Player Matchup

Apollo
Apollo
 
Apollo
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
NocturnalMeech
Medusa
Level 14
God Stats
1W - 2L
1,731 SR
Queue Stats
8W - 21L
1,244 Elo+
Party 2
Ymir
Ymir
ScoopScoopSkee
Ymir
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 23L
1,240 Elo+
Party 2
Pele
Pele
mopheadboingus
Pele
Level 10
God Stats
1W - 7L
1,215 SR
Queue Stats
8W - 22L
1,244 Elo+
Party 2
Horus
Horus
wepanator
Horus
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 11L
1,248 Elo+
Party 2
Team Averages
Level 24
1,489 SR
1,295 Elo+

VS

Team Averages
Level 30
1,374 SR
1,243 Elo+
Artio
Artio
HappyWalmart
Artio
Level 77
God Stats
1W - 0L
1,545 SR
Queue Stats
33W - 76L
1,322 Elo+
Party 1
Hou Yi
Hou Yi
I_Camp_With_Noed
Hou Yi
Level 15
God Stats
1W - 2L
1,159 SR
Queue Stats
1W - 2L
1,193 Elo+
Party 1
Janus
Janus
NoobTubeDr
Janus
Level 16
God Stats
1W - 0L
1,538 SR
Queue Stats
1W - 2L
1,193 Elo+
Party 1
Cerberus
Cerberus
Trainer Lucario
Cerberus
Level 13
God Stats
1W - 1L
1,282 SR
Queue Stats
1W - 2L
1,193 Elo+
Party 1
Medusa
Medusa
XTheGodEaterX
Medusa
Level 28
God Stats
1W - 0L
1,346 SR
Queue Stats
4W - 9L
1,312 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
6
0 / 0 / 0
3,411
569
0
0
0
10
0 / 0 / 3
5,355
893
3,229
3,734
1,130
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
2 / 2 / 3
5,994
999
6,697
6,858
4,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

12
3 / 1 / 2
6,346
1,058
3,861
3,446
1,133
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Horus
wepanator
Horus
10
0 / 3 / 1
5,546
924
1,737
6,631
4,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 3
5,914
986
1,041
4,830
3,266
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 0 / 1
5,874
979
4,065
3,179
1,058
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Janus
10
0 / 2 / 3
5,632
939
3,789
3,719
1,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Cerberus
11
2 / 0 / 4
6,186
1,031
3,265
7,012
4,015
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 2 / 3
6,243
1,041
4,515
4,320
1,449
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
20
5
Kills
6
6
Deaths
5
9
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
0
0
0
0
W
0
1
3
1.5
W
2
0
1
2.5
L
0
0
3
1.5
W
Janus
0
2
3
0.75
L
2
2
3
1.75
W
Cerberus
2
0
4
4
W
2
2
3
1.75
L
3
1
2
4
L
Horus
wepanator
Horus
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,524
Damage
16,675
20,669
Taken
23,060
11,447
Mitigated
10,966
2,863
Healing
2,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
0
0
0
0
0
0
0
0
0
0
0
W
1,041
67
200
851
4,830
3,266
0
570
4,159
4,139
126
W
4,065
1,553
0
392
3,179
1,058
292
1,517
1,622
0
10,422
L
3,229
1,311
0
500
3,734
1,130
130
1,838
1,896
0
7,429
W
Janus
3,789
193
0
0
3,719
1,178
386
1,762
1,841
12,942
14
L
6,697
1,196
0
1,089
6,858
4,399
0
2,537
4,321
16,048
0
W
Cerberus
3,265
397
0
1,404
7,012
4,015
528
1,318
5,584
11,266
208
W
4,515
1,574
0
0
4,320
1,449
549
1,050
3,157
0
18,317
L
3,861
429
0
235
3,446
1,133
0
1,294
2,152
0
18,069
L
Horus
wepanator
Horus
1,737
793
149
890
6,631
4,785
0
2,273
4,358
0
6,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,652
Gold Earned
29,849
82
Minions Killed
114
0
Camps Cleared
0
476,621
Distance Traveled
617,444
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
3,411
569
0
0
0
0
0
W
Artio
5,914
986
12
2
0
131,342
0
W
Hou Yi
5,874
979
19
3
0
121,975
0
L
Medusa
5,355
893
10
2
0
115,485
1
W
Janus
5,632
939
28
5
0
114,660
0
L
Ymir
5,994
999
22
4
0
123,493
2
W
Cerberus
6,186
1,031
17
3
0
128,571
0
W
Medusa
6,243
1,041
38
6
0
120,896
0
L
Pele
6,346
1,058
45
8
0
127,816
0
L
Horus
5,546
924
5
1
0
109,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role