L
1,522 Elo+
Party 1
Khepri
Khepri
YahuV2
Khepri
Level 157
God Stats
2W - 1L
1,509 SR
Queue Stats
87W - 102L
1,500 Elo+
Party 1
Ra
Ra
temmie_da_boss
Ra
Level 89
God Stats
10W - 5L
1,634 SR
Queue Stats
358W - 328L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
vicdav0916
Sun Wukong
Level 62
God Stats
8W - 5L
1,587 SR
Queue Stats
118W - 119L
1,447 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
13
5 / 0 / 4
7,461
533
8,711
5,659
1,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
Allanon642
Kukulkan
10
1 / 5 / 4
6,487
463
4,371
7,796
2,277
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kumbhakarna
Critical_Mass000
Kumbhakarna
15
6 / 1 / 1
8,812
629
9,248
11,007
4,602
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
DicedUpMeatWadd
Heimdallr
9
0 / 5 / 6
5,591
399
2,945
9,894
3,118
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
4 / 2 / 3
6,864
490
3,479
9,450
2,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Lcorona27
Bellona
12
6 / 1 / 5
7,839
560
6,552
8,299
6,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Ao Kuang
SpookyOP
Ao Kuang
13
3 / 6 / 2
7,122
509
3,000
11,503
3,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Khepri
YahuV2
Khepri
11
3 / 3 / 7
7,003
500
9,422
10,408
5,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
1 / 3 / 1
7,480
534
3,627
6,364
1,933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
vicdav0916
Sun Wukong
11
0 / 3 / 1
6,424
459
5,421
13,026
6,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
29
16
Kills
13
13
Deaths
16
18
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
5
0
4
7
L
Kukulkan
Allanon642
Kukulkan
1
5
4
0.6
L
Kumbhakarna
Critical_Mass000
Kumbhakarna
6
1
1
6.5
L
Heimdallr
DicedUpMeatWadd
Heimdallr
0
5
6
0.6
W
Bellona
Lcorona27
Bellona
6
1
5
8.5
L
4
2
3
2.75
W
Ao Kuang
SpookyOP
Ao Kuang
3
6
2
0.67
W
Khepri
YahuV2
Khepri
3
3
7
2.17
W
1
3
1
0.5
W
Sun Wukong
vicdav0916
Sun Wukong
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,754
Damage
28,022
43,806
Taken
49,600
14,356
Mitigated
23,550
11,941
Healing
14,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
8,711
943
598
1,503
5,659
1,602
0
1,391
4,032
41,910
0
L
Kukulkan
Allanon642
Kukulkan
4,371
780
1,140
995
7,796
2,277
0
4,229
3,487
16,660
0
L
Kumbhakarna
Critical_Mass000
Kumbhakarna
9,248
465
0
3,410
11,007
4,602
0
1,829
8,482
65,058
2,144
L
Heimdallr
DicedUpMeatWadd
Heimdallr
2,945
1,241
0
1,457
9,894
3,118
0
4,846
5,000
0
23,669
W
Bellona
Lcorona27
Bellona
6,552
1,827
0
2,569
8,299
6,720
32
2,262
5,901
0
37,381
L
3,479
805
0
2,838
9,450
2,757
0
3,192
6,218
0
34,601
W
Ao Kuang
SpookyOP
Ao Kuang
3,000
606
0
3,703
11,503
3,489
0
3,683
7,603
38,671
9,346
W
Khepri
YahuV2
Khepri
9,422
1,426
0
814
10,408
5,016
0
4,067
6,110
29,105
4,520
W
3,627
303
75
1,184
6,364
1,933
428
3,560
2,418
46,776
495
W
Sun Wukong
vicdav0916
Sun Wukong
5,421
783
0
6,399
13,026
6,392
0
7,129
5,699
0
42,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,215
Gold Earned
35,868
289
Minions Killed
336
0
Camps Cleared
0
1,436,610
Distance Traveled
1,475,672
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
7,461
533
66
5
0
299,467
0
L
Kukulkan
6,487
463
29
2
0
248,963
0
L
Kumbhakarna
8,812
629
103
7
0
278,107
3
L
Heimdallr
5,591
399
38
3
0
269,169
2
W
Bellona
7,839
560
62
4
0
322,660
0
L
Loki
6,864
490
53
4
0
340,904
0
W
Ao Kuang
7,122
509
82
6
0
330,461
0
W
Khepri
7,003
500
34
2
0
278,232
0
W
Ra
7,480
534
95
7
0
284,757
0
W
Sun Wukong
6,424
459
63
5
0
259,562
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role