Player Matchup

Baron Samedi
Baron Samedi
C6Rhymes4Crimes
Baron Samedi
Level 133
God Stats
8W - 8L
1,558 SR
Queue Stats
560W - 560L
1,469 Elo+
Solo
Thor
Thor
WayneD420
Thor
Level 115
God Stats
3W - 1L
1,239 SR
Queue Stats
100W - 98L
1,476 Elo+
Party 2
Medusa
Medusa
evilresident117
Medusa
Level 112
God Stats
27W - 10L
1,714 SR
Queue Stats
77W - 77L
1,510 Elo+
Party 2
Ra
Ra
nuttuh
Ra
Level 42
God Stats
33W - 29L
1,523 SR
Queue Stats
90W - 87L
1,496 Elo+
Party 2
Cthulhu
Cthulhu
prettyboypickle
Cthulhu
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 5L
1,580 Elo+
Party 2
Team Averages
Level 105
1,507 SR
1,506 Elo+

VS

Team Averages
Level 113
1,641 SR
1,524 Elo+
Bakasura
Bakasura
Khrís
Bakasura
Level 112
God Stats
3W - 1L
1,662 SR
Queue Stats
114W - 71L
1,527 Elo+
Party 1
Chaac
Chaac
StarCake1554477
Chaac
Level 80
God Stats
0W - 2L
1,609 SR
Queue Stats
115W - 79L
1,523 Elo+
Party 1
Izanami
Izanami
Tartarxs
Izanami
Level 113
God Stats
46W - 28L
1,696 SR
Queue Stats
208W - 213L
1,550 Elo+
Solo
Janus
Janus
ZeroFamilon123
Janus
Level 158
God Stats
65W - 65L
1,525 SR
Queue Stats
322W - 312L
1,562 Elo+
Solo
Persephone
Persephone
ZirArchangel
Persephone
Level 101
God Stats
3W - 3L
1,715 SR
Queue Stats
16W - 20L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
C6Rhymes4Crimes
Baron Samedi
16
7 / 0 / 2
9,758
976
5,998
6,477
3,089
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Thor
13
3 / 4 / 10
8,590
859
5,796
11,106
2,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
6 / 1 / 10
9,420
942
11,778
7,781
2,377
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ra
15
5 / 1 / 10
9,456
946
5,964
5,957
1,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 1 / 15
8,399
840
11,472
8,353
5,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Khrís
Bakasura
13
1 / 3 / 1
8,029
803
6,615
9,936
4,822
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

12
1 / 5 / 3
7,689
769
5,015
10,803
6,300
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Izanami
Tartarxs
Izanami
14
1 / 6 / 5
8,495
850
7,825
11,400
3,536
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

15
3 / 1 / 1
8,957
896
7,898
6,359
2,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Persephone
ZirArchangel
Persephone
14
1 / 6 / 2
8,609
861
7,723
9,174
2,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
19
21
Kills
7
7
Deaths
21
47
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
C6Rhymes4Crimes
Baron Samedi
7
0
2
8
L
Bakasura
Khrís
Bakasura
1
3
1
0.5
L
1
5
3
0.5
L
Izanami
Tartarxs
Izanami
1
6
5
0.58
W
Thor
3
4
10
2
L
3
1
1
3.5
L
Persephone
ZirArchangel
Persephone
1
6
2
0.33
W
6
1
10
11
W
Ra
5
1
10
10
W
0
1
15
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,008
Damage
35,076
39,674
Taken
47,672
15,784
Mitigated
19,695
14,263
Healing
4,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
C6Rhymes4Crimes
Baron Samedi
5,998
416
389
2,269
6,477
3,089
0
2,128
4,224
30,897
0
L
Bakasura
Khrís
Bakasura
6,615
4,108
0
1,999
9,936
4,822
0
2,992
6,577
0
15,688
L
5,015
298
0
712
10,803
6,300
0
5,856
4,564
0
7,240
L
Izanami
Tartarxs
Izanami
7,825
5,614
0
541
11,400
3,536
0
5,653
5,437
0
26,181
W
Thor
5,796
914
0
1,401
11,106
2,914
0
2,598
7,396
0
15,476
L
7,898
59
0
588
6,359
2,146
0
2,529
3,632
28,759
0
L
Persephone
ZirArchangel
Persephone
7,723
180
0
962
9,174
2,891
0
4,197
4,686
21,114
456
W
11,778
3,661
0
2,539
7,781
2,377
1,015
3,151
4,546
0
22,755
W
Ra
5,964
316
3,273
2,980
5,957
1,990
616
3,492
2,293
24,876
525
W
11,472
207
172
1,240
8,353
5,414
231
3,544
4,332
22,854
461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,623
Gold Earned
41,779
197
Minions Killed
194
0
Camps Cleared
0
1,006,976
Distance Traveled
918,645
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,758
976
70
7
0
177,623
0
L
Bakasura
8,029
803
33
3
0
207,751
0
L
Chaac
7,689
769
9
1
0
159,703
0
L
Izanami
8,495
850
46
5
0
175,919
0
W
Thor
8,590
859
17
2
0
207,661
0
L
Janus
8,957
896
63
6
0
205,453
2
L
Persephone
8,609
861
43
4
0
169,819
0
W
Medusa
9,420
942
25
3
0
233,519
0
W
Ra
9,456
946
51
5
0
193,964
0
W
Cthulhu
8,399
840
34
3
0
194,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role