Player Matchup

King Arthur
King Arthur
Bronze III
Akhitoo_YT
King Arthur
Bronze III
Level 66
God Stats
0W - 1L
1,192 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Ix Chel
Ix Chel
Gold III
BalcazarGroneXD
Ix Chel
Gold III
Level 143
God Stats
3W - 1L
1,918 SR
Queue Stats
17W - 19L
1,554 MMR
Solo
Neith
Neith
Bronze III
Mysterious1ONE
Neith
Bronze III
Level 138
God Stats
0W - 1L
1,197 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 116
1,436 SR
1,518 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 131
1,656 SR
1,492 MMR
Mulan
Mulan
Platinum IV
BigE_720
Mulan
Platinum IV
Level 134
God Stats
12W - 3L
1,807 SR
Queue Stats
79W - 79L
1,532 MMR
Party 1
Bacchus
Bacchus
Gold I
KillerTuti71017
Bacchus
Gold I
Level 102
God Stats
2W - 2L
1,482 SR
Queue Stats
49W - 43L
1,451 MMR
Party 1
Skadi
Skadi
Gold IV
zoloft127
Skadi
Gold IV
Level 157
God Stats
7W - 4L
1,680 SR
Queue Stats
50W - 57L
1,493 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Akhitoo_YT
King Arthur
14
1 / 1 / 0
8,008
728
4,763
10,221
8,068
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
0 / 2 / 1
8,553
778
5,903
6,167
1,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 1 / 1
8,053
732
7,034
6,874
2,087
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
KuzenboVulcanCthulhuShivaHera

VS

Bans
AchillesFreyaOdinRaBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
BigE_720
Mulan
15
1 / 0 / 3
8,388
763
5,341
10,306
10,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
2 / 1 / 2
8,587
781
7,514
8,664
6,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Skadi
zoloft127
Skadi
16
1 / 0 / 3
9,311
846
7,611
5,060
1,995
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
12
1
Kills
4
4
Deaths
1
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Akhitoo_YT
King Arthur
1
1
0
1
L
0
2
1
0.25
W
Mulan
BigE_720
Mulan
1
0
3
2.5
W
2
1
2
3
L
0
1
1
0.5
W
Skadi
zoloft127
Skadi
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,700
Damage
20,466
23,262
Taken
24,030
12,002
Mitigated
18,701
6,782
Healing
5,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Akhitoo_YT
King Arthur
4,763
138
149
2,331
10,221
8,068
0
1,907
7,711
4,028
14,120
L
5,903
609
866
1,602
6,167
1,847
0
2,696
3,095
33,259
0
W
Mulan
BigE_720
Mulan
5,341
147
0
2,348
10,306
10,447
0
2,463
7,843
0
22,486
W
7,514
448
0
1,411
8,664
6,259
0
3,088
5,576
20,342
161
L
7,034
1,269
0
1,834
6,874
2,087
0
1,994
4,570
0
28,654
W
Skadi
zoloft127
Skadi
7,611
2,614
0
1,622
5,060
1,995
37
1,358
3,702
0
48,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,614
Gold Earned
26,286
139
Minions Killed
157
0
Camps Cleared
0
649,962
Distance Traveled
661,134
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,008
728
21
2
0
239,857
0
L
Ix Chel
8,553
778
70
6
0
204,668
4
W
Mulan
8,388
763
36
3
0
226,546
0
W
Bacchus
8,587
781
31
3
0
215,413
0
L
Neith
8,053
732
48
4
0
205,437
4
W
Skadi
9,311
846
90
8
0
219,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role