Player Matchup

Cu Chulainn
Cu Chulainn
Caprici Diablo
Cu Chulainn
Level 158
God Stats
2W - 1L
1,856 SR
Queue Stats
228W - 224L
1,481 Elo+
Solo
Cernunnos
Cernunnos
FuzzyChaos
Cernunnos
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,512 Elo+
Party 1
Hera
Hera
MonsterKuchi
Hera
Level 118
God Stats
1W - 3L
1,211 SR
Queue Stats
137W - 189L
1,459 Elo+
Solo
Ares
Ares
SniperzBait
Ares
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 37L
1,466 Elo+
Party 1
Kali
Kali
sirturdferguson
Kali
Level 121
God Stats
3W - 2L
1,449 SR
Queue Stats
133W - 125L
1,554 Elo+
Solo
Team Averages
Level 121
1,503 SR
1,494 Elo+

VS

Team Averages
Level 158
1,583 SR
1,515 Elo+
Cthulhu
Cthulhu
DarkonSA
Cthulhu
Level 290
God Stats
15W - 3L
1,974 SR
Queue Stats
908W - 963L
1,562 Elo+
Solo
Hades
Hades
KanekiKun301
Hades
Level 124
God Stats
2W - 0L
1,402 SR
Queue Stats
30W - 35L
1,474 Elo+
Party 2
Hachiman
Hachiman
PupSparky808
Hachiman
Level 129
God Stats
5W - 4L
1,478 SR
Queue Stats
331W - 347L
1,541 Elo+
Solo
Cu Chulainn
Cu Chulainn
mercilessblaze
Cu Chulainn
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
150W - 148L
1,568 Elo+
Solo
Baba Yaga
Baba Yaga
rosiepeeps
Baba Yaga
Level 109
God Stats
1W - 2L
1,560 SR
Queue Stats
15W - 21L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Caprici Diablo
Cu Chulainn
16
2 / 4 / 15
9,564
736
14,248
14,421
17,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cernunnos
FuzzyChaos
Cernunnos
18
10 / 4 / 6
11,025
848
16,194
11,336
5,258
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
3 / 2 / 12
10,220
786
8,364
6,216
2,935
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 6 / 13
10,146
780
6,642
16,033
19,532
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
3 / 4 / 9
9,862
759
8,004
13,192
5,827
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DarkonSA
Cthulhu
18
1 / 3 / 13
10,381
799
11,450
18,579
22,795
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
5 / 3 / 9
10,530
810
8,077
11,271
8,511
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Hachiman
PupSparky808
Hachiman
18
2 / 4 / 11
10,475
806
13,228
11,643
5,447
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
mercilessblaze
Cu Chulainn
14
2 / 6 / 13
9,242
711
7,797
12,886
15,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baba Yaga
rosiepeeps
Baba Yaga
17
6 / 3 / 9
10,922
840
9,228
8,060
3,619
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
71
19
Kills
16
20
Deaths
19
55
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Caprici Diablo
Cu Chulainn
2
4
15
2.38
W
Cthulhu
DarkonSA
Cthulhu
1
3
13
2.5
L
Cernunnos
FuzzyChaos
Cernunnos
10
4
6
3.25
W
5
3
9
3.17
L
3
2
12
4.5
W
Hachiman
PupSparky808
Hachiman
2
4
11
1.88
L
1
6
13
1.25
W
Cu Chulainn
mercilessblaze
Cu Chulainn
2
6
13
1.42
W
Baba Yaga
rosiepeeps
Baba Yaga
6
3
9
3.5
L
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,452
Damage
49,780
61,198
Taken
62,439
51,068
Mitigated
55,713
16,354
Healing
22,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Caprici Diablo
Cu Chulainn
14,248
985
1,137
1,916
14,421
17,516
930
6,663
7,512
2,991
18,040
W
Cthulhu
DarkonSA
Cthulhu
11,450
140
1,531
3,190
18,579
22,795
550
3,982
14,187
29,102
2,416
L
Cernunnos
FuzzyChaos
Cernunnos
16,194
9,842
181
2,456
11,336
5,258
1,723
6,758
4,499
0
38,764
W
8,077
204
3,230
4,279
11,271
8,511
1,340
3,783
7,416
20,218
0
L
8,364
2,069
1,093
1,156
6,216
2,935
785
2,901
3,270
29,894
0
W
Hachiman
PupSparky808
Hachiman
13,228
7,502
1,731
2,959
11,643
5,447
3,666
4,336
7,109
0
36,428
L
6,642
463
488
889
16,033
19,532
354
5,308
10,412
9,314
0
W
Cu Chulainn
mercilessblaze
Cu Chulainn
7,797
592
838
1,070
12,886
15,341
336
4,202
8,504
1,594
10,186
W
Baba Yaga
rosiepeeps
Baba Yaga
9,228
90
1,884
1,708
8,060
3,619
1,546
1,067
6,867
25,510
447
L
8,004
1,629
1,771
5,267
13,192
5,827
0
6,987
6,126
0
15,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,817
Gold Earned
51,550
145
Minions Killed
157
0
Camps Cleared
0
1,150,109
Distance Traveled
1,221,022
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
9,564
736
18
1
0
238,705
0
W
Cthulhu
10,381
799
43
3
0
239,709
0
L
Cernunnos
11,025
848
56
4
0
197,762
0
W
Hades
10,530
810
33
3
0
260,408
0
L
Hera
10,220
786
49
4
0
225,332
0
W
Hachiman
10,475
806
47
4
0
227,185
0
L
Ares
10,146
780
4
0
0
228,453
0
W
Cu Chulainn
9,242
711
8
1
0
214,590
0
W
Baba Yaga
10,922
840
26
2
0
279,130
0
L
Kali
9,862
759
18
1
0
259,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role