Player Matchup

Neith
Neith
Abdara12
Neith
Level 67
God Stats
135W - 112L
1,527 SR
Queue Stats
156W - 140L
1,443 Elo+
Solo
Cthulhu
Cthulhu
JoeTheMadlad
Cthulhu
Level 86
God Stats
3W - 4L
1,616 SR
Queue Stats
11W - 9L
1,247 Elo+
Party 2
Nu Wa
Nu Wa
KrimsonRogue727
Nu Wa
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,375 Elo+
Party 2
Thor
Thor
MaxCh
Thor
Level 135
God Stats
2W - 3L
1,542 SR
Queue Stats
2W - 8L
1,264 Elo+
Solo
Charybdis
Charybdis
PandarkHD
Charybdis
Level 100
God Stats
2W - 1L
1,702 SR
Queue Stats
176W - 185L
1,438 Elo+
Solo
Team Averages
Level 99
1,577 SR
1,353 Elo+

VS

Team Averages
Level 97
1,494 SR
1,483 Elo+
Loki
Loki
 
Loki
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
HORRIBELSNIPER
Surtr
Level 101
God Stats
6W - 4L
1,361 SR
Queue Stats
215W - 205L
1,450 Elo+
Party 3
Anubis
Anubis
InsanityAwaits-
Anubis
Level 141
God Stats
3W - 6L
1,337 SR
Queue Stats
298W - 294L
1,533 Elo+
Party 1
Nu Wa
Nu Wa
MoriFox_
Nu Wa
Level 66
God Stats
14W - 8L
1,615 SR
Queue Stats
72W - 63L
1,487 Elo+
Party 1
Neith
Neith
SeriousMuffin21
Neith
Level 108
God Stats
23W - 13L
1,654 SR
Queue Stats
83W - 75L
1,448 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Abdara12
Neith
13
0 / 3 / 2
7,288
521
2,758
7,858
1,968
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
JoeTheMadlad
Cthulhu
11
2 / 4 / 1
7,055
504
5,894
13,883
6,801
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 3 / 1
7,317
523
6,850
6,727
1,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
MaxCh
Thor
1
0 / 0 / 0
3,034
217
0
432
68
Charybdis
PandarkHD
Charybdis
13
3 / 4 / 0
7,807
558
5,621
12,020
3,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
1 / 2 / 2
6,979
499
1,863
7,737
2,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
3 / 2 / 3
8,234
588
8,065
12,120
6,725
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

14
7 / 1 / 0
8,390
599
8,152
8,521
4,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Nu Wa
MoriFox_
Nu Wa
12
1 / 1 / 3
7,697
550
5,331
4,892
1,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

14
2 / 1 / 7
8,065
576
7,668
7,856
2,688
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
29
7
Kills
14
14
Deaths
7
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
1
2
2
1
L
Neith
Abdara12
Neith
0
3
2
0.33
W
3
2
3
2.25
W
7
1
0
7
L
Cthulhu
JoeTheMadlad
Cthulhu
2
4
1
0.63
L
2
3
1
0.83
L
Thor
MaxCh
Thor
0
0
0
0
W
Nu Wa
MoriFox_
Nu Wa
1
1
3
2.5
L
Charybdis
PandarkHD
Charybdis
3
4
0
0.75
W
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,123
Damage
31,079
40,920
Taken
41,126
14,185
Mitigated
17,092
9,026
Healing
15,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
1,863
0
0
4,743
7,737
2,142
0
1,377
6,360
0
50,635
L
Neith
Abdara12
Neith
2,758
794
0
2,347
7,858
1,968
424
1,778
5,840
0
55,095
W
8,065
2,670
0
1,435
12,120
6,725
204
1,990
10,130
1,341
48,582
W
8,152
267
0
4,626
8,521
4,441
299
2,573
5,948
64,981
1,462
L
Cthulhu
JoeTheMadlad
Cthulhu
5,894
227
1,724
1,593
13,883
6,801
0
5,233
8,237
26,152
1,555
L
6,850
2,428
0
0
6,727
1,502
0
3,449
2,992
47,548
1,855
L
Thor
MaxCh
Thor
0
0
0
0
432
68
0
328
0
0
0
W
Nu Wa
MoriFox_
Nu Wa
5,331
1,802
0
857
4,892
1,096
421
2,143
2,749
40,870
554
L
Charybdis
PandarkHD
Charybdis
5,621
2,465
0
3,362
12,020
3,846
472
1,756
10,137
0
54,432
W
7,668
3,124
0
3,544
7,856
2,688
584
4,179
3,677
0
53,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,501
Gold Earned
39,365
331
Minions Killed
442
0
Camps Cleared
0
945,657
Distance Traveled
1,322,730
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,979
499
89
6
0
306,465
2
L
Neith
7,288
521
92
7
0
257,728
4
W
Surtr
8,234
588
83
6
0
268,356
0
W
Anubis
8,390
599
85
6
0
246,390
0
L
Cthulhu
7,055
504
41
3
0
241,177
0
L
Nu Wa
7,317
523
92
7
0
243,008
1
L
Thor
3,034
217
0
0
0
0
0
W
Nu Wa
7,697
550
87
6
0
244,041
0
L
Charybdis
7,807
558
106
8
0
203,744
2
W
Neith
8,065
576
98
7
0
257,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role