Player Matchup

Apollo
Apollo
TR AcidMikezz
Apollo
Level 136
God Stats
2W - 2L
1,297 SR
Queue Stats
225W - 177L
1,589 Elo+
Solo
Discordia
Discordia
Zaracksol
Discordia
Level 129
God Stats
4W - 3L
1,410 SR
Queue Stats
147W - 132L
1,576 Elo+
Party 1
Loki
Loki
ryanexpress34
Loki
Level 129
God Stats
13W - 11L
1,440 SR
Queue Stats
285W - 285L
1,492 Elo+
Party 3
Ymir
Ymir
thecomfycouch14
Ymir
Level 87
God Stats
3W - 1L
1,746 SR
Queue Stats
86W - 81L
1,525 Elo+
Party 3
Camazotz
Camazotz
underdog83
Camazotz
Level 159
God Stats
46W - 42L
1,538 SR
Queue Stats
989W - 965L
1,602 Elo+
Party 1
Team Averages
Level 128
1,486 SR
1,557 Elo+

VS

Team Averages
Level 145
1,413 SR
1,544 Elo+
Anhur
Anhur
 
Anhur
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
AustTheHeister
Da Ji
Level 80
God Stats
6W - 15L
1,351 SR
Queue Stats
313W - 285L
1,566 Elo+
Party 2
Maui
Maui
Mr_doritoman
Maui
Level 159
God Stats
5W - 14L
1,441 SR
Queue Stats
274W - 242L
1,589 Elo+
Party 2
Freya
Freya
Sparky_Shine70
Freya
Level 157
God Stats
1W - 4L
1,276 SR
Queue Stats
184W - 170L
1,552 Elo+
Solo
Odin
Odin
T4T00
Odin
Level 184
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 143L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 2
7,121
712
3,793
5,754
1,533
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
Zaracksol
Discordia
11
5 / 1 / 5
6,813
681
6,666
5,034
1,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 3 / 0
6,211
621
3,049
7,462
2,337
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

10
3 / 1 / 7
6,381
638
2,837
6,765
3,380
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Camazotz
underdog83
Camazotz
12
6 / 0 / 4
6,890
689
6,478
9,261
2,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
0 / 4 / 1
5,865
587
4,940
6,384
1,809
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

9
1 / 4 / 2
5,212
521
3,055
7,153
2,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
2 / 3 / 1
5,307
531
2,726
5,641
3,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 5 / 2
5,211
521
2,139
9,199
2,586
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Odin
T4T00
Odin
10
3 / 2 / 0
6,299
630
4,738
7,274
6,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
18
Kills
6
6
Deaths
18
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
4
1
0.13
L
1
4
2
0.5
L
2
3
1
0.83
L
0
5
2
0.2
L
Odin
T4T00
Odin
3
2
0
1.5
W
3
1
2
4
W
Discordia
Zaracksol
Discordia
5
1
5
7.5
W
1
3
0
0.33
W
3
1
7
6.5
W
Camazotz
underdog83
Camazotz
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,823
Damage
17,598
34,276
Taken
35,651
11,397
Mitigated
16,556
13,427
Healing
9,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
4,940
2,286
0
1,686
6,384
1,809
541
813
5,531
0
49,741
L
3,055
752
0
2,436
7,153
2,175
0
2,204
4,819
0
30,560
L
2,726
688
0
893
5,641
3,556
0
1,208
4,361
10,061
0
L
2,139
1,058
0
1,919
9,199
2,586
0
3,914
4,863
23,851
2,084
L
Odin
T4T00
Odin
4,738
1,502
0
2,631
7,274
6,430
0
585
6,689
261
35,282
W
3,793
2,518
0
1,946
5,754
1,533
0
610
5,144
0
53,808
W
Discordia
Zaracksol
Discordia
6,666
565
0
738
5,034
1,349
82
1,612
3,422
36,576
159
W
3,049
920
0
1,793
7,462
2,337
0
129
6,899
0
35,875
W
2,837
1,306
0
1,616
6,765
3,380
0
1,569
5,196
9,660
0
W
Camazotz
underdog83
Camazotz
6,478
2,427
0
7,334
9,261
2,798
0
1,001
8,260
0
46,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,416
Gold Earned
27,894
366
Minions Killed
286
0
Camps Cleared
0
1,116,508
Distance Traveled
1,037,460
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,865
587
90
9
0
168,567
2
L
Da Ji
5,212
521
64
6
0
250,398
2
L
Maui
5,307
531
13
1
0
223,080
1
L
Freya
5,211
521
48
5
0
189,534
3
L
Odin
6,299
630
71
7
0
205,881
0
W
Apollo
7,121
712
108
11
0
210,821
2
W
Discordia
6,813
681
91
9
0
220,025
0
W
Loki
6,211
621
77
8
0
214,129
1
W
Ymir
6,381
638
12
1
0
228,656
2
W
Camazotz
6,890
689
78
8
0
242,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role