Player Matchup

Artemis
Artemis
PMeSrA
Artemis
Level 104
God Stats
13W - 15L
1,513 SR
Queue Stats
158W - 195L
1,494 Elo+
Party 2
Ymir
Ymir
SiT PARZIVAl
Ymir
Level 7
God Stats
2W - 3L
1,684 SR
Queue Stats
2W - 3L
1,641 Elo+
Party 2
Nemesis
Nemesis
TheFerbyus
Nemesis
Level 137
God Stats
5W - 8L
1,586 SR
Queue Stats
163W - 190L
1,498 Elo+
Party 2
Nu Wa
Nu Wa
l Dilan PK l
Nu Wa
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 68L
1,421 Elo+
Party 2
King Arthur
King Arthur
mnwilliam
King Arthur
Level 87
God Stats
23W - 25L
1,536 SR
Queue Stats
79W - 106L
1,478 Elo+
Party 2
Team Averages
Level 83
1,564 SR
1,506 Elo+

VS

Team Averages
Level 134
1,508 SR
1,537 Elo+
Raijin
Raijin
 
Raijin
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
Aurorakissa
Odin
Level 60
God Stats
2W - 1L
1,500 SR
Queue Stats
309W - 335L
1,475 Elo+
Solo
Artemis
Artemis
Hexiiii
Artemis
Level 118
God Stats
51W - 42L
1,619 SR
Queue Stats
151W - 137L
1,557 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Noryb1
Morgan Le Fay
Level 168
God Stats
7W - 4L
1,627 SR
Queue Stats
224W - 197L
1,580 Elo+
Solo
Loki
Loki
sirhardigan
Loki
Level 179
God Stats
1W - 0L
1,295 SR
Queue Stats
27W - 18L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
PMeSrA
Artemis
13
1 / 6 / 0
7,551
472
7,263
13,936
4,396
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

9
0 / 4 / 0
6,273
392
1,485
12,740
7,898
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
TheFerbyus
Nemesis
16
2 / 2 / 4
8,567
535
7,119
14,864
6,159
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
1 / 6 / 1
7,866
492
7,178
10,465
3,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
mnwilliam
King Arthur
16
2 / 2 / 1
9,168
573
7,234
17,476
12,994
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
14
1 / 2 / 1
8,658
541
9,523
9,126
3,496
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
7 / 1 / 6
9,749
609
8,245
9,858
7,647
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
Hexiiii
Artemis
15
5 / 2 / 4
8,668
542
13,625
9,455
3,869
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
Noryb1
Morgan Le Fay
17
4 / 2 / 6
10,053
628
8,781
7,072
2,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
3 / 1 / 4
8,288
518
6,690
12,716
4,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
41
6
Kills
20
20
Deaths
8
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
1
2
1
0.75
W
7
1
6
10
W
Artemis
Hexiiii
Artemis
5
2
4
3.5
W
Morgan Le Fay
Noryb1
Morgan Le Fay
4
2
6
3.5
L
Artemis
PMeSrA
Artemis
1
6
0
0.17
L
0
4
0
0
L
Nemesis
TheFerbyus
Nemesis
2
2
4
2
L
1
6
1
0.25
L
King Arthur
mnwilliam
King Arthur
2
2
1
1.25
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,279
Damage
46,864
69,481
Taken
48,227
34,617
Mitigated
21,501
11,420
Healing
12,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
9,523
3,038
0
4,682
9,126
3,496
40
877
8,066
62,110
2,377
W
8,245
1,293
0
1,753
9,858
7,647
603
1,605
8,030
0
40,698
W
Artemis
Hexiiii
Artemis
13,625
4,600
0
340
9,455
3,869
0
1,504
7,784
0
74,171
W
Morgan Le Fay
Noryb1
Morgan Le Fay
8,781
550
0
1,049
7,072
2,272
0
2,405
4,306
74,043
3,049
L
Artemis
PMeSrA
Artemis
7,263
1,089
0
500
13,936
4,396
0
868
13,064
0
52,548
L
1,485
344
367
2,276
12,740
7,898
0
1,132
11,562
15,212
0
L
Nemesis
TheFerbyus
Nemesis
7,119
2,255
0
2,891
14,864
6,159
0
2,734
11,890
0
79,068
L
7,178
1,032
0
2,240
10,465
3,170
0
4,047
5,948
58,124
0
L
King Arthur
mnwilliam
King Arthur
7,234
559
0
3,146
17,476
12,994
0
8,505
8,952
0
67,026
W
6,690
1,546
0
4,838
12,716
4,217
0
1,605
10,850
0
62,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,425
Gold Earned
45,416
475
Minions Killed
539
0
Camps Cleared
0
1,544,054
Distance Traveled
1,522,342
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
8,658
541
129
8
0
226,460
0
W
Odin
9,749
609
54
3
0
296,681
4
W
Artemis
8,668
542
102
6
0
288,316
0
W
Morgan Le Fay
10,053
628
157
10
0
305,405
0
L
Artemis
7,551
472
79
5
0
278,094
0
L
Ymir
6,273
392
22
1
0
286,846
0
L
Nemesis
8,567
535
128
8
0
382,954
6
L
Nu Wa
7,866
492
107
7
0
283,893
0
L
King Arthur
9,168
573
139
9
0
312,267
0
W
Loki
8,288
518
97
6
0
405,480
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role