Player Matchup

Mercury
Mercury
 
Mercury
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
RoccoPolo510
Scylla
Level 41
God Stats
3W - 3L
1,549 SR
Queue Stats
84W - 111L
1,401 Elo+
Party 1
Chernobog
Chernobog
TATO07
Chernobog
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,171 Elo+
Party 2
Geb
Geb
deksin1999
Geb
Level 111
God Stats
0W - 1L
1,669 SR
Queue Stats
1W - 3L
1,171 Elo+
Party 2
Nox
Nox
yupjusme
Nox
Level 127
God Stats
1W - 4L
1,459 SR
Queue Stats
80W - 100L
1,428 Elo+
Party 1
Team Averages
Level 90
1,535 SR
1,334 Elo+

VS

Team Averages
Level 112
1,503 SR
1,423 Elo+
Persephone
Persephone
BeskarCanuck
Persephone
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 32L
1,451 Elo+
Party 3
Charybdis
Charybdis
DynaMicW0LF
Charybdis
Level 123
God Stats
7W - 3L
1,580 SR
Queue Stats
267W - 261L
1,378 Elo+
Party 3
Sobek
Sobek
EdouardMahfud
Sobek
Level 125
God Stats
1W - 1L
1,483 SR
Queue Stats
67W - 77L
1,420 Elo+
Party 4
Achilles
Achilles
ITZz Betta
Achilles
Level 140
God Stats
6W - 6L
1,453 SR
Queue Stats
373W - 370L
1,422 Elo+
Party 3
Geb
Geb
Linvustan
Geb
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 62L
1,443 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
2 / 6 / 6
7,270
727
4,902
7,537
2,728
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
15
2 / 5 / 7
8,178
818
7,024
6,932
2,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Chernobog
TATO07
Chernobog
13
3 / 5 / 6
7,810
781
7,068
8,624
3,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 6 / 4
7,723
772
7,434
9,737
6,981
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
3 / 5 / 6
8,128
813
9,539
6,927
2,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
BeskarCanuck
Persephone
16
2 / 1 / 19
9,259
926
5,584
4,241
1,801
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
DynaMicW0LF
Charybdis
18
10 / 2 / 11
10,563
1,056
13,426
8,670
4,510
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
1 / 6 / 13
8,632
863
4,313
15,087
16,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Achilles
ITZz Betta
Achilles
16
9 / 1 / 14
9,903
990
8,984
12,345
12,347
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
5 / 3 / 18
9,822
982
5,493
19,713
15,268
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
102
12
Kills
27
27
Deaths
13
29
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
2
6
6
0.83
W
Persephone
BeskarCanuck
Persephone
2
1
19
11.5
W
Charybdis
DynaMicW0LF
Charybdis
10
2
11
7.75
W
1
6
13
1.25
W
Achilles
ITZz Betta
Achilles
9
1
14
16
W
5
3
18
4.67
L
Scylla
2
5
7
1.1
L
Chernobog
TATO07
Chernobog
3
5
6
1.2
L
2
6
4
0.67
L
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,967
Damage
37,800
39,757
Taken
60,056
18,547
Mitigated
50,169
3,440
Healing
20,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
4,902
1,509
1,111
560
7,537
2,728
0
2,122
5,415
0
8,546
W
Persephone
BeskarCanuck
Persephone
5,584
0
310
395
4,241
1,801
1,112
1,325
2,895
12,420
0
W
Charybdis
DynaMicW0LF
Charybdis
13,426
3,648
817
733
8,670
4,510
2,383
4,028
4,642
0
38,855
W
4,313
292
1,021
2,160
15,087
16,243
137
5,820
9,267
10,078
0
W
Achilles
ITZz Betta
Achilles
8,984
1,276
1,331
2,016
12,345
12,347
506
4,555
7,790
0
12,469
W
5,493
180
4,398
7,745
19,713
15,268
348
7,815
11,898
11,382
0
L
Scylla
7,024
918
77
160
6,932
2,359
0
2,458
4,474
15,436
0
L
Chernobog
TATO07
Chernobog
7,068
2,867
0
581
8,624
3,588
0
4,001
4,623
0
15,544
L
7,434
858
0
120
9,737
6,981
0
3,993
5,744
12,251
482
L
9,539
901
557
274
6,927
2,891
0
2,816
4,111
19,547
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,109
Gold Earned
48,179
88
Minions Killed
112
0
Camps Cleared
0
832,697
Distance Traveled
1,045,878
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,270
727
7
1
0
160,479
0
W
Persephone
9,259
926
25
3
0
219,255
0
W
Charybdis
10,563
1,056
59
6
0
192,306
0
W
Sobek
8,632
863
6
1
0
192,121
0
W
Achilles
9,903
990
9
1
0
250,405
0
W
Geb
9,822
982
13
1
0
191,791
0
L
Scylla
8,178
818
30
3
0
174,776
0
L
Chernobog
7,810
781
18
2
0
150,156
0
L
Geb
7,723
772
4
0
0
164,279
0
L
Nox
8,128
813
29
3
0
183,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role