Player Matchup

Tsukuyomi
Tsukuyomi
Avyvl
Tsukuyomi
Level 148
God Stats
5W - 0L
1,754 SR
Queue Stats
158W - 152L
1,577 Elo+
Party 1
Artio
Artio
DeadTheKid12
Artio
Level 158
God Stats
1W - 2L
1,465 SR
Queue Stats
73W - 74L
1,526 Elo+
Solo
Ne Zha
Ne Zha
FaouziaFawn
Ne Zha
Level 119
God Stats
1W - 0L
1,268 SR
Queue Stats
15W - 11L
1,733 Elo+
Party 1
The Morrigan
The Morrigan
lVlarmalade
The Morrigan
Level 217
God Stats
1W - 0L
1,701 SR
Queue Stats
39W - 43L
1,530 Elo+
Party 1
Ares
Ares
xWaffi
Ares
Level 253
God Stats
1W - 0L
1,645 SR
Queue Stats
76W - 89L
1,523 Elo+
Party 1
Team Averages
Level 179
1,567 SR
1,578 Elo+

VS

Team Averages
Level 140
1,468 SR
1,570 Elo+
Fafnir
Fafnir
Disaccharide
Fafnir
Level 149
God Stats
1W - 4L
1,215 SR
Queue Stats
249W - 241L
1,563 Elo+
Solo
Bakasura
Bakasura
Narwhal83
Bakasura
Level 158
God Stats
1W - 1L
1,805 SR
Queue Stats
451W - 248L
1,702 Elo+
Solo
Baron Samedi
Baron Samedi
Rigboned
Baron Samedi
Level 120
God Stats
1W - 2L
1,553 SR
Queue Stats
117W - 81L
1,665 Elo+
Solo
Skadi
Skadi
S1mb
Skadi
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 57L
1,612 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ToXic_Venom_4
Ah Muzen Cab
Level 127
God Stats
0W - 2L
1,268 SR
Queue Stats
2W - 5L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Avyvl
Tsukuyomi
16
10 / 2 / 7
9,854
985
15,585
10,100
5,200
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 3 / 13
8,824
882
8,898
18,174
23,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ne Zha
14
4 / 2 / 9
8,277
828
16,805
8,647
4,626
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

The Morrigan
lVlarmalade
The Morrigan
16
2 / 2 / 13
8,746
875
7,708
4,867
2,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
xWaffi
Ares
14
2 / 3 / 12
8,807
881
8,135
15,583
16,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
16
4 / 3 / 6
9,131
913
7,670
15,843
20,263
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Bakasura
Narwhal83
Bakasura
14
5 / 2 / 3
7,987
799
4,719
15,182
11,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
Rigboned
Baron Samedi
14
1 / 4 / 8
8,387
839
13,256
11,225
5,229
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Skadi
S1mb
Skadi
14
1 / 4 / 10
8,148
815
9,026
9,288
2,764
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ah Muzen Cab
ToXic_Venom_4
Ah Muzen Cab
13
1 / 6 / 4
7,497
750
9,457
11,540
3,452
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
43
19
Kills
12
12
Deaths
19
54
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Avyvl
Tsukuyomi
10
2
7
6.75
W
1
3
13
2.5
L
Fafnir
4
3
6
2.33
W
Ne Zha
4
2
9
4.25
L
Bakasura
Narwhal83
Bakasura
5
2
3
3.25
L
Baron Samedi
Rigboned
Baron Samedi
1
4
8
1.25
L
Skadi
S1mb
Skadi
1
4
10
1.5
L
Ah Muzen Cab
ToXic_Venom_4
Ah Muzen Cab
1
6
4
0.5
W
The Morrigan
lVlarmalade
The Morrigan
2
2
13
4.25
W
Ares
xWaffi
Ares
2
3
12
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,131
Damage
44,128
57,371
Taken
63,078
51,332
Mitigated
43,566
19,336
Healing
22,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Avyvl
Tsukuyomi
15,585
2,249
700
2,666
10,100
5,200
810
3,279
6,617
0
31,553
W
8,898
592
1,796
5,520
18,174
23,167
30
5,984
11,449
15,299
944
L
Fafnir
7,670
2,030
570
5,251
15,843
20,263
186
6,380
9,463
11,908
648
W
Ne Zha
16,805
825
1,112
1,083
8,647
4,626
0
2,194
6,084
0
32,626
L
Bakasura
Narwhal83
Bakasura
4,719
2,449
536
5,645
15,182
11,858
94
6,201
8,981
0
6,179
L
Baron Samedi
Rigboned
Baron Samedi
13,256
845
4,117
3,037
11,225
5,229
106
3,273
7,952
23,948
0
L
Skadi
S1mb
Skadi
9,026
2,694
80
1,410
9,288
2,764
23
3,011
6,277
0
23,068
L
Ah Muzen Cab
ToXic_Venom_4
Ah Muzen Cab
9,457
2,707
449
1,424
11,540
3,452
0
4,671
6,869
0
27,020
W
The Morrigan
lVlarmalade
The Morrigan
7,708
831
688
744
4,867
2,260
570
1,896
2,925
18,800
418
W
Ares
xWaffi
Ares
8,135
782
929
4,098
15,583
16,079
0
7,023
8,141
8,685
2,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,508
Gold Earned
41,150
130
Minions Killed
116
0
Camps Cleared
0
1,025,697
Distance Traveled
955,098
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
9,854
985
40
4
0
235,200
0
W
Artio
8,824
882
11
1
0
200,340
0
L
Fafnir
9,131
913
4
0
0
181,588
0
W
Ne Zha
8,277
828
19
2
0
208,377
0
L
Bakasura
7,987
799
20
2
0
198,286
0
L
Baron Samedi
8,387
839
25
3
0
200,873
0
L
Skadi
8,148
815
31
3
0
182,245
0
L
Ah Muzen Cab
7,497
750
36
4
0
192,106
0
W
The Morrigan
8,746
875
45
5
0
184,444
0
W
Ares
8,807
881
15
2
0
197,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role